Player Matchup

Geb
Geb
Battle-Spliff
Geb
Level 25
God Stats
3W - 1L
1,616 SR
Queue Stats
48W - 37L
1,511 Elo+
Solo
Cliodhna
Cliodhna
GroNe Jr
Cliodhna
Level 23
God Stats
8W - 5L
1,472 SR
Queue Stats
56W - 58L
1,370 Elo+
Solo
Bakasura
Bakasura
LegendaryScrap
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,422 Elo+
Solo
Hel
Hel
Teixx94
Hel
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
72W - 92L
1,366 Elo+
Solo
Kukulkan
Kukulkan
temp-825383
Kukulkan
Level 28
God Stats
18W - 17L
1,497 SR
Queue Stats
107W - 144L
1,315 Elo+
Solo
Team Averages
Level 26
1,517 SR
1,397 Elo+

VS

Team Averages
Level 14
1,528 SR
1,435 Elo+
Bastet
Bastet
Harxey
Bastet
Level 25
God Stats
0W - 1L
1,838 SR
Queue Stats
22W - 33L
1,412 Elo+
Solo
Ravana
Ravana
NoCtUrNo-FrItE93
Ravana
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Thor
Thor
NoCturNo-sasuke
Thor
Level 0
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Nytefiire
Morgan Le Fay
Level 18
God Stats
7W - 5L
1,480 SR
Queue Stats
100W - 65L
1,414 Elo+
Solo
Yemoja
Yemoja
smoothsaling011
Yemoja
Level 25
God Stats
0W - 5L
1,320 SR
Queue Stats
4W - 12L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 0
7,791
599
2,691
6,039
5,862
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
GroNe Jr
Cliodhna
12
7 / 1 / 1
7,896
607
5,871
8,474
2,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
11
1 / 2 / 2
6,794
523
3,592
8,305
3,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
8
1 / 2 / 3
5,810
447
1,090
4,229
2,361
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kukulkan
temp-825383
Kukulkan
11
0 / 1 / 0
6,435
495
814
2,357
623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Harxey
Bastet
9
1 / 1 / 0
5,833
449
3,531
6,588
1,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
1 / 4 / 2
4,822
371
1,752
3,687
1,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

5
1 / 5 / 2
4,778
368
1,636
5,121
2,227
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Nytefiire
Morgan Le Fay
13
1 / 1 / 1
7,099
546
4,089
5,651
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 1
6,071
467
3,115
5,605
3,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
10
Kills
6
6
Deaths
11
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
Cliodhna
GroNe Jr
Cliodhna
7
1
1
7.5
L
Bastet
Harxey
Bastet
1
1
0
1
W
Bakasura
1
2
2
1
L
1
4
2
0.5
L
1
5
2
0.4
L
Morgan Le Fay
Nytefiire
Morgan Le Fay
1
1
1
1.5
W
Hel
1
2
3
1.25
L
2
0
1
2.5
W
Kukulkan
temp-825383
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,058
Damage
14,123
29,404
Taken
26,652
14,501
Mitigated
10,129
8,014
Healing
8,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,691
198
0
15
6,039
5,862
1,604
689
5,300
47,879
0
W
Cliodhna
GroNe Jr
Cliodhna
5,871
1,025
0
2,904
8,474
2,503
468
1,884
6,508
0
40,707
L
Bastet
Harxey
Bastet
3,531
1,957
0
3,027
6,588
1,672
0
256
6,042
0
30,713
W
Bakasura
3,592
2,143
0
4,091
8,305
3,152
0
1,610
6,597
0
40,902
L
1,752
673
0
239
3,687
1,211
438
891
2,706
0
10,075
L
1,636
568
0
740
5,121
2,227
66
301
4,810
0
4,868
L
Morgan Le Fay
Nytefiire
Morgan Le Fay
4,089
677
0
2,170
5,651
1,735
23
2,319
3,018
42,010
0
W
Hel
1,090
805
113
817
4,229
2,361
0
1,805
2,424
7,586
0
L
3,115
566
620
2,171
5,605
3,284
302
726
4,879
19,309
0
W
Kukulkan
temp-825383
Kukulkan
814
44
0
74
2,357
623
220
828
1,371
25,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,726
Gold Earned
28,603
344
Minions Killed
219
0
Camps Cleared
0
1,127,287
Distance Traveled
1,044,695
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,791
599
105
8
0
235,512
2
W
Cliodhna
7,896
607
76
6
0
250,440
3
L
Bastet
5,833
449
61
5
0
292,785
2
W
Bakasura
6,794
523
76
6
0
267,330
2
L
Ravana
4,822
371
17
1
0
118,370
1
L
Thor
4,778
368
10
1
0
152,040
1
L
Morgan Le Fay
7,099
546
101
8
0
245,232
0
W
Hel
5,810
447
19
1
0
163,523
0
L
Yemoja
6,071
467
30
2
0
236,268
3
W
Kukulkan
6,435
495
68
5
0
210,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role