Player Matchup

Sun Wukong
Sun Wukong
Amerekos01
Sun Wukong
Level 17
God Stats
13W - 18L
1,416 SR
Queue Stats
35W - 36L
1,353 Elo+
Solo
Yemoja
Yemoja
ErerOne
Yemoja
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 78L
1,450 Elo+
Solo
Mercury
Mercury
PandaMunchyy
Mercury
Level 14
God Stats
2W - 6L
1,937 SR
Queue Stats
5W - 10L
1,472 Elo+
Solo
Fenrir
Fenrir
Pleeyer
Fenrir
Level 11
God Stats
6W - 6L
1,400 SR
Queue Stats
90W - 84L
1,449 Elo+
Solo
Artemis
Artemis
Thiccvirginboi
Artemis
Level 25
God Stats
6W - 4L
1,625 SR
Queue Stats
69W - 58L
1,600 Elo+
Solo
Team Averages
Level 17
1,576 SR
1,465 Elo+

VS

Team Averages
Level 21
1,590 SR
1,388 Elo+
Kali
Kali
Flumpa
Kali
Level 16
God Stats
2W - 1L
1,541 SR
Queue Stats
52W - 38L
1,610 Elo+
Solo
Athena
Athena
Grizzy1812
Athena
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,088 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
J4ASDev
Morgan Le Fay
Level 26
God Stats
11W - 15L
1,393 SR
Queue Stats
49W - 55L
1,501 Elo+
Solo
Bellona
Bellona
bonecloud01
Bellona
Level 29
God Stats
1W - 0L
1,696 SR
Queue Stats
15W - 25L
1,280 Elo+
Solo
Rama
Rama
returrnn
Rama
Level 29
God Stats
4W - 0L
1,820 SR
Queue Stats
101W - 108L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Amerekos01
Sun Wukong
14
3 / 4 / 6
9,669
440
10,873
16,175
12,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
ErerOne
Yemoja
14
3 / 6 / 11
10,198
464
10,193
17,235
18,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
PandaMunchyy
Mercury
17
0 / 5 / 1
10,046
457
2,168
19,202
7,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Pleeyer
Fenrir
13
4 / 5 / 1
9,232
420
9,797
16,695
16,502
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
13 / 8 / 1
11,606
528
20,711
18,177
5,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Flumpa
Kali
20
15 / 0 / 6
15,527
706
25,209
24,638
13,455
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
Grizzy1812
Athena
13
2 / 8 / 10
10,235
465
3,831
24,462
29,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
J4ASDev
Morgan Le Fay
16
1 / 4 / 12
10,608
482
12,586
16,042
6,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
bonecloud01
Bellona
16
5 / 3 / 5
11,235
511
9,056
14,790
11,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rama
16
5 / 9 / 7
11,065
503
8,348
17,824
6,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
68
23
Kills
28
28
Deaths
24
20
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Amerekos01
Sun Wukong
3
4
6
1.5
L
Yemoja
ErerOne
Yemoja
3
6
11
1.42
W
Kali
Flumpa
Kali
15
0
6
18
W
Athena
Grizzy1812
Athena
2
8
10
0.88
W
Morgan Le Fay
J4ASDev
Morgan Le Fay
1
4
12
1.75
L
Mercury
PandaMunchyy
Mercury
0
5
1
0.1
L
Fenrir
Pleeyer
Fenrir
4
5
1
0.9
L
13
8
1
1.69
W
Bellona
bonecloud01
Bellona
5
3
5
2.5
W
Rama
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,742
Damage
59,030
87,484
Taken
97,756
60,966
Mitigated
67,040
13,598
Healing
26,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Amerekos01
Sun Wukong
10,873
2,511
0
3,196
16,175
12,536
0
3,556
12,459
0
48,479
L
Yemoja
ErerOne
Yemoja
10,193
3,717
1,162
1,324
17,235
18,648
216
3,484
13,511
33,245
0
W
Kali
Flumpa
Kali
25,209
12,469
0
13,818
24,638
13,455
1,439
1,641
22,714
0
138,006
W
Athena
Grizzy1812
Athena
3,831
1,555
0
4,295
24,462
29,503
523
3,898
20,377
21,765
0
W
Morgan Le Fay
J4ASDev
Morgan Le Fay
12,586
980
76
3,445
16,042
6,647
775
1,966
14,034
63,257
0
L
Mercury
PandaMunchyy
Mercury
2,168
948
0
3,149
19,202
7,473
0
1,590
17,612
0
99,546
L
Fenrir
Pleeyer
Fenrir
9,797
2,526
0
1,478
16,695
16,502
938
5,339
11,196
0
35,891
L
20,711
9,274
0
3,289
18,177
5,807
59
2,722
15,266
0
87,930
W
Bellona
bonecloud01
Bellona
9,056
3,094
0
2,635
14,790
11,334
516
3,265
10,953
1,323
53,439
W
Rama
8,348
6,502
0
2,613
17,824
6,101
2,264
4,449
13,282
0
43,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,751
Gold Earned
58,670
423
Minions Killed
496
0
Camps Cleared
0
1,861,671
Distance Traveled
2,066,703
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,669
440
81
4
0
374,231
3
L
Yemoja
10,198
464
41
2
0
374,002
0
W
Kali
15,527
706
204
9
0
523,380
0
W
Athena
10,235
465
33
2
0
330,056
3
W
Morgan Le Fay
10,608
482
89
4
0
425,697
4
L
Mercury
10,046
457
131
6
0
418,389
1
L
Fenrir
9,232
420
61
3
0
340,264
1
L
Artemis
11,606
528
109
5
0
354,785
5
W
Bellona
11,235
511
93
4
0
409,278
4
W
Rama
11,065
503
77
4
0
378,292
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role