Player Matchup

Chaac
Chaac
CSFrancis
Chaac
Level 59
God Stats
19W - 10L
1,594 SR
Queue Stats
228W - 205L
1,565 Elo+
Solo
Scylla
Scylla
darkdeadmoon
Scylla
Level 48
God Stats
4W - 3L
1,717 SR
Queue Stats
98W - 87L
1,575 Elo+
Party 1
Fenrir
Fenrir
theoktonos
Fenrir
Level 67
God Stats
3W - 1L
1,652 SR
Queue Stats
63W - 34L
1,650 Elo+
Party 1
Team Averages
Level 58
1,654 SR
1,597 Elo+

VS

Team Averages
Level 75
1,542 SR
1,460 Elo+
Rama
Rama
 
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DJGOGO91
Olorun
Level 27
God Stats
1W - 4L
1,647 SR
Queue Stats
96W - 92L
1,474 Elo+
Solo
Thor
Thor
Tijope
Thor
Level 68
God Stats
1W - 3L
1,480 SR
Queue Stats
86W - 96L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CSFrancis
Chaac
13
5 / 1 / 8
8,621
784
9,206
7,463
5,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
13
3 / 2 / 8
8,294
754
4,565
7,418
2,256
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
theoktonos
Fenrir
13
7 / 2 / 4
8,728
793
8,860
11,596
7,779
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
1 / 4 / 3
7,672
697
6,830
7,738
2,586
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
DJGOGO91
Olorun
10
2 / 6 / 2
7,262
660
7,802
9,956
3,314
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
Tijope
Thor
11
2 / 5 / 3
7,931
721
5,329
8,384
3,217
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
15
Kills
5
5
Deaths
15
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
4
3
0.63
W
Chaac
CSFrancis
Chaac
5
1
8
9
L
Olorun
DJGOGO91
Olorun
2
6
2
0.5
L
Thor
Tijope
Thor
2
5
3
0.7
W
Scylla
3
2
8
3.5
W
Fenrir
theoktonos
Fenrir
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,631
Damage
19,961
26,477
Taken
26,078
15,807
Mitigated
9,117
6,430
Healing
2,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,830
5,352
0
110
7,738
2,586
0
2,314
4,970
0
32,000
W
Chaac
CSFrancis
Chaac
9,206
2,221
0
2,347
7,463
5,772
589
3,196
4,267
0
26,146
L
Olorun
DJGOGO91
Olorun
7,802
3,705
538
1,576
9,956
3,314
0
1,739
7,825
21,968
0
L
Thor
Tijope
Thor
5,329
566
0
510
8,384
3,217
0
1,826
6,512
0
9,755
W
Scylla
4,565
542
0
2,436
7,418
2,256
757
2,062
5,356
29,105
0
W
Fenrir
theoktonos
Fenrir
8,860
1,823
0
1,647
11,596
7,779
399
3,708
7,888
5,094
21,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,643
Gold Earned
22,865
129
Minions Killed
115
5
Camps Cleared
6
666,311
Distance Traveled
606,752
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,672
697
84
8
3
202,575
2
W
Chaac
8,621
784
29
3
2
220,329
3
L
Olorun
7,262
660
19
2
2
206,659
2
L
Thor
7,931
721
12
1
1
197,518
2
W
Scylla
8,294
754
65
6
1
209,747
3
W
Fenrir
8,728
793
35
3
2
236,235
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role