Player Matchup

King Arthur
King Arthur
AConard3
King Arthur
Level 28
God Stats
1W - 6L
1,521 SR
Queue Stats
104W - 133L
1,492 Elo+
Solo
Ullr
Ullr
Hokage-zuki
Ullr
Level 28
God Stats
3W - 6L
1,806 SR
Queue Stats
145W - 150L
1,398 Elo+
Solo
Izanami
Izanami
Rille_361
Izanami
Level 27
God Stats
28W - 14L
1,616 SR
Queue Stats
43W - 20L
1,521 Elo+
Solo
Cthulhu
Cthulhu
broyeur52
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,740 Elo+
Solo
Ares
Ares
szxhk
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,599 Elo+
Solo
Team Averages
Level 18
1,589 SR
1,550 Elo+

VS

Team Averages
Level 22
1,585 SR
1,484 Elo+
Pele
Pele
CrazyHobit
Pele
Level 24
God Stats
4W - 3L
1,892 SR
Queue Stats
45W - 55L
1,400 Elo+
Party 1
Cthulhu
Cthulhu
Kirmyy
Cthulhu
Level 28
God Stats
6W - 8L
1,315 SR
Queue Stats
94W - 113L
1,330 Elo+
Party 1
Agni
Agni
Psyshot6236
Agni
Level 30
God Stats
1W - 0L
1,686 SR
Queue Stats
91W - 110L
1,566 Elo+
Solo
Set
Set
Weak3nsDad
Set
Level 13
God Stats
2W - 0L
1,780 SR
Queue Stats
30W - 22L
1,584 Elo+
Solo
Charybdis
Charybdis
mexicanototo
Charybdis
Level 17
God Stats
3W - 1L
1,251 SR
Queue Stats
5W - 4L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AConard3
King Arthur
15
2 / 3 / 1
9,425
471
6,782
16,084
10,871
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 6 / 1
8,385
419
4,095
13,285
4,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Rille_361
Izanami
13
5 / 2 / 1
8,891
445
8,040
12,255
3,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
broyeur52
Cthulhu
12
1 / 7 / 2
7,879
394
6,519
17,147
11,841
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ares
szxhk
Ares
11
0 / 6 / 2
7,582
379
1,855
13,719
10,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 1
10,139
507
5,285
9,341
2,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Kirmyy
Cthulhu
13
1 / 3 / 11
8,797
440
9,942
12,451
11,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 1 / 4
11,488
574
16,351
8,777
3,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
6 / 1 / 3
13,594
680
8,321
10,484
6,475
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
mexicanototo
Charybdis
15
4 / 3 / 3
10,330
517
12,108
12,943
4,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
10
Kills
23
24
Deaths
10
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AConard3
King Arthur
2
3
1
0.83
W
6
2
1
3.25
L
2
6
1
0.42
W
Cthulhu
Kirmyy
Cthulhu
1
3
11
2.17
W
6
1
4
8
L
Izanami
Rille_361
Izanami
5
2
1
2.75
W
6
1
3
7.5
L
Cthulhu
broyeur52
Cthulhu
1
7
2
0.29
W
Charybdis
mexicanototo
Charybdis
4
3
3
1.83
L
Ares
szxhk
Ares
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,291
Damage
52,007
72,490
Taken
53,996
41,065
Mitigated
28,747
11,195
Healing
16,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AConard3
King Arthur
6,782
131
0
4,522
16,084
10,871
606
4,332
11,578
10,343
41,215
W
5,285
638
0
3,256
9,341
2,732
905
1,520
7,821
0
41,553
L
4,095
1,112
0
1,932
13,285
4,144
1,145
2,030
11,138
0
44,852
W
Cthulhu
Kirmyy
Cthulhu
9,942
590
97
2,179
12,451
11,572
198
3,677
8,774
31,329
0
W
16,351
1,251
0
1,456
8,777
3,372
1,426
2,768
6,009
90,541
0
L
Izanami
Rille_361
Izanami
8,040
4,461
0
2,047
12,255
3,851
1,222
5,496
6,632
0
52,648
W
8,321
3,817
0
6,707
10,484
6,475
0
920
9,564
0
142,024
L
Cthulhu
broyeur52
Cthulhu
6,519
314
392
1,264
17,147
11,841
269
9,765
6,894
28,530
0
W
Charybdis
mexicanototo
Charybdis
12,108
7,438
63
2,549
12,943
4,596
2,375
1,288
11,655
0
67,699
L
Ares
szxhk
Ares
1,855
146
0
1,038
13,719
10,358
96
3,447
9,955
16,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,162
Gold Earned
54,348
365
Minions Killed
602
0
Camps Cleared
0
1,711,251
Distance Traveled
1,931,239
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,425
471
110
6
0
362,188
1
W
Pele
10,139
507
75
4
0
435,552
0
L
Ullr
8,385
419
77
4
0
332,525
3
W
Cthulhu
8,797
440
37
2
0
387,133
0
W
Agni
11,488
574
149
7
0
368,958
2
L
Izanami
8,891
445
116
6
0
383,632
0
W
Set
13,594
680
227
11
0
406,132
1
L
Cthulhu
7,879
394
36
2
0
335,613
2
W
Charybdis
10,330
517
114
6
0
333,464
0
L
Ares
7,582
379
26
1
0
297,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role