Player Matchup

Gilgamesh
Gilgamesh
AlexanderSPb
Gilgamesh
Level 79
God Stats
2W - 1L
1,516 SR
Queue Stats
179W - 174L
1,575 Elo+
Party 2
Ares
Ares
Blazze912
Ares
Level 109
God Stats
5W - 1L
1,795 SR
Queue Stats
192W - 186L
1,543 Elo+
Party 2
Chiron
Chiron
Shadowcat94
Chiron
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,321 Elo+
Solo
He Bo
He Bo
StaceyCh3
He Bo
Level 107
God Stats
5W - 2L
1,593 SR
Queue Stats
96W - 79L
1,575 Elo+
Party 2
Cerberus
Cerberus
Пушканчик
Cerberus
Level 61
God Stats
4W - 4L
1,435 SR
Queue Stats
234W - 202L
1,564 Elo+
Solo
Team Averages
Level 100
1,568 SR
1,516 Elo+

VS

Team Averages
Level 110
1,500 SR
1,525 Elo+
Thoth
Thoth
 
Thoth
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TGCToxic
Ah Muzen Cab
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,561 Elo+
Party 1
He Bo
He Bo
asGalen
He Bo
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 155L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlexanderSPb
Gilgamesh
16
3 / 3 / 12
9,085
699
8,969
14,953
8,283
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
14
2 / 3 / 13
8,547
657
6,198
14,000
15,285
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
16
4 / 7 / 10
9,354
720
13,432
16,344
7,413
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

He Bo
StaceyCh3
He Bo
16
4 / 5 / 10
9,196
707
9,700
13,081
5,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 1 / 12
11,111
855
8,704
21,073
24,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
6 / 5 / 8
9,701
746
11,907
10,444
3,900
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chernobog
 
Chernobog
16
5 / 5 / 6
9,522
732
8,851
12,441
5,974
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
 
Chiron
16
2 / 2 / 11
9,412
724
15,643
10,023
5,006
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
TGCToxic
Ah Muzen Cab
18
5 / 3 / 7
10,425
802
18,086
12,027
4,584
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
asGalen
He Bo
15
0 / 4 / 9
8,913
686
9,973
7,820
3,825
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
59
17
Kills
18
19
Deaths
19
57
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
6
5
8
2
L
Chernobog
 
Chernobog
5
5
6
1.6
L
Chiron
 
Chiron
2
2
11
3.75
W
Gilgamesh
AlexanderSPb
Gilgamesh
3
3
12
3
W
Ares
2
3
13
2.83
W
Chiron
4
7
10
1.29
W
He Bo
StaceyCh3
He Bo
4
5
10
1.8
L
Ah Muzen Cab
TGCToxic
Ah Muzen Cab
5
3
7
2.83
L
He Bo
asGalen
He Bo
0
4
9
1.13
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,003
Damage
64,460
79,451
Taken
52,755
61,564
Mitigated
23,289
27,577
Healing
21,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
11,907
495
1,225
914
10,444
3,900
485
4,638
5,806
28,260
0
L
Chernobog
 
Chernobog
8,851
4,751
1,019
2,773
12,441
5,974
652
4,948
7,493
0
14,347
L
Chiron
 
Chiron
15,643
3,729
2,226
3,728
10,023
5,006
839
4,121
5,902
0
24,522
W
Gilgamesh
AlexanderSPb
Gilgamesh
8,969
2,246
2,772
1,894
14,953
8,283
0
4,919
9,978
0
14,211
W
Ares
6,198
448
875
1,153
14,000
15,285
0
3,461
10,527
9,212
0
W
Chiron
13,432
2,475
3,514
3,185
16,344
7,413
255
4,834
11,485
0
29,105
W
He Bo
StaceyCh3
He Bo
9,700
260
2,732
1,692
13,081
5,637
299
3,359
9,710
20,546
0
L
Ah Muzen Cab
TGCToxic
Ah Muzen Cab
18,086
3,170
697
4,651
12,027
4,584
546
6,407
5,620
0
37,272
L
He Bo
asGalen
He Bo
9,973
259
2,534
1,606
7,820
3,825
0
4,488
3,332
19,803
0
W
8,704
231
1,146
8,614
21,073
24,946
20
5,203
15,858
42,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,293
Gold Earned
47,973
189
Minions Killed
137
0
Camps Cleared
0
1,282,927
Distance Traveled
1,192,970
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,701
746
33
3
0
218,663
0
L
Chernobog
9,522
732
19
1
0
232,513
1
L
Chiron
9,412
724
21
2
0
260,633
0
W
Gilgamesh
9,085
699
17
1
0
275,935
0
W
Ares
8,547
657
12
1
0
263,521
1
W
Chiron
9,354
720
48
4
0
223,122
0
W
He Bo
9,196
707
26
2
0
236,060
0
L
Ah Muzen Cab
10,425
802
36
3
0
273,052
0
L
He Bo
8,913
686
28
2
0
208,109
1
W
Cerberus
11,111
855
86
7
0
284,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role