Player Matchup

Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BlackPheonix11
Morgan Le Fay
Level 148
God Stats
2W - 0L
1,625 SR
Queue Stats
50W - 38L
1,610 Elo+
Party 1
Thor
Thor
Datatron
Thor
Level 153
God Stats
1W - 3L
1,067 SR
Queue Stats
155W - 131L
1,580 Elo+
Party 1
Persephone
Persephone
I-AKD-I
Persephone
Level 160
God Stats
23W - 16L
1,605 SR
Queue Stats
1,072W - 1,098L
1,492 Elo+
Solo
Olorun
Olorun
Trxqyz
Olorun
Level 86
God Stats
4W - 3L
1,716 SR
Queue Stats
401W - 420L
1,495 Elo+
Solo
Team Averages
Level 141
1,503 SR
1,535 Elo+

VS

Team Averages
Level 131
1,485 SR
1,516 Elo+
Kali
Kali
 
Kali
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Ambicus
Nemesis
Level 143
God Stats
4W - 6L
1,613 SR
Queue Stats
582W - 593L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
BurlyPT
Baron Samedi
Level 109
God Stats
1W - 1L
1,551 SR
Queue Stats
39W - 32L
1,590 Elo+
Solo
Jormungandr
Jormungandr
llKAMiiKAzll
Jormungandr
Level 128
God Stats
5W - 11L
1,399 SR
Queue Stats
422W - 422L
1,497 Elo+
Solo
Thanatos
Thanatos
sebebui
Thanatos
Level 128
God Stats
2W - 7L
1,361 SR
Queue Stats
354W - 356L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
2 / 3 / 17
10,545
811
6,968
19,211
24,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
BlackPheonix11
Morgan Le Fay
19
7 / 5 / 16
11,651
896
13,215
13,949
6,015
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
18
11 / 4 / 11
10,917
840
14,293
16,302
13,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
I-AKD-I
Persephone
18
6 / 2 / 16
11,310
870
15,139
9,464
5,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
Trxqyz
Olorun
17
3 / 3 / 15
10,193
784
8,937
11,508
4,719
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
2 / 5 / 9
9,375
721
8,902
14,813
8,847
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nemesis
Ambicus
Nemesis
18
6 / 5 / 9
11,065
851
10,644
13,188
6,383
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Baron Samedi
BurlyPT
Baron Samedi
14
1 / 7 / 8
9,088
699
9,946
13,007
8,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
llKAMiiKAzll
Jormungandr
18
3 / 5 / 12
10,154
781
14,949
17,995
23,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
sebebui
Thanatos
17
5 / 7 / 7
10,119
778
11,628
13,653
12,061
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
62
29
Kills
17
17
Deaths
29
75
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
3
17
3.5
L
Kali
 
Kali
2
5
9
1.3
L
Nemesis
Ambicus
Nemesis
6
5
9
2.1
W
Morgan Le Fay
BlackPheonix11
Morgan Le Fay
7
5
16
3
L
Baron Samedi
BurlyPT
Baron Samedi
1
7
8
0.71
W
Thor
11
4
11
4.13
W
Persephone
I-AKD-I
Persephone
6
2
16
7
W
Olorun
Trxqyz
Olorun
3
3
15
3.5
L
Jormungandr
llKAMiiKAzll
Jormungandr
3
5
12
1.8
L
Thanatos
sebebui
Thanatos
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,552
Damage
56,069
70,434
Taken
72,656
53,886
Mitigated
58,735
25,129
Healing
27,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,968
627
321
3,049
19,211
24,636
283
6,562
12,649
16,534
0
L
Kali
 
Kali
8,902
2,762
2,240
5,149
14,813
8,847
99
9,107
5,567
0
20,043
L
Nemesis
Ambicus
Nemesis
10,644
2,939
1,571
3,487
13,188
6,383
1,020
7,864
5,254
0
15,671
W
Morgan Le Fay
BlackPheonix11
Morgan Le Fay
13,215
1,186
1,057
3,555
13,949
6,015
1,735
4,913
9,036
30,432
0
L
Baron Samedi
BurlyPT
Baron Samedi
9,946
248
2,392
2,833
13,007
8,412
23
7,642
5,033
24,236
0
W
Thor
14,293
1,430
1,326
4,018
16,302
13,481
532
5,166
11,136
0
23,488
W
Persephone
I-AKD-I
Persephone
15,139
591
1,250
2,175
9,464
5,035
1,242
3,606
5,856
35,409
0
W
Olorun
Trxqyz
Olorun
8,937
4,267
4,236
4,142
11,508
4,719
1,469
4,648
6,860
22,087
0
L
Jormungandr
llKAMiiKAzll
Jormungandr
14,949
2,577
218
2,794
17,995
23,032
290
10,917
6,813
35,791
0
L
Thanatos
sebebui
Thanatos
11,628
923
12
6,437
13,653
12,061
0
8,729
4,687
0
17,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,616
Gold Earned
49,801
134
Minions Killed
120
0
Camps Cleared
0
1,221,606
Distance Traveled
1,221,142
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,545
811
6
0
0
206,672
4
L
Kali
9,375
721
14
1
0
279,632
1
L
Nemesis
11,065
851
15
1
0
277,114
0
W
Morgan Le Fay
11,651
896
44
3
0
265,860
2
L
Baron Samedi
9,088
699
35
3
0
209,853
0
W
Thor
10,917
840
22
2
0
237,644
1
W
Persephone
11,310
870
46
4
0
266,841
2
W
Olorun
10,193
784
16
1
0
244,589
0
L
Jormungandr
10,154
781
45
3
0
219,920
1
L
Thanatos
10,119
778
11
1
0
234,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role