Player Matchup

Arachne
Arachne
MikeKroegerNB
Arachne
Level 29
God Stats
37W - 22L
1,731 SR
Queue Stats
202W - 221L
1,466 Elo+
Party 2
Ymir
Ymir
N1vedd
Ymir
Level 22
God Stats
106W - 115L
1,488 SR
Queue Stats
128W - 136L
1,437 Elo+
Party 2
Hades
Hades
NotCollexan
Hades
Level 17
God Stats
3W - 1L
1,631 SR
Queue Stats
47W - 37L
1,616 Elo+
Party 1
Yemoja
Yemoja
Thorhamar
Yemoja
Level 28
God Stats
22W - 18L
1,535 SR
Queue Stats
113W - 119L
1,516 Elo+
Party 1
Charybdis
Charybdis
sauroptido
Charybdis
Level 28
God Stats
15W - 10L
1,756 SR
Queue Stats
110W - 128L
1,566 Elo+
Solo
Team Averages
Level 25
1,628 SR
1,520 Elo+

VS

Team Averages
Level 22
1,530 SR
1,554 Elo+
Ganesha
Ganesha
BarefootSage
Ganesha
Level 28
God Stats
1W - 1L
1,748 SR
Queue Stats
111W - 122L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
LRKF
Sun Wukong
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,691 Elo+
Solo
Cliodhna
Cliodhna
OPtater
Cliodhna
Level 28
God Stats
18W - 10L
1,663 SR
Queue Stats
139W - 135L
1,520 Elo+
Solo
Agni
Agni
chirdi358ss
Agni
Level 26
God Stats
0W - 2L
1,238 SR
Queue Stats
53W - 51L
1,544 Elo+
Solo
Rama
Rama
xChronossz
Rama
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 48L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
11 / 2 / 8
12,794
640
16,314
17,488
10,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
N1vedd
Ymir
17
5 / 4 / 7
11,150
558
12,891
15,489
11,426
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
10 / 1 / 8
12,737
637
14,573
18,055
9,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Thorhamar
Yemoja
14
1 / 0 / 13
9,884
494
7,112
10,883
9,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charybdis
sauroptido
Charybdis
19
7 / 4 / 2
11,942
597
11,675
15,616
5,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BarefootSage
Ganesha
11
0 / 7 / 2
7,884
394
4,337
20,213
11,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
LRKF
Sun Wukong
14
1 / 10 / 2
9,062
453
6,821
19,258
17,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
OPtater
Cliodhna
16
4 / 7 / 3
10,247
512
18,201
19,017
7,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 6 / 2
10,346
517
12,819
14,120
4,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 5 / 1
9,475
474
4,221
12,965
3,729
Short Bow

Short Bow

+15%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
21
34
Kills
11
11
Deaths
35
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BarefootSage
Ganesha
0
7
2
0.14
L
Sun Wukong
LRKF
Sun Wukong
1
10
2
0.2
W
Arachne
11
2
8
7.5
W
Ymir
N1vedd
Ymir
5
4
7
2.13
W
10
1
8
14
L
Cliodhna
OPtater
Cliodhna
4
7
3
0.79
W
Yemoja
Thorhamar
Yemoja
1
0
13
7.5
L
5
6
2
1
W
Charybdis
sauroptido
Charybdis
7
4
2
2
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,565
Damage
46,399
77,531
Taken
85,573
46,803
Mitigated
45,935
33,287
Healing
18,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BarefootSage
Ganesha
4,337
483
1,798
2,941
20,213
11,990
73
7,803
12,410
21,815
0
L
Sun Wukong
LRKF
Sun Wukong
6,821
1,480
0
1,354
19,258
17,658
715
8,065
11,193
0
46,313
W
Arachne
16,314
10,526
0
6,378
17,488
10,993
1,357
2,278
14,919
0
98,608
W
Ymir
N1vedd
Ymir
12,891
2,006
0
4,375
15,489
11,426
803
3,560
11,052
63,333
0
W
14,573
1,688
391
12,889
18,055
9,100
949
3,466
14,589
90,068
0
L
Cliodhna
OPtater
Cliodhna
18,201
3,808
0
3,206
19,017
7,584
0
7,973
11,044
0
80,851
W
Yemoja
Thorhamar
Yemoja
7,112
2,184
2,593
2,604
10,883
9,717
426
3,433
7,399
17,812
0
L
12,819
939
0
4,703
14,120
4,974
0
6,969
7,151
58,206
0
W
Charybdis
sauroptido
Charybdis
11,675
6,540
0
4,057
15,616
5,567
3,843
4,174
11,354
0
100,480
L
4,221
4,000
0
4,226
12,965
3,729
3,427
3,954
9,011
0
51,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,507
Gold Earned
47,014
593
Minions Killed
462
0
Camps Cleared
0
1,938,080
Distance Traveled
1,750,164
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,884
394
11
1
0
360,467
5
L
Sun Wukong
9,062
453
86
4
0
346,607
0
W
Arachne
12,794
640
142
7
0
450,694
3
W
Ymir
11,150
558
111
6
0
329,294
2
W
Hades
12,737
637
166
8
0
406,585
6
L
Cliodhna
10,247
512
143
7
0
369,115
5
W
Yemoja
9,884
494
17
1
0
406,978
4
L
Agni
10,346
517
104
5
0
351,858
6
W
Charybdis
11,942
597
157
8
0
344,529
0
L
Rama
9,475
474
118
6
0
322,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role