Player Matchup

Janus
Janus
Platinum III
 
Janus
Platinum III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold IV
DarkCommander251
Vamana
Gold IV
Level 106
God Stats
1W - 1L
1,528 SR
Queue Stats
79W - 73L
1,590 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
PorkChopXpressJB
Kumbhakarna
Gold II
Level 143
God Stats
6W - 2L
1,697 SR
Queue Stats
52W - 48L
1,612 MMR
Solo
Charybdis
Charybdis
Gold II
TacomanFB
Charybdis
Gold II
Level 147
God Stats
1W - 2L
1,322 SR
Queue Stats
259W - 268L
1,611 MMR
Solo
Mercury
Mercury
Platinum IV
TxNeron
Mercury
Platinum IV
Level 155
God Stats
64W - 43L
1,709 SR
Queue Stats
948W - 936L
1,846 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,551 SR
1,632 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 115
1,637 SR
1,669 MMR
Camazotz
Camazotz
Gold IV
B1ownVR
Camazotz
Gold IV
Level 103
God Stats
0W - 2L
1,609 SR
Queue Stats
28W - 30L
1,424 MMR
Solo
Sol
Sol
Gold V
Deviad
Sol
Gold V
Level 160
God Stats
10W - 12L
1,560 SR
Queue Stats
650W - 651L
1,375 MMR
Solo
Odin
Odin
Masters
KrackedChimp
Odin
Masters
Level 160
God Stats
6W - 5L
1,774 SR
Queue Stats
290W - 300L
2,631 MMR
Solo
Hercules
Hercules
Gold V
SkydownX
Hercules
Gold V
Level 106
God Stats
1W - 1L
1,472 SR
Queue Stats
117W - 117L
1,399 MMR
Solo
Chronos
Chronos
Gold III
jacobpipez
Chronos
Gold III
Level 45
God Stats
5W - 3L
1,768 SR
Queue Stats
50W - 56L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
6 / 0 / 3
8,416
647
10,136
3,161
777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 0 / 0
7,788
599
3,942
8,235
8,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
PorkChopXpressJB
Kumbhakarna
11
0 / 1 / 4
6,420
494
2,111
6,215
3,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
TacomanFB
Charybdis
13
2 / 0 / 2
7,654
589
6,092
8,379
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
TxNeron
Mercury
14
4 / 0 / 6
7,926
610
6,497
8,083
2,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
TsukuyomiCthulhuGebArtioAthena

VS

Bans
UllrYemojaHou YiTerraApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
B1ownVR
Camazotz
10
0 / 3 / 0
5,866
451
2,771
9,558
2,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
Deviad
Sol
12
1 / 3 / 0
7,072
544
6,002
9,967
2,624
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 0 / 0
6,506
500
3,854
6,383
5,047
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
SkydownX
Hercules
10
0 / 2 / 1
6,026
464
2,689
13,196
13,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
jacobpipez
Chronos
12
0 / 4 / 0
6,334
487
1,661
6,740
3,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
12
Kills
1
1
Deaths
12
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
0
3
7.5
L
Camazotz
B1ownVR
Camazotz
0
3
0
0
W
0
0
0
0
L
Sol
Deviad
Sol
1
3
0
0.33
L
0
0
0
0
W
Kumbhakarna
PorkChopXpressJB
Kumbhakarna
0
1
4
2
L
Hercules
SkydownX
Hercules
0
2
1
0.25
W
Charybdis
TacomanFB
Charybdis
2
0
2
3
W
Mercury
TxNeron
Mercury
4
0
6
7
L
Chronos
jacobpipez
Chronos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,778
Damage
16,977
34,073
Taken
45,844
17,659
Mitigated
27,510
12,521
Healing
17,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,136
983
81
1,762
3,161
777
180
374
2,787
56,785
0
L
Camazotz
B1ownVR
Camazotz
2,771
454
0
5,441
9,558
2,997
0
2,473
6,967
0
31,425
W
3,942
1,333
0
4,303
8,235
8,243
0
0
8,235
0
48,879
L
Sol
Deviad
Sol
6,002
2,048
0
3,971
9,967
2,624
413
68
9,899
58,508
0
L
3,854
714
0
1,125
6,383
5,047
0
729
4,944
1,634
36,584
W
Kumbhakarna
PorkChopXpressJB
Kumbhakarna
2,111
454
0
1,898
6,215
3,614
0
1,797
4,418
10,047
0
L
Hercules
SkydownX
Hercules
2,689
1,366
0
6,091
13,196
13,145
0
4,654
8,218
0
7,348
W
Charybdis
TacomanFB
Charybdis
6,092
2,426
0
3,862
8,379
2,335
0
3,358
5,021
0
52,762
W
Mercury
TxNeron
Mercury
6,497
3,450
0
615
8,083
2,690
0
1,984
6,099
0
54,634
L
Chronos
jacobpipez
Chronos
1,661
624
0
1,177
6,740
3,697
36
3,636
2,819
42,836
3,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,204
Gold Earned
31,804
451
Minions Killed
383
0
Camps Cleared
0
1,360,267
Distance Traveled
1,160,766
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,416
647
136
10
0
281,598
4
L
Camazotz
5,866
451
66
5
0
240,475
4
W
Vamana
7,788
599
112
9
0
228,415
1
L
Sol
7,072
544
120
9
0
212,218
1
L
Odin
6,506
500
81
6
0
238,833
3
W
Kumbhakarna
6,420
494
13
1
0
274,369
5
L
Hercules
6,026
464
7
1
0
250,250
2
W
Charybdis
7,654
589
103
8
0
251,360
4
W
Mercury
7,926
610
87
7
0
324,525
4
L
Chronos
6,334
487
109
8
0
218,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role