Player Matchup

Poseidon
Poseidon
B0G0M0L
Poseidon
Level 118
God Stats
3W - 2L
1,191 SR
Queue Stats
46W - 41L
1,467 Elo+
Party 2
Ares
Ares
CaptainVayne
Ares
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,581 Elo+
Solo
Cernunnos
Cernunnos
EastwoodStarlord
Cernunnos
Level 68
God Stats
2W - 2L
1,720 SR
Queue Stats
227W - 229L
1,511 Elo+
Solo
Danzaburou
Danzaburou
Shеridan
Danzaburou
Level 159
God Stats
12W - 14L
1,535 SR
Queue Stats
1,043W - 1,004L
1,442 Elo+
Solo
Hun Batz
Hun Batz
defenseman
Hun Batz
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
1,467 Elo+
Party 2
Team Averages
Level 93
1,489 SR
1,494 Elo+

VS

Team Averages
Level 127
1,606 SR
1,500 Elo+
Thanatos
Thanatos
 
Thanatos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jahera
Morgan Le Fay
Level 160
God Stats
10W - 7L
1,649 SR
Queue Stats
468W - 427L
1,519 Elo+
Party 1
Skadi
Skadi
Kazuo_Kamelot
Skadi
Level 160
God Stats
13W - 9L
1,613 SR
Queue Stats
1,011W - 940L
1,531 Elo+
Party 1
Ah Puch
Ah Puch
Syranea
Ah Puch
Level 160
God Stats
15W - 10L
1,529 SR
Queue Stats
812W - 807L
1,477 Elo+
Solo
Camazotz
Camazotz
bunasa
Camazotz
Level 27
God Stats
2W - 1L
1,739 SR
Queue Stats
220W - 234L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
B0G0M0L
Poseidon
20
7 / 6 / 12
12,646
703
14,926
13,344
5,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 6 / 9
11,269
626
8,475
21,835
19,936
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
18
2 / 5 / 11
10,801
600
11,231
17,180
7,634
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Shеridan
Danzaburou
20
6 / 6 / 8
11,897
661
17,430
16,736
7,734
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
defenseman
Hun Batz
19
3 / 7 / 15
11,120
618
15,136
14,945
8,420
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
5 / 5 / 10
11,762
653
7,478
10,121
5,572
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Jahera
Morgan Le Fay
20
8 / 3 / 11
13,080
727
18,646
14,185
6,901
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 4 / 12
13,419
746
14,049
14,417
6,196
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Syranea
Ah Puch
20
3 / 4 / 19
13,003
722
21,704
16,009
7,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
bunasa
Camazotz
20
7 / 6 / 13
12,543
697
17,571
26,971
19,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
95
22
Kills
30
30
Deaths
22
55
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
5
10
2
L
Poseidon
B0G0M0L
Poseidon
7
6
12
2.17
L
4
6
9
1.42
L
Cernunnos
2
5
11
1.5
W
Morgan Le Fay
Jahera
Morgan Le Fay
8
3
11
4.5
W
7
4
12
3.25
L
Danzaburou
Shеridan
Danzaburou
6
6
8
1.67
W
Ah Puch
Syranea
Ah Puch
3
4
19
3.13
W
Camazotz
bunasa
Camazotz
7
6
13
2.25
L
Hun Batz
defenseman
Hun Batz
3
7
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,198
Damage
79,448
84,040
Taken
81,703
49,067
Mitigated
45,042
21,881
Healing
41,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,478
342
1,817
5,987
10,121
5,572
0
5,057
5,064
0
12,016
L
Poseidon
B0G0M0L
Poseidon
14,926
1,485
2,430
1,994
13,344
5,343
34
7,044
6,300
36,773
0
L
8,475
452
426
2,141
21,835
19,936
0
11,238
10,597
12,190
0
L
Cernunnos
11,231
3,443
2,656
3,330
17,180
7,634
111
8,092
9,088
0
36,345
W
Morgan Le Fay
Jahera
Morgan Le Fay
18,646
1,082
2,392
4,524
14,185
6,901
1,625
4,298
9,887
40,254
0
W
14,049
5,656
1,160
3,141
14,417
6,196
2,913
4,895
9,522
0
37,715
L
Danzaburou
Shеridan
Danzaburou
17,430
4,520
2,633
4,792
16,736
7,734
432
5,928
10,808
0
33,811
W
Ah Puch
Syranea
Ah Puch
21,704
397
351
4,833
16,009
7,124
926
3,331
12,678
46,587
0
W
Camazotz
bunasa
Camazotz
17,571
1,295
1,720
15,163
26,971
19,249
480
5,820
21,151
0
33,970
L
Hun Batz
defenseman
Hun Batz
15,136
3,125
741
738
14,945
8,420
0
8,048
6,897
0
27,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,733
Gold Earned
63,807
212
Minions Killed
187
0
Camps Cleared
0
1,522,393
Distance Traveled
1,616,123
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,762
653
7
0
0
348,609
3
L
Poseidon
12,646
703
65
4
0
294,823
0
L
Ares
11,269
626
3
0
0
302,613
2
L
Cernunnos
10,801
600
48
3
0
314,032
1
W
Morgan Le Fay
13,080
727
49
3
0
311,294
3
W
Skadi
13,419
746
53
3
0
298,816
0
L
Danzaburou
11,897
661
60
3
0
308,205
1
W
Ah Puch
13,003
722
57
3
0
317,432
2
W
Camazotz
12,543
697
21
1
0
339,972
5
L
Hun Batz
11,120
618
36
2
0
302,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role