Player Matchup

Agni
Agni
CN10-_-
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,093 Elo+
Solo
Geb
Geb
ErrrroR3System3
Geb
Level 29
God Stats
6W - 10L
1,483 SR
Queue Stats
71W - 74L
1,402 Elo+
Solo
Loki
Loki
Laururentiu
Loki
Level 26
God Stats
6W - 1L
1,231 SR
Queue Stats
66W - 53L
1,276 Elo+
Solo
Bellona
Bellona
Poule-Geante
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Neith
Neith
Zephiros83
Neith
Level 21
God Stats
8W - 8L
1,787 SR
Queue Stats
108W - 172L
1,344 Elo+
Solo
Team Averages
Level 17
1,500 SR
1,323 Elo+

VS

Team Averages
Level 21
1,342 SR
1,265 Elo+
Ravana
Ravana
DivineAcrobat48
Ravana
Level 29
God Stats
1W - 2L
1,301 SR
Queue Stats
45W - 57L
1,240 Elo+
Solo
Zeus
Zeus
Mortal_DevilX98
Zeus
Level 26
God Stats
71W - 69L
1,412 SR
Queue Stats
81W - 88L
1,290 Elo+
Solo
Anubis
Anubis
Naerskdk
Anubis
Level 7
God Stats
3W - 5L
1,261 SR
Queue Stats
3W - 6L
1,162 Elo+
Party 1
Cernunnos
Cernunnos
Osis710
Cernunnos
Level 15
God Stats
3W - 4L
1,234 SR
Queue Stats
4W - 7L
1,162 Elo+
Party 1
Da Ji
Da Ji
ironclyde
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 182L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
CN10-_-
Agni
7
0 / 9 / 2
6,180
364
1,216
6,932
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 5 / 3
6,789
399
3,145
13,977
7,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
17 / 6 / 0
11,003
647
17,634
14,039
4,285
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Poule-Geante
Bellona
14
6 / 4 / 5
9,361
551
13,244
14,633
14,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
10
0 / 6 / 1
6,871
404
1,573
8,810
1,868
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 5
8,856
521
6,565
7,310
5,738
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
2 / 5 / 8
8,313
489
4,991
11,608
3,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Naerskdk
Anubis
12
5 / 10 / 4
8,045
473
8,588
17,587
7,530
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Osis710
Cernunnos
13
1 / 8 / 1
7,705
453
4,111
10,811
3,821
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Da Ji
ironclyde
Da Ji
16
14 / 2 / 5
10,367
610
15,997
10,705
5,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
52
24
Kills
29
30
Deaths
25
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Agni
CN10-_-
Agni
0
9
2
0.11
W
7
0
5
9.5
L
1
5
3
0.5
L
17
6
0
2.83
W
2
5
8
1.2
W
Anubis
Naerskdk
Anubis
5
10
4
0.7
W
Cernunnos
Osis710
Cernunnos
1
8
1
0.19
L
Bellona
Poule-Geante
Bellona
6
4
5
2.13
L
Neith
0
6
1
0.08
W
Da Ji
ironclyde
Da Ji
14
2
5
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,812
Damage
40,252
58,391
Taken
58,021
28,898
Mitigated
26,881
9,083
Healing
14,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
CN10-_-
Agni
1,216
536
0
477
6,932
1,543
93
1,444
5,488
22,879
0
W
6,565
1,077
0
2,645
7,310
5,738
341
822
6,488
13,620
23,865
L
3,145
676
0
994
13,977
7,148
161
4,059
9,816
16,067
0
L
17,634
4,951
0
3,055
14,039
4,285
0
4,672
9,367
0
61,709
W
4,991
704
184
2,738
11,608
3,978
992
1,222
10,306
49,672
0
W
Anubis
Naerskdk
Anubis
8,588
1,691
0
5,719
17,587
7,530
522
2,323
15,138
41,241
0
W
Cernunnos
Osis710
Cernunnos
4,111
2,322
0
651
10,811
3,821
950
725
10,086
0
39,541
L
Bellona
Poule-Geante
Bellona
13,244
4,517
0
2,993
14,633
14,054
662
3,408
11,225
11,188
39,476
L
Neith
1,573
392
0
1,564
8,810
1,868
90
1,422
7,302
0
24,925
W
Da Ji
ironclyde
Da Ji
15,997
5,844
0
2,303
10,705
5,814
541
1,482
9,223
0
63,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,204
Gold Earned
43,286
303
Minions Killed
392
0
Camps Cleared
0
1,366,922
Distance Traveled
1,454,183
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,180
364
45
3
0
190,788
2
W
Ravana
8,856
521
51
3
0
305,547
4
L
Geb
6,789
399
25
1
0
264,604
6
L
Loki
11,003
647
96
6
0
342,224
1
W
Zeus
8,313
489
91
5
0
293,838
0
W
Anubis
8,045
473
75
4
0
219,853
0
W
Cernunnos
7,705
453
83
5
0
282,568
0
L
Bellona
9,361
551
92
5
0
319,563
3
L
Neith
6,871
404
45
3
0
249,743
1
W
Da Ji
10,367
610
92
5
0
352,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role