Player Matchup

Hercules
Hercules
Gygantore
Hercules
Level 106
God Stats
40W - 39L
1,630 SR
Queue Stats
450W - 429L
1,512 Elo+
Solo
Izanami
Izanami
Orsvaldo
Izanami
Level 126
God Stats
18W - 18L
1,593 SR
Queue Stats
251W - 212L
1,552 Elo+
Solo
Osiris
Osiris
Stelio-Kontos11
Osiris
Level 135
God Stats
0W - 2L
1,893 SR
Queue Stats
24W - 46L
1,461 Elo+
Solo
Kuzenbo
Kuzenbo
smite_sevarog
Kuzenbo
Level 80
God Stats
7W - 12L
1,308 SR
Queue Stats
463W - 458L
1,509 Elo+
Solo
Raijin
Raijin
the_warden280
Raijin
Level 121
God Stats
2W - 5L
1,365 SR
Queue Stats
318W - 324L
1,526 Elo+
Solo
Team Averages
Level 114
1,558 SR
1,512 Elo+

VS

Team Averages
Level 119
1,639 SR
1,560 Elo+
Hachiman
Hachiman
GiveMeUrFood
Hachiman
Level 107
God Stats
11W - 3L
1,714 SR
Queue Stats
104W - 105L
1,554 Elo+
Party 1
Persephone
Persephone
God_PAI
Persephone
Level 156
God Stats
17W - 15L
1,610 SR
Queue Stats
805W - 738L
1,609 Elo+
Party 1
Ymir
Ymir
SOLDIER4434
Ymir
Level 78
God Stats
24W - 23L
1,442 SR
Queue Stats
267W - 300L
1,513 Elo+
Solo
Cliodhna
Cliodhna
Thy_Dredgen
Cliodhna
Level 154
God Stats
6W - 5L
1,732 SR
Queue Stats
437W - 358L
1,550 Elo+
Party 1
Osiris
Osiris
beldjes58
Osiris
Level 101
God Stats
4W - 1L
1,697 SR
Queue Stats
61W - 55L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gygantore
Hercules
18
3 / 4 / 3
11,416
496
8,046
19,750
11,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
Orsvaldo
Izanami
18
1 / 6 / 2
11,395
495
8,953
17,887
7,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 1 / 3
11,437
497
10,325
15,470
20,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kuzenbo
16
1 / 7 / 4
10,448
454
8,484
24,723
33,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
6 / 4 / 3
12,071
525
9,657
14,932
5,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GiveMeUrFood
Hachiman
20
3 / 3 / 5
12,892
561
9,237
13,278
4,825
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
God_PAI
Persephone
20
10 / 2 / 8
14,863
646
28,709
14,261
5,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 2 / 13
10,062
437
5,131
17,137
17,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Thy_Dredgen
Cliodhna
18
6 / 2 / 11
11,495
500
18,271
12,717
5,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
beldjes58
Osiris
20
2 / 3 / 4
11,702
509
7,162
14,939
17,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
12
Kills
22
22
Deaths
12
15
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hachiman
GiveMeUrFood
Hachiman
3
3
5
1.83
W
Persephone
God_PAI
Persephone
10
2
8
7
L
Hercules
Gygantore
Hercules
3
4
3
1.13
L
Izanami
Orsvaldo
Izanami
1
6
2
0.33
W
1
2
13
3.75
L
1
1
3
2.5
W
Cliodhna
Thy_Dredgen
Cliodhna
6
2
11
5.75
W
Osiris
beldjes58
Osiris
2
3
4
1.33
L
Kuzenbo
1
7
4
0.43
L
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,465
Damage
68,510
92,762
Taken
72,332
77,521
Mitigated
50,825
24,421
Healing
23,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
GiveMeUrFood
Hachiman
9,237
4,485
0
5,539
13,278
4,825
0
2,740
10,538
0
110,448
W
Persephone
God_PAI
Persephone
28,709
1,382
490
4,864
14,261
5,987
168
4,301
9,958
135,785
0
L
Hercules
Gygantore
Hercules
8,046
1,795
0
8,451
19,750
11,467
0
8,059
11,533
250
87,868
L
Izanami
Orsvaldo
Izanami
8,953
6,289
0
4,214
17,887
7,058
810
5,639
12,108
0
107,510
W
5,131
850
496
3,745
17,137
17,283
0
6,125
10,720
23,091
0
L
10,325
1,560
0
5,358
15,470
20,113
252
2,877
12,571
12,461
60,432
W
Cliodhna
Thy_Dredgen
Cliodhna
18,271
1,822
0
5,526
12,717
5,300
388
4,740
7,977
0
86,141
W
Osiris
beldjes58
Osiris
7,162
2,881
0
3,049
14,939
17,430
0
2,442
11,122
0
82,326
L
Kuzenbo
8,484
2,289
0
3,412
24,723
33,273
0
9,098
15,303
45,908
0
L
9,657
1,176
0
2,986
14,932
5,610
29
7,338
7,270
75,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,767
Gold Earned
61,014
693
Minions Killed
704
0
Camps Cleared
0
2,125,991
Distance Traveled
2,254,489
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,892
561
182
8
0
405,217
6
W
Persephone
14,863
646
206
9
0
493,054
3
L
Hercules
11,416
496
157
7
0
465,255
3
L
Izanami
11,395
495
188
8
0
377,103
6
W
Ymir
10,062
437
43
2
0
430,096
3
L
Osiris
11,437
497
134
6
0
443,459
7
W
Cliodhna
11,495
500
117
5
0
509,096
0
W
Osiris
11,702
509
156
7
0
417,026
6
L
Kuzenbo
10,448
454
73
3
0
409,525
6
L
Raijin
12,071
525
141
6
0
430,649
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role