Player Matchup

Cerberus
Cerberus
Aldwin S
Cerberus
Level 108
God Stats
7W - 8L
1,480 SR
Queue Stats
337W - 359L
1,495 Elo+
Solo
Zeus
Zeus
Gotcha226
Zeus
Level 120
God Stats
36W - 11L
1,701 SR
Queue Stats
95W - 101L
1,430 Elo+
Party 1
Izanami
Izanami
Spinthawk
Izanami
Level 108
God Stats
12W - 8L
1,576 SR
Queue Stats
85W - 86L
1,448 Elo+
Party 1
Team Averages
Level 112
1,586 SR
1,458 Elo+

VS

Team Averages
Level 63
1,522 SR
1,438 Elo+
Scylla
Scylla
DonQuichoteBedoz
Scylla
Level 67
God Stats
29W - 33L
1,508 SR
Queue Stats
136W - 186L
1,465 Elo+
Party 2
Cerberus
Cerberus
DonQuichotteAce
Cerberus
Level 98
God Stats
20W - 20L
1,558 SR
Queue Stats
129W - 188L
1,456 Elo+
Party 2
Da Ji
Da Ji
Jaguar98q
Da Ji
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 229L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aldwin S
Cerberus
11
1 / 1 / 6
6,658
666
5,570
7,328
4,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
11
0 / 2 / 6
6,527
653
8,632
3,960
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Spinthawk
Izanami
12
8 / 1 / 0
8,013
801
7,657
5,042
1,741
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
6,716
672
3,255
7,123
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
10
0 / 2 / 4
6,181
618
5,644
12,942
7,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Da Ji
Jaguar98q
Da Ji
9
2 / 4 / 1
6,439
644
4,333
7,673
3,488
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
9
Kills
4
4
Deaths
9
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Aldwin S
Cerberus
1
1
6
4
L
2
3
1
0.83
L
Cerberus
0
2
4
1
W
Zeus
0
2
6
1.5
L
Da Ji
Jaguar98q
Da Ji
2
4
1
0.63
W
Izanami
Spinthawk
Izanami
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,859
Damage
13,232
16,330
Taken
27,738
7,803
Mitigated
13,215
4,844
Healing
5,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Aldwin S
Cerberus
5,570
622
278
2,097
7,328
4,852
26
3,352
3,392
13,122
0
L
3,255
208
0
998
7,123
1,777
0
3,272
3,591
18,423
0
L
Cerberus
5,644
348
0
4,581
12,942
7,950
0
6,857
5,747
15,989
0
W
Zeus
8,632
262
0
498
3,960
1,210
0
2,468
1,285
26,699
0
L
Da Ji
Jaguar98q
Da Ji
4,333
238
0
0
7,673
3,488
0
3,533
3,890
0
11,183
W
Izanami
Spinthawk
Izanami
7,657
5,574
0
1,971
5,042
1,741
295
2,456
2,463
0
20,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,198
Gold Earned
19,336
108
Minions Killed
92
6
Camps Cleared
2
564,933
Distance Traveled
525,699
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,658
666
24
2
0
189,882
0
L
Scylla
6,716
672
41
4
0
172,537
1
L
Cerberus
6,181
618
40
4
1
180,255
1
W
Zeus
6,527
653
51
5
5
182,249
4
L
Da Ji
6,439
644
11
1
1
172,907
3
W
Izanami
8,013
801
33
3
1
192,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role