Player Matchup

Sol
Sol
Dolleshis
Sol
Level 146
God Stats
66W - 40L
1,634 SR
Queue Stats
276W - 295L
1,443 Elo+
Solo
Bellona
Bellona
GM_potloodmen12
Bellona
Level 105
God Stats
7W - 2L
1,287 SR
Queue Stats
35W - 29L
1,476 Elo+
Solo
Arachne
Arachne
Jeeetiii
Arachne
Level 66
God Stats
85W - 59L
1,590 SR
Queue Stats
213W - 229L
1,437 Elo+
Solo
Ares
Ares
LuckyErlangShen
Ares
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 20L
1,472 Elo+
Solo
Chernobog
Chernobog
SiILka_
Chernobog
Level 104
God Stats
3W - 2L
1,404 SR
Queue Stats
224W - 202L
1,511 Elo+
Solo
Team Averages
Level 96
1,483 SR
1,468 Elo+

VS

Team Averages
Level 72
1,487 SR
1,439 Elo+
Vamana
Vamana
Punn193
Vamana
Level 62
God Stats
102W - 92L
1,509 SR
Queue Stats
356W - 357L
1,450 Elo+
Solo
Izanami
Izanami
Slug-zzy
Izanami
Level 68
God Stats
12W - 9L
1,567 SR
Queue Stats
26W - 28L
1,473 Elo+
Solo
Danzaburou
Danzaburou
de89nnio
Danzaburou
Level 69
God Stats
10W - 15L
1,444 SR
Queue Stats
280W - 299L
1,398 Elo+
Solo
Ra
Ra
nik1732008x
Ra
Level 69
God Stats
6W - 14L
1,388 SR
Queue Stats
304W - 356L
1,417 Elo+
Solo
Cliodhna
Cliodhna
tarif_direct8
Cliodhna
Level 91
God Stats
100W - 97L
1,526 SR
Queue Stats
688W - 722L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 4
9,091
649
11,529
12,552
4,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 2 / 6
7,085
506
3,895
9,162
10,593
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
Jeeetiii
Arachne
13
5 / 5 / 2
7,870
562
5,287
10,683
4,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
3 / 2 / 8
7,431
531
4,651
9,101
8,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
SiILka_
Chernobog
13
9 / 1 / 5
8,233
588
10,189
5,248
1,769
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Punn193
Vamana
13
4 / 4 / 3
7,843
560
12,527
13,987
10,399
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Slug-zzy
Izanami
9
1 / 4 / 1
6,221
444
4,174
8,190
2,092
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
de89nnio
Danzaburou
11
0 / 5 / 1
6,297
450
3,146
9,230
2,551
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 7 / 1
6,066
433
2,588
8,110
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
tarif_direct8
Cliodhna
12
8 / 5 / 0
7,893
564
7,546
9,602
3,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
25
Kills
14
14
Deaths
25
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
4
4
2.25
W
1
2
6
2
W
Arachne
Jeeetiii
Arachne
5
5
2
1.2
W
3
2
8
3.5
L
Vamana
Punn193
Vamana
4
4
3
1.38
W
Chernobog
SiILka_
Chernobog
9
1
5
11.5
L
Izanami
Slug-zzy
Izanami
1
4
1
0.38
L
Danzaburou
de89nnio
Danzaburou
0
5
1
0.1
L
1
7
1
0.21
L
Cliodhna
tarif_direct8
Cliodhna
8
5
0
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,551
Damage
29,981
46,746
Taken
49,119
30,463
Mitigated
21,272
16,797
Healing
10,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,529
5,511
0
7,123
12,552
4,763
1,152
1,908
10,516
57,878
6,259
W
3,895
1,002
0
4,017
9,162
10,593
857
1,613
7,549
0
27,691
W
Arachne
Jeeetiii
Arachne
5,287
3,648
0
2,790
10,683
4,891
610
1,022
9,661
0
52,268
W
4,651
260
0
831
9,101
8,447
480
798
8,299
12,286
0
L
Vamana
Punn193
Vamana
12,527
4,882
0
5,495
13,987
10,399
0
3,862
10,125
9,425
38,836
W
Chernobog
SiILka_
Chernobog
10,189
6,242
0
2,036
5,248
1,769
1,951
699
4,475
0
40,496
L
Izanami
Slug-zzy
Izanami
4,174
2,903
0
1,424
8,190
2,092
0
2,084
6,106
0
29,969
L
Danzaburou
de89nnio
Danzaburou
3,146
1,435
164
1,093
9,230
2,551
770
1,276
7,954
0
36,395
L
2,588
164
0
791
8,110
2,712
0
3,608
4,502
22,890
0
L
Cliodhna
tarif_direct8
Cliodhna
7,546
1,303
0
1,518
9,602
3,518
862
4,201
5,401
0
36,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,710
Gold Earned
34,320
371
Minions Killed
333
0
Camps Cleared
0
1,340,753
Distance Traveled
1,180,113
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,091
649
115
8
0
237,804
1
W
Bellona
7,085
506
74
5
0
264,830
0
W
Arachne
7,870
562
100
7
0
282,313
0
W
Ares
7,431
531
16
1
0
275,233
5
L
Vamana
7,843
560
87
6
0
252,123
0
W
Chernobog
8,233
588
66
5
0
280,573
4
L
Izanami
6,221
444
67
5
0
213,835
2
L
Danzaburou
6,297
450
73
5
0
241,471
0
L
Ra
6,066
433
39
3
0
222,228
0
L
Cliodhna
7,893
564
67
5
0
250,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role