Player Matchup

Terra
Terra
TerminalVirgin
Terra
Level 118
God Stats
2W - 1L
1,685 SR
Queue Stats
159W - 126L
1,644 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheHappyTeddy
Cu Chulainn
Level 120
God Stats
3W - 1L
1,114 SR
Queue Stats
82W - 67L
1,637 Elo+
Party 1
Poseidon
Poseidon
switch3rrr
Poseidon
Level 14
God Stats
12W - 5L
1,752 SR
Queue Stats
13W - 6L
1,841 Elo+
Party 1
Team Averages
Level 84
1,517 SR
1,707 Elo+

VS

Team Averages
Level 47
1,535 SR
1,481 Elo+
Odin
Odin
 
Odin
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ShinigamiRux
Scylla
Level 96
God Stats
1W - 4L
1,505 SR
Queue Stats
66W - 78L
1,443 Elo+
Solo
Thanatos
Thanatos
TaegusiPog
Thanatos
Level 15
God Stats
6W - 6L
1,602 SR
Queue Stats
9W - 10L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 12
10,636
886
11,952
16,276
12,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
TheHappyTeddy
Cu Chulainn
15
13 / 5 / 7
11,397
950
13,034
15,223
18,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
switch3rrr
Poseidon
11
1 / 6 / 17
8,877
740
5,478
7,787
1,581
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
2 / 5 / 7
8,537
711
6,890
13,820
11,627
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
12
1 / 9 / 8
8,295
691
8,590
10,374
4,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
TaegusiPog
Thanatos
15
11 / 7 / 4
10,929
911
11,465
10,980
4,700
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
21
Kills
14
15
Deaths
21
36
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
5
7
1.1
L
Scylla
1
9
8
0.56
L
Thanatos
TaegusiPog
Thanatos
11
7
4
1.86
W
7
4
12
3.25
W
Cu Chulainn
TheHappyTeddy
Cu Chulainn
13
5
7
3.3
W
Poseidon
switch3rrr
Poseidon
1
6
17
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,464
Damage
26,945
39,286
Taken
35,174
32,470
Mitigated
20,536
4,882
Healing
7,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,890
2,633
0
1,112
13,820
11,627
160
7,598
6,222
0
16,029
L
Scylla
8,590
1,671
98
573
10,374
4,209
0
5,683
4,691
24,990
0
L
Thanatos
TaegusiPog
Thanatos
11,465
4,541
0
5,538
10,980
4,700
1,486
6,066
4,914
0
24,274
W
11,952
1,841
931
3,347
16,276
12,092
222
3,863
12,260
36,605
2,536
W
Cu Chulainn
TheHappyTeddy
Cu Chulainn
13,034
3,250
0
353
15,223
18,797
288
3,199
11,806
5,222
34,227
W
Poseidon
switch3rrr
Poseidon
5,478
663
0
251
7,787
1,581
1,168
1,567
6,098
15,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,910
Gold Earned
27,761
132
Minions Killed
91
8
Camps Cleared
4
643,197
Distance Traveled
642,275
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,537
711
18
2
1
250,092
4
L
Scylla
8,295
691
44
4
3
196,641
6
L
Thanatos
10,929
911
29
2
0
195,542
2
W
Terra
10,636
886
54
5
6
242,794
2
W
Cu Chulainn
11,397
950
54
5
2
196,423
4
W
Poseidon
8,877
740
24
2
0
203,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role