Player Matchup

Loki
Loki
BANDIDO9997
Loki
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
222W - 280L
1,354 Elo+
Solo
Cu Chulainn
Cu Chulainn
Bvelvet
Cu Chulainn
Level 29
God Stats
4W - 4L
1,531 SR
Queue Stats
32W - 39L
1,371 Elo+
Solo
Ra
Ra
Microbot145
Ra
Level 5
God Stats
3W - 2L
1,524 SR
Queue Stats
3W - 6L
1,411 Elo+
Party 2
Danzaburou
Danzaburou
TheMedMonk
Danzaburou
Level 15
God Stats
3W - 2L
1,522 SR
Queue Stats
15W - 28L
1,265 Elo+
Party 2
Bacchus
Bacchus
thedustydragon
Bacchus
Level 29
God Stats
3W - 2L
1,467 SR
Queue Stats
99W - 139L
1,335 Elo+
Party 2
Team Averages
Level 21
1,509 SR
1,347 Elo+

VS

Team Averages
Level 22
1,442 SR
1,359 Elo+
Olorun
Olorun
GJNinja
Olorun
Level 16
God Stats
5W - 9L
1,343 SR
Queue Stats
24W - 38L
1,296 Elo+
Party 1
Ares
Ares
SlickRickC-132
Ares
Level 29
God Stats
4W - 7L
1,279 SR
Queue Stats
329W - 346L
1,333 Elo+
Party 1
Artemis
Artemis
UnKnownGLO
Artemis
Level 18
God Stats
3W - 2L
1,882 SR
Queue Stats
28W - 40L
1,417 Elo+
Solo
Skadi
Skadi
legion_unicycle5
Skadi
Level 24
God Stats
6W - 9L
1,404 SR
Queue Stats
42W - 47L
1,423 Elo+
Solo
Thanatos
Thanatos
xXIIValkirieIIXx
Thanatos
Level 22
God Stats
2W - 3L
1,303 SR
Queue Stats
35W - 33L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 3
9,202
484
10,018
12,232
5,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cu Chulainn
Bvelvet
Cu Chulainn
19
19 / 0 / 1
12,359
650
16,184
16,841
17,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 6 / 4
8,327
438
6,425
11,220
4,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TheMedMonk
Danzaburou
15
6 / 1 / 13
9,981
525
10,600
9,848
3,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 2 / 13
9,179
483
5,833
11,042
7,156
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GJNinja
Olorun
15
2 / 7 / 6
8,758
461
7,398
16,543
6,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
1 / 6 / 5
8,986
473
6,756
15,315
11,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
UnKnownGLO
Artemis
9
0 / 14 / 0
6,530
344
4,134
14,651
4,428
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

16
9 / 4 / 1
10,148
534
15,320
12,542
4,693
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 7 / 0
7,724
407
3,569
11,787
5,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
25
37
Kills
13
13
Deaths
38
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
4
3
1.63
W
Cu Chulainn
Bvelvet
Cu Chulainn
19
0
1
19.5
L
Olorun
GJNinja
Olorun
2
7
6
0.71
W
2
6
4
0.67
L
1
6
5
0.58
W
Danzaburou
TheMedMonk
Danzaburou
6
1
13
12.5
L
Artemis
UnKnownGLO
Artemis
0
14
0
0
L
9
4
1
2.38
W
5
2
13
5.75
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,060
Damage
37,177
61,183
Taken
70,838
37,383
Mitigated
32,223
13,515
Healing
20,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,018
3,308
0
2,386
12,232
5,046
0
3,870
8,362
0
59,648
W
Cu Chulainn
Bvelvet
Cu Chulainn
16,184
3,350
0
5,360
16,841
17,048
1,551
2,949
13,892
18,736
65,231
L
Olorun
GJNinja
Olorun
7,398
4,037
320
7,248
16,543
6,133
607
4,444
11,779
50,851
0
W
6,425
590
0
832
11,220
4,611
248
3,756
7,464
33,343
0
L
6,756
263
0
3,002
15,315
11,927
181
3,662
11,603
44,706
0
W
Danzaburou
TheMedMonk
Danzaburou
10,600
4,410
0
1,816
9,848
3,522
2,476
1,763
8,085
0
50,964
L
Artemis
UnKnownGLO
Artemis
4,134
2,201
0
534
14,651
4,428
641
3,014
11,597
0
25,059
L
15,320
9,462
207
2,700
12,542
4,693
375
3,092
9,392
0
58,660
W
5,833
632
0
3,121
11,042
7,156
1,659
1,816
9,226
27,843
0
L
3,569
1,162
0
6,320
11,787
5,042
740
1,422
10,325
0
42,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,048
Gold Earned
42,146
451
Minions Killed
359
0
Camps Cleared
0
1,800,717
Distance Traveled
1,586,059
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,202
484
94
5
0
405,269
2
W
Cu Chulainn
12,359
650
157
8
0
382,115
4
L
Olorun
8,758
461
77
4
0
318,485
0
W
Ra
8,327
438
61
3
0
323,453
0
L
Ares
8,986
473
54
3
0
350,007
0
W
Danzaburou
9,981
525
84
4
0
344,078
0
L
Artemis
6,530
344
48
3
0
319,807
0
L
Skadi
10,148
534
95
5
0
337,837
5
W
Bacchus
9,179
483
55
3
0
345,802
0
L
Thanatos
7,724
407
85
4
0
259,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role