Player Matchup

Zeus
Zeus
 
Zeus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
BUOEÖaöaöajse
Kali
Level 28
God Stats
2W - 0L
1,730 SR
Queue Stats
18W - 5L
1,783 Elo+
Party 1
Hera
Hera
GromoBoy22
Hera
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 59L
1,410 Elo+
Solo
Eset
Eset
Yuniio
Eset
Level 27
God Stats
1W - 1L
1,296 SR
Queue Stats
77W - 58L
1,565 Elo+
Solo
Bacchus
Bacchus
janko48
Bacchus
Level 28
God Stats
36W - 31L
1,608 SR
Queue Stats
221W - 196L
1,568 Elo+
Solo
Team Averages
Level 28
1,527 SR
1,565 Elo+

VS

Team Averages
Level 12
1,526 SR
1,509 Elo+
Rama
Rama
DWarwickson
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,422 Elo+
Solo
Scylla
Scylla
LazyMazi
Scylla
Level 7
God Stats
0W - 6L
1,176 SR
Queue Stats
81W - 75L
1,323 Elo+
Solo
Fenrir
Fenrir
PanKapelusznik
Fenrir
Level 17
God Stats
2W - 2L
1,813 SR
Queue Stats
26W - 18L
1,691 Elo+
Solo
Artemis
Artemis
enemyjust
Artemis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
henkonebro
Ymir
Level 28
God Stats
8W - 3L
1,641 SR
Queue Stats
274W - 220L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
2 / 2 / 11
6,900
1,150
8,345
2,567
821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
10 / 1 / 10
9,762
1,627
10,904
8,271
4,163
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
2 / 3 / 13
6,808
1,135
4,202
3,720
1,576
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Eset
Yuniio
Eset
13
6 / 4 / 10
8,071
1,345
6,919
5,838
1,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
janko48
Bacchus
13
3 / 3 / 13
7,774
1,296
5,647
7,005
7,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

372

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
5,330
888
261
795
196
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
LazyMazi
Scylla
12
0 / 5 / 10
6,636
1,106
2,793
7,191
1,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
7 / 5 / 5
8,301
1,384
6,956
11,677
5,608
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
enemyjust
Artemis
12
3 / 5 / 7
7,206
1,201
7,856
8,727
2,458
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 7 / 9
7,461
1,244
3,072
11,110
8,370
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
45
23
Kills
13
13
Deaths
23
57
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
2
11
3.75
W
10
1
10
15
L
0
1
1
0.5
W
2
3
13
2.83
L
Scylla
LazyMazi
Scylla
0
5
10
1
L
7
5
5
1.9
W
Eset
Yuniio
Eset
6
4
10
2.75
L
Artemis
enemyjust
Artemis
3
5
7
1.3
L
3
7
9
1.07
W
Bacchus
janko48
Bacchus
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,017
Damage
20,938
27,401
Taken
39,500
15,824
Mitigated
18,623
4,539
Healing
1,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,345
774
0
0
2,567
821
0
296
2,271
15,395
0
W
10,904
5,254
0
3,353
8,271
4,163
0
739
7,532
0
19,842
L
261
253
0
23
795
196
0
339
456
0
930
W
4,202
1,370
0
117
3,720
1,576
0
740
2,980
9,654
0
L
Scylla
LazyMazi
Scylla
2,793
723
0
0
7,191
1,991
0
4,781
2,410
11,186
0
L
6,956
3,107
0
918
11,677
5,608
0
6,966
4,711
0
19,157
W
Eset
Yuniio
Eset
6,919
734
373
499
5,838
1,942
0
1,274
4,330
16,764
0
L
Artemis
enemyjust
Artemis
7,856
4,208
0
20
8,727
2,458
0
4,045
4,682
0
13,327
L
3,072
819
0
365
11,110
8,370
0
8,982
2,128
8,589
0
W
Bacchus
janko48
Bacchus
5,647
574
0
197
7,005
7,322
0
2,816
4,189
16,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,315
Gold Earned
34,934
93
Minions Killed
63
4
Camps Cleared
4
547,420
Distance Traveled
448,825
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,900
1,150
19
3
2
114,333
1
W
Kali
9,762
1,627
21
4
1
126,402
0
L
Rama
5,330
888
1
0
1
17,291
0
W
Hera
6,808
1,135
14
2
1
90,542
2
L
Scylla
6,636
1,106
26
4
2
102,685
0
L
Fenrir
8,301
1,384
24
4
1
123,126
1
W
Eset
8,071
1,345
21
4
0
93,701
0
L
Artemis
7,206
1,201
3
1
0
105,330
0
L
Ymir
7,461
1,244
9
2
0
100,393
0
W
Bacchus
7,774
1,296
18
3
0
122,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role