Player Matchup

Agni
Agni
 
Agni
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Deacon_st_joh813
Cernunnos
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 78L
1,465 Elo+
Solo
Bastet
Bastet
Kakazaorf
Bastet
Level 106
God Stats
34W - 31L
1,469 SR
Queue Stats
875W - 891L
1,476 Elo+
Solo
Ares
Ares
dcmsantos92
Ares
Level 49
God Stats
107W - 129L
1,474 SR
Queue Stats
362W - 409L
1,409 Elo+
Solo
Ao Kuang
Ao Kuang
xMysTeRioNz
Ao Kuang
Level 158
God Stats
9W - 6L
1,485 SR
Queue Stats
904W - 853L
1,507 Elo+
Solo
Team Averages
Level 110
1,486 SR
1,471 Elo+

VS

Team Averages
Level 65
1,489 SR
1,445 Elo+
Thor
Thor
Abcsoybueno
Thor
Level 47
God Stats
7W - 18L
1,396 SR
Queue Stats
142W - 182L
1,366 Elo+
Solo
Cthulhu
Cthulhu
Deathshark
Cthulhu
Level 99
God Stats
9W - 8L
1,616 SR
Queue Stats
72W - 69L
1,463 Elo+
Party 1
Mulan
Mulan
Fourware
Mulan
Level 45
God Stats
0W - 2L
1,265 SR
Queue Stats
17W - 19L
1,445 Elo+
Party 1
Thoth
Thoth
JackBlaze
Thoth
Level 92
God Stats
1W - 2L
1,576 SR
Queue Stats
62W - 53L
1,477 Elo+
Party 1
Skadi
Skadi
Web_340
Skadi
Level 42
God Stats
16W - 19L
1,592 SR
Queue Stats
272W - 290L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
0 / 3 / 10
8,649
577
10,839
8,382
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
14
3 / 1 / 6
8,388
559
5,800
9,545
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Kakazaorf
Bastet
16
13 / 3 / 6
10,184
679
10,842
9,768
3,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 1 / 9
9,226
615
5,050
7,160
6,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ao Kuang
xMysTeRioNz
Ao Kuang
15
8 / 0 / 5
9,415
628
9,654
10,509
5,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
7,921
528
1,833
9,652
4,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Deathshark
Cthulhu
13
3 / 5 / 2
7,925
528
9,017
12,915
8,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mulan
Fourware
Mulan
10
2 / 7 / 1
6,212
414
3,655
13,595
8,380
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Thoth
JackBlaze
Thoth
12
0 / 6 / 4
7,316
488
4,481
10,795
3,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
Web_340
Skadi
13
2 / 6 / 1
7,614
508
3,896
9,130
2,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
28
Kills
8
8
Deaths
28
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
3
10
1.67
L
1
4
1
0.38
W
Cernunnos
3
1
6
6
L
Cthulhu
Deathshark
Cthulhu
3
5
2
0.8
L
Mulan
Fourware
Mulan
2
7
1
0.36
L
Thoth
JackBlaze
Thoth
0
6
4
0.33
W
Bastet
Kakazaorf
Bastet
13
3
6
5.33
L
Skadi
Web_340
Skadi
2
6
1
0.42
W
4
1
9
8.5
W
Ao Kuang
xMysTeRioNz
Ao Kuang
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,185
Damage
22,882
45,364
Taken
56,087
20,053
Mitigated
26,620
18,525
Healing
8,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
10,839
644
0
1,751
8,382
2,507
152
3,922
3,915
60,198
0
L
1,833
69
0
2,167
9,652
4,192
255
3,143
6,509
0
50,387
W
Cernunnos
5,800
3,140
387
4,440
9,545
2,655
2,486
1,409
7,988
0
51,147
L
Cthulhu
Deathshark
Cthulhu
9,017
999
247
2,029
12,915
8,391
0
6,143
6,772
37,198
0
L
Mulan
Fourware
Mulan
3,655
205
185
1,298
13,595
8,380
0
7,254
6,341
0
14,433
L
Thoth
JackBlaze
Thoth
4,481
35
0
1,250
10,795
3,313
0
6,873
3,922
41,751
0
W
Bastet
Kakazaorf
Bastet
10,842
2,619
0
2,856
9,768
3,195
44
2,609
6,917
0
58,287
L
Skadi
Web_340
Skadi
3,896
1,418
0
1,581
9,130
2,344
0
2,130
7,000
0
40,813
W
5,050
331
0
2,055
7,160
6,135
650
0
7,160
37,569
0
W
Ao Kuang
xMysTeRioNz
Ao Kuang
9,654
2,028
0
7,036
10,509
5,561
1,057
4,281
5,579
46,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,862
Gold Earned
36,988
418
Minions Killed
398
0
Camps Cleared
0
1,476,852
Distance Traveled
1,401,839
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,649
577
104
7
0
297,288
8
L
Thor
7,921
528
101
7
0
295,997
3
W
Cernunnos
8,388
559
71
5
0
282,712
0
L
Cthulhu
7,925
528
87
6
0
278,880
4
L
Mulan
6,212
414
22
1
0
300,598
5
L
Thoth
7,316
488
101
7
0
257,882
5
W
Bastet
10,184
679
90
6
0
319,687
4
L
Skadi
7,614
508
87
6
0
268,482
1
W
Ares
9,226
615
55
4
0
282,741
1
W
Ao Kuang
9,415
628
98
7
0
294,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role