Player Matchup

Ra
Ra
 
Ra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Badcrevette
Hachiman
Level 157
God Stats
21W - 23L
1,492 SR
Queue Stats
1,947W - 1,986L
1,627 Elo+
Solo
Ullr
Ullr
Empatocles
Ullr
Level 160
God Stats
2W - 6L
1,448 SR
Queue Stats
282W - 242L
1,534 Elo+
Solo
Merlin
Merlin
FunkyBe
Merlin
Level 67
God Stats
1W - 3L
1,690 SR
Queue Stats
369W - 385L
1,613 Elo+
Solo
Mercury
Mercury
IMPARATQR
Mercury
Level 160
God Stats
7W - 13L
1,464 SR
Queue Stats
458W - 481L
1,543 Elo+
Solo
Team Averages
Level 138
1,519 SR
1,563 Elo+

VS

Team Averages
Level 130
1,574 SR
1,642 Elo+
Hachiman
Hachiman
 
Hachiman
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
HardToBeTheGod
Zeus
Level 148
God Stats
2W - 0L
1,742 SR
Queue Stats
4W - 0L
1,849 Elo+
Solo
Ra
Ra
Harshmallow
Ra
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 65L
1,706 Elo+
Solo
Discordia
Discordia
NoMeaRcy
Discordia
Level 160
God Stats
3W - 3L
1,417 SR
Queue Stats
192W - 180L
1,549 Elo+
Solo
Hera
Hera
Schtum
Hera
Level 127
God Stats
10W - 7L
1,710 SR
Queue Stats
490W - 455L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 2 / 4
6,804
851
3,410
6,308
3,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Badcrevette
Hachiman
1
0 / 0 / 0
1,928
241
0
0
0
12
2 / 5 / 4
6,587
823
5,959
9,070
3,112
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
FunkyBe
Merlin
13
1 / 4 / 5
6,793
849
6,263
8,657
3,160
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
IMPARATQR
Mercury
12
2 / 3 / 3
6,720
840
5,671
5,839
2,028
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
3 / 2 / 6
7,415
927
6,302
6,637
3,069
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 2 / 5
8,203
1,025
7,079
4,819
1,987
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 8
7,364
921
4,001
5,692
3,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
NoMeaRcy
Discordia
12
1 / 2 / 8
7,669
959
4,573
10,658
11,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hera
Schtum
Hera
13
3 / 1 / 6
7,606
951
6,225
2,977
1,172
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
6
Kills
14
14
Deaths
8
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
2
4
1.5
W
Hachiman
 
Hachiman
3
2
6
3
L
Hachiman
Badcrevette
Hachiman
0
0
0
0
L
2
5
4
0.8
L
Merlin
FunkyBe
Merlin
1
4
5
0.88
W
5
2
5
3.75
W
2
1
8
6
L
Mercury
IMPARATQR
Mercury
2
3
3
1.17
W
Discordia
NoMeaRcy
Discordia
1
2
8
2.5
W
Hera
Schtum
Hera
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,303
Damage
28,180
29,874
Taken
30,783
11,325
Mitigated
20,423
10,333
Healing
12,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,410
119
2,746
2,989
6,308
3,025
0
4,216
2,092
17,681
0
W
Hachiman
 
Hachiman
6,302
2,351
490
1,140
6,637
3,069
1,334
2,071
4,566
0
14,988
L
Hachiman
Badcrevette
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
5,959
1,858
875
1,489
9,070
3,112
0
6,786
2,010
0
11,265
L
Merlin
FunkyBe
Merlin
6,263
448
771
1,266
8,657
3,160
0
5,995
2,600
16,880
0
W
7,079
271
853
677
4,819
1,987
1,135
960
3,859
15,663
0
W
4,001
123
3,647
2,257
5,692
3,070
838
3,403
2,289
11,098
0
L
Mercury
IMPARATQR
Mercury
5,671
2,426
0
197
5,839
2,028
0
4,465
1,294
0
8,380
W
Discordia
NoMeaRcy
Discordia
4,573
363
345
2,237
10,658
11,125
642
2,214
8,444
6,824
0
W
Hera
Schtum
Hera
6,225
947
447
123
2,977
1,172
1,404
1,025
1,952
13,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,832
Gold Earned
38,257
66
Minions Killed
77
0
Camps Cleared
0
561,698
Distance Traveled
760,288
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,804
851
33
4
0
156,542
2
W
Hachiman
7,415
927
14
2
0
152,113
1
L
Hachiman
1,928
241
0
0
0
0
0
L
Ullr
6,587
823
5
1
0
137,732
1
L
Merlin
6,793
849
25
3
0
134,218
0
W
Zeus
8,203
1,025
26
3
0
144,712
1
W
Ra
7,364
921
5
1
0
164,934
0
L
Mercury
6,720
840
3
0
0
133,206
3
W
Discordia
7,669
959
7
1
0
147,015
1
W
Hera
7,606
951
25
3
0
151,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role