Player Matchup

Jormungandr
Jormungandr
Azmorez
Jormungandr
Level 8
God Stats
10W - 6L
1,500 SR
Queue Stats
50W - 36L
1,505 Elo+
Party 1
Vulcan
Vulcan
Difaler
Vulcan
Level 29
God Stats
8W - 3L
1,721 SR
Queue Stats
38W - 46L
1,373 Elo+
Solo
Tiamat
Tiamat
REDapocalipse28
Tiamat
Level 4
God Stats
3W - 9L
1,487 SR
Queue Stats
35W - 36L
1,535 Elo+
Party 1
Chang'e
Chang'e
ZeroDrive12
Chang'e
Level 8
God Stats
2W - 0L
1,682 SR
Queue Stats
50W - 44L
1,519 Elo+
Party 1
Rama
Rama
imabletokillyou
Rama
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 8L
1,703 Elo+
Solo
Team Averages
Level 12
1,578 SR
1,527 Elo+

VS

Team Averages
Level 18
1,538 SR
1,420 Elo+
Izanami
Izanami
ByGahA
Izanami
Level 26
God Stats
1W - 1L
1,305 SR
Queue Stats
4W - 15L
1,105 Elo+
Solo
Achilles
Achilles
InflatableShrimp
Achilles
Level 27
God Stats
14W - 12L
1,721 SR
Queue Stats
210W - 198L
1,542 Elo+
Solo
Yemoja
Yemoja
Kyenah
Yemoja
Level 14
God Stats
6W - 6L
1,747 SR
Queue Stats
18W - 21L
1,459 Elo+
Solo
Kukulkan
Kukulkan
llyasin55ll
Kukulkan
Level 15
God Stats
2W - 4L
1,415 SR
Queue Stats
41W - 39L
1,589 Elo+
Solo
Thor
Thor
moUFE
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Azmorez
Jormungandr
20
4 / 4 / 26
13,167
1,013
15,454
25,826
27,460
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Difaler
Vulcan
20
7 / 2 / 17
13,158
1,012
19,066
8,073
3,562
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 6 / 15
12,988
999
11,820
15,843
10,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
ZeroDrive12
Chang'e
20
2 / 4 / 22
12,385
953
10,119
17,819
5,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
21 / 3 / 16
16,291
1,253
44,944
19,037
7,794
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

133

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ByGahA
Izanami
19
3 / 15 / 7
12,107
931
21,458
27,594
12,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
12 / 5 / 3
14,842
1,142
25,948
25,040
38,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
Kyenah
Yemoja
20
0 / 3 / 14
13,288
1,022
8,311
22,216
27,805
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
llyasin55ll
Kukulkan
20
3 / 4 / 9
13,268
1,021
20,056
15,706
8,225
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
moUFE
Thor
18
1 / 13 / 4
11,114
855
7,540
19,945
10,564
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
56
40
Kills
19
19
Deaths
40
96
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Azmorez
Jormungandr
4
4
26
4.25
L
Izanami
ByGahA
Izanami
3
15
7
0.43
W
Vulcan
Difaler
Vulcan
7
2
17
7.75
L
12
5
3
2.7
L
Yemoja
Kyenah
Yemoja
0
3
14
2.33
W
6
6
15
2.25
W
Chang'e
ZeroDrive12
Chang'e
2
4
22
3.25
W
21
3
16
9.67
L
Kukulkan
llyasin55ll
Kukulkan
3
4
9
1.88
L
Thor
moUFE
Thor
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,403
Damage
83,313
86,598
Taken
110,501
55,206
Mitigated
98,111
24,611
Healing
15,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Azmorez
Jormungandr
15,454
3,769
0
2,169
25,826
27,460
0
10,456
14,766
44,574
0
L
Izanami
ByGahA
Izanami
21,458
17,332
0
457
27,594
12,934
0
15,236
12,358
0
50,126
W
Vulcan
Difaler
Vulcan
19,066
6,598
0
41
8,073
3,562
0
1,948
5,890
38,026
0
L
25,948
5,731
0
3,610
25,040
38,583
0
11,122
13,918
0
45,457
L
Yemoja
Kyenah
Yemoja
8,311
1,030
5,825
4,259
22,216
27,805
0
12,525
9,691
23,249
0
W
11,820
1,979
0
2,342
15,843
10,943
0
5,477
10,062
24,043
0
W
Chang'e
ZeroDrive12
Chang'e
10,119
609
6,476
5,437
17,819
5,447
0
6,491
11,193
24,369
0
W
44,944
33,355
0
8,146
19,037
7,794
0
3,995
14,455
166
71,135
L
Kukulkan
llyasin55ll
Kukulkan
20,056
2,389
442
1,084
15,706
8,225
0
10,325
5,381
58,546
0
L
Thor
moUFE
Thor
7,540
2,602
0
0
19,945
10,564
0
7,417
12,528
0
21,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,989
Gold Earned
64,619
257
Minions Killed
253
8
Camps Cleared
9
1,119,726
Distance Traveled
1,208,900
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,167
1,013
52
4
0
220,009
0
L
Izanami
12,107
931
57
4
2
205,180
0
W
Vulcan
13,158
1,012
58
4
1
261,910
0
L
Achilles
14,842
1,142
37
3
2
278,923
0
L
Yemoja
13,288
1,022
37
3
0
237,165
0
W
Tiamat
12,988
999
38
3
2
191,741
0
W
Chang'e
12,385
953
31
2
0
237,465
0
W
Rama
16,291
1,253
78
6
5
208,601
0
L
Kukulkan
13,268
1,021
97
7
2
261,568
0
L
Thor
11,114
855
25
2
3
226,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role