Player Matchup

Arachne
Arachne
B-Kampy
Arachne
Level 24
God Stats
25W - 17L
1,593 SR
Queue Stats
43W - 37L
1,394 Elo+
Solo
Charybdis
Charybdis
Domnixus
Charybdis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,522 Elo+
Solo
Scylla
Scylla
ErretOnCntrl
Scylla
Level 13
God Stats
1W - 1L
1,523 SR
Queue Stats
9W - 10L
1,279 Elo+
Solo
Baron Samedi
Baron Samedi
PrimordIal0
Baron Samedi
Level 26
God Stats
21W - 16L
1,677 SR
Queue Stats
362W - 334L
1,519 Elo+
Solo
Thor
Thor
alfiemy5account
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Team Averages
Level 15
1,559 SR
1,443 Elo+

VS

Team Averages
Level 14
1,381 SR
1,397 Elo+
Vamana
Vamana
Alexnnnnnnnnn
Vamana
Level 18
God Stats
1W - 2L
1,458 SR
Queue Stats
127W - 124L
1,549 Elo+
Solo
Cliodhna
Cliodhna
DKFS Slim
Cliodhna
Level 15
God Stats
24W - 20L
1,285 SR
Queue Stats
33W - 40L
1,180 Elo+
Solo
Kukulkan
Kukulkan
Opllite
Kukulkan
Level 29
God Stats
1W - 2L
1,161 SR
Queue Stats
51W - 35L
1,407 Elo+
Solo
Sol
Sol
Zekoisgay
Sol
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,349 Elo+
Solo
Rama
Rama
mohammadaljmzawi
Rama
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
B-Kampy
Arachne
17
8 / 3 / 5
10,460
581
11,004
12,351
5,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
Domnixus
Charybdis
17
5 / 3 / 1
10,806
600
11,380
12,157
5,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
12
5 / 6 / 8
8,978
499
4,531
10,034
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
PrimordIal0
Baron Samedi
16
10 / 0 / 2
10,356
575
6,963
9,815
10,772
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 2
7,908
439
1,148
7,118
3,263
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 2
9,730
541
10,767
17,036
17,736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
DKFS Slim
Cliodhna
14
7 / 3 / 1
9,585
533
5,990
10,485
4,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Opllite
Kukulkan
13
4 / 6 / 2
8,510
473
6,592
10,289
3,365
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 5 / 1
5,685
316
468
5,127
1,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

6
0 / 11 / 3
5,968
332
2,000
8,719
2,282
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
28
Kills
16
16
Deaths
28
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
3
2
2
W
Arachne
B-Kampy
Arachne
8
3
5
3.5
L
Cliodhna
DKFS Slim
Cliodhna
7
3
1
2.5
W
Charybdis
Domnixus
Charybdis
5
3
1
1.83
W
Scylla
5
6
8
1.5
L
Kukulkan
Opllite
Kukulkan
4
6
2
0.83
W
Baron Samedi
PrimordIal0
Baron Samedi
10
0
2
11
L
0
5
1
0.1
W
0
4
2
0.25
L
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,026
Damage
25,817
51,475
Taken
51,656
28,248
Mitigated
29,357
13,735
Healing
9,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,767
3,447
0
6,351
17,036
17,736
0
1,482
15,554
2,692
69,061
W
Arachne
B-Kampy
Arachne
11,004
8,200
0
4,997
12,351
5,856
0
632
11,719
0
79,163
L
Cliodhna
DKFS Slim
Cliodhna
5,990
330
0
1,177
10,485
4,507
0
1,461
9,024
0
52,689
W
Charybdis
Domnixus
Charybdis
11,380
6,580
0
3,099
12,157
5,461
2,793
838
11,319
0
81,684
W
Scylla
4,531
659
362
1,803
10,034
2,896
602
4,177
5,857
27,213
0
L
Kukulkan
Opllite
Kukulkan
6,592
1,037
0
1,030
10,289
3,365
0
4,252
6,037
45,782
0
W
Baron Samedi
PrimordIal0
Baron Samedi
6,963
634
196
3,278
9,815
10,772
0
1,685
8,130
62,200
0
L
468
210
0
404
5,127
1,467
658
1,108
4,019
5,762
1,972
W
1,148
373
0
0
7,118
3,263
560
946
6,172
0
29,228
L
2,000
1,982
0
372
8,719
2,282
0
3,379
5,340
0
10,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,508
Gold Earned
39,478
483
Minions Killed
361
0
Camps Cleared
0
1,627,479
Distance Traveled
1,407,581
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,730
541
152
8
0
348,947
2
W
Arachne
10,460
581
129
7
0
390,027
0
L
Cliodhna
9,585
533
93
5
0
381,703
0
W
Charybdis
10,806
600
146
8
0
305,842
0
W
Scylla
8,978
499
62
3
0
301,654
1
L
Kukulkan
8,510
473
88
5
0
287,444
0
W
Baron Samedi
10,356
575
89
5
0
322,398
0
L
Sol
5,685
316
21
1
0
162,111
0
W
Thor
7,908
439
57
3
0
307,558
0
L
Rama
5,968
332
7
0
0
227,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role