Player Matchup

Chronos
Chronos
Antonio25049
Chronos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 1
Olorun
Olorun
JOKERGIO22
Olorun
Level 8
God Stats
0W - 5L
1,500 SR
Queue Stats
7W - 31L
1,067 Elo+
Party 1
Ne Zha
Ne Zha
Jockel1093
Ne Zha
Level 25
God Stats
7W - 12L
1,326 SR
Queue Stats
42W - 56L
1,310 Elo+
Solo
Hades
Hades
VeNoM-0F
Hades
Level 9
God Stats
75W - 61L
1,548 SR
Queue Stats
159W - 180L
1,250 Elo+
Solo
Heimdallr
Heimdallr
twemlowgoon
Heimdallr
Level 23
God Stats
8W - 2L
1,579 SR
Queue Stats
30W - 16L
1,393 Elo+
Solo
Team Averages
Level 13
1,491 SR
1,304 Elo+

VS

Team Averages
Level 12
1,482 SR
1,240 Elo+
Bakasura
Bakasura
Tramalgar
Bakasura
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,125 Elo+
Party 2
Hou Yi
Hou Yi
Venom-Zhayne
Hou Yi
Level 11
God Stats
1W - 1L
1,225 SR
Queue Stats
14W - 12L
1,402 Elo+
Party 2
Hades
Hades
hazeschaden69
Hades
Level 11
God Stats
5W - 0L
1,443 SR
Queue Stats
26W - 35L
1,259 Elo+
Solo
Tyr
Tyr
snazzy-swarm2
Tyr
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 32L
1,234 Elo+
Party 3
Ares
Ares
star-grandie
Ares
Level 15
God Stats
2W - 0L
1,744 SR
Queue Stats
15W - 20L
1,179 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Antonio25049
Chronos
9
1 / 13 / 2
6,532
384
2,908
12,073
4,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Olorun
JOKERGIO22
Olorun
13
4 / 9 / 3
8,197
482
7,138
11,289
3,411
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ne Zha
Jockel1093
Ne Zha
14
6 / 2 / 4
9,373
551
6,039
10,389
3,269
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
VeNoM-0F
Hades
13
5 / 5 / 3
8,623
507
10,534
11,315
5,435
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
twemlowgoon
Heimdallr
14
1 / 5 / 1
8,915
524
7,533
11,467
3,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Tramalgar
Bakasura
15
6 / 6 / 5
9,459
556
7,963
12,955
5,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hou Yi
14
7 / 5 / 5
8,730
514
7,392
9,848
3,508
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
6 / 1 / 0
9,749
573
7,948
12,775
5,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
9 / 1 / 1
8,768
516
6,086
7,307
3,093
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 6 / 3
7,063
415
2,407
9,718
4,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
17
Kills
30
34
Deaths
19
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chronos
Antonio25049
Chronos
1
13
2
0.15
L
Olorun
JOKERGIO22
Olorun
4
9
3
0.61
L
Ne Zha
Jockel1093
Ne Zha
6
2
4
4
W
Bakasura
Tramalgar
Bakasura
6
6
5
1.42
L
Hades
VeNoM-0F
Hades
5
5
3
1.3
W
Hou Yi
7
5
5
1.9
W
6
1
0
6
W
9
1
1
9.5
W
2
6
3
0.58
L
Heimdallr
twemlowgoon
Heimdallr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,152
Damage
31,796
56,533
Taken
52,603
20,507
Mitigated
21,652
12,362
Healing
11,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Antonio25049
Chronos
2,908
2,021
0
210
12,073
4,506
1,118
1,651
10,422
15,722
5,899
L
Olorun
JOKERGIO22
Olorun
7,138
3,688
74
1,024
11,289
3,411
1,251
0
10,926
37,966
0
L
Ne Zha
Jockel1093
Ne Zha
6,039
2,700
0
4,214
10,389
3,269
0
1,622
8,627
0
43,777
W
Bakasura
Tramalgar
Bakasura
7,963
5,418
0
3,328
12,955
5,185
446
6,194
6,761
0
43,598
L
Hades
VeNoM-0F
Hades
10,534
1,334
181
3,399
11,315
5,435
747
168
10,902
36,500
0
W
Hou Yi
7,392
3,236
0
1,132
9,848
3,508
248
6,416
3,432
0
40,243
W
7,948
1,054
0
6,068
12,775
5,528
1,667
123
12,652
53,534
0
W
6,086
2,127
0
961
7,307
3,093
1,699
3,499
3,808
0
26,429
W
2,407
494
0
0
9,718
4,338
941
3,721
5,997
11,491
0
L
Heimdallr
twemlowgoon
Heimdallr
7,533
3,399
0
3,260
11,467
3,886
256
7,240
4,227
0
51,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,640
Gold Earned
43,769
341
Minions Killed
342
0
Camps Cleared
0
1,391,193
Distance Traveled
1,491,978
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,532
384
35
2
0
282,600
0
L
Olorun
8,197
482
66
4
0
282,908
0
L
Ne Zha
9,373
551
71
4
0
294,155
0
W
Bakasura
9,459
556
94
6
0
317,478
0
L
Hades
8,623
507
64
4
0
274,198
0
W
Hou Yi
8,730
514
72
4
0
280,973
0
W
Hades
9,749
573
107
6
0
348,513
0
W
Tyr
8,768
516
48
3
0
284,102
0
W
Ares
7,063
415
21
1
0
260,912
0
L
Heimdallr
8,915
524
105
6
0
257,332
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role