Player Matchup

Medusa
Medusa
 
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Cal1ps0
Heimdallr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 35L
1,514 Elo+
Solo
Set
Set
Iksiasty
Set
Level 26
God Stats
2W - 2L
1,748 SR
Queue Stats
67W - 63L
1,463 Elo+
Party 1
Chronos
Chronos
KengScale6
Chronos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,533 Elo+
Solo
Arachne
Arachne
Werfilo
Arachne
Level 25
God Stats
11W - 5L
1,912 SR
Queue Stats
52W - 47L
1,448 Elo+
Party 1
Team Averages
Level 22
1,632 SR
1,492 Elo+

VS

Team Averages
Level 24
1,393 SR
1,501 Elo+
Athena
Athena
CptJamz
Athena
Level 29
God Stats
0W - 3L
1,228 SR
Queue Stats
127W - 111L
1,582 Elo+
Solo
Agni
Agni
Gekk0n
Agni
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Ullr
Ullr
savbob
Ullr
Level 28
God Stats
11W - 10L
1,235 SR
Queue Stats
87W - 64L
1,533 Elo+
Solo
Chaac
Chaac
soldieren
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 98L
1,365 Elo+
Solo
Bakasura
Bakasura
zatsu14x
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
12 / 1 / 7
10,875
777
15,069
10,298
3,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heimdallr
Cal1ps0
Heimdallr
11
1 / 5 / 1
7,386
528
3,689
8,022
2,521
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
5 / 4 / 5
8,618
616
7,603
6,959
2,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
KengScale6
Chronos
15
11 / 1 / 3
9,801
700
16,196
10,959
3,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Arachne
Werfilo
Arachne
14
8 / 1 / 5
9,151
654
6,848
8,892
3,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CptJamz
Athena
9
2 / 5 / 7
6,726
480
5,009
16,949
12,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
Gekk0n
Agni
8
0 / 9 / 0
5,180
370
4,950
8,573
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
savbob
Ullr
13
10 / 4 / 2
9,240
660
11,253
10,412
3,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
soldieren
Chaac
8
0 / 8 / 0
5,196
371
5,020
13,577
11,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
zatsu14x
Bakasura
7
0 / 11 / 2
5,579
399
3,275
11,708
4,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
37
Kills
12
12
Deaths
37
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
1
7
15.5
W
Heimdallr
Cal1ps0
Heimdallr
1
5
1
0.3
L
Athena
CptJamz
Athena
2
5
7
1.1
L
Agni
Gekk0n
Agni
0
9
0
0
W
5
4
5
1.88
W
Chronos
KengScale6
Chronos
11
1
3
12.5
W
Arachne
Werfilo
Arachne
8
1
5
10.5
L
Ullr
savbob
Ullr
10
4
2
2.75
L
Chaac
soldieren
Chaac
0
8
0
0
L
Bakasura
zatsu14x
Bakasura
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,405
Damage
29,507
45,130
Taken
61,219
16,893
Mitigated
33,103
16,669
Healing
9,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,069
8,574
0
5,738
10,298
3,870
1,272
3,368
6,268
0
80,186
W
Heimdallr
Cal1ps0
Heimdallr
3,689
1,905
0
882
8,022
2,521
2,943
1,209
6,733
0
33,474
L
Athena
CptJamz
Athena
5,009
1,558
1,195
1,400
16,949
12,030
0
2,099
14,842
16,217
0
L
Agni
Gekk0n
Agni
4,950
477
0
790
8,573
2,064
0
2,562
6,011
18,372
0
W
7,603
3,611
0
933
6,959
2,954
162
2,020
4,817
0
27,512
W
Chronos
KengScale6
Chronos
16,196
6,556
0
5,975
10,959
3,832
2,452
1,355
8,455
66,891
0
W
Arachne
Werfilo
Arachne
6,848
4,185
0
3,141
8,892
3,716
0
1,094
7,626
0
49,815
L
Ullr
savbob
Ullr
11,253
4,283
0
1,102
10,412
3,810
128
0
10,412
0
35,939
L
Chaac
soldieren
Chaac
5,020
964
0
3,411
13,577
11,119
0
7,177
6,400
0
20,687
L
Bakasura
zatsu14x
Bakasura
3,275
1,875
0
1,203
11,708
4,080
0
4,358
7,350
0
15,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,831
Gold Earned
31,921
447
Minions Killed
200
0
Camps Cleared
0
1,259,629
Distance Traveled
1,254,924
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,875
777
147
11
0
257,551
6
W
Heimdallr
7,386
528
65
5
0
228,719
0
L
Athena
6,726
480
24
2
0
272,381
1
L
Agni
5,180
370
35
3
0
249,374
4
W
Set
8,618
616
39
3
0
253,485
0
W
Chronos
9,801
700
109
8
0
245,816
9
W
Arachne
9,151
654
87
6
0
274,058
0
L
Ullr
9,240
660
69
5
0
254,817
3
L
Chaac
5,196
371
32
2
0
234,016
0
L
Bakasura
5,579
399
40
3
0
244,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role