Player Matchup

Bakasura
Bakasura
Bader_3363
Bakasura
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,153 Elo+
Solo
Ymir
Ymir
KoNg-_-KaY
Ymir
Level 8
God Stats
1W - 2L
1,650 SR
Queue Stats
26W - 39L
1,312 Elo+
Party 1
Neith
Neith
MrNiceGuy210491
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,690 Elo+
Party 1
Sol
Sol
Nytefiire
Sol
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 65L
1,445 Elo+
Solo
Bellona
Bellona
Shaawty_Xx
Bellona
Level 9
God Stats
0W - 2L
1,252 SR
Queue Stats
19W - 29L
1,183 Elo+
Solo
Team Averages
Level 8
1,480 SR
1,356 Elo+

VS

Team Averages
Level 9
1,644 SR
1,511 Elo+
Neith
Neith
DaRkNiGhT95386
Neith
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 31L
1,545 Elo+
Solo
Cliodhna
Cliodhna
Ed Da BAWSH
Cliodhna
Level 15
God Stats
2W - 0L
1,759 SR
Queue Stats
28W - 24L
1,424 Elo+
Solo
Anubis
Anubis
WhyPink4
Anubis
Level 15
God Stats
26W - 19L
1,958 SR
Queue Stats
97W - 92L
1,588 Elo+
Solo
Rama
Rama
gapped-prism1
Rama
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Solo
Vamana
Vamana
jamesoishi
Vamana
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bader_3363
Bakasura
1
0 / 2 / 0
3,116
390
544
1,114
252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 5 / 3
4,433
554
2,053
7,223
4,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
3 / 3 / 0
4,365
546
2,614
3,826
833
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

7
2 / 3 / 1
4,321
540
2,348
6,562
1,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
Shaawty_Xx
Bellona
9
0 / 1 / 0
4,382
548
1,464
4,222
3,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 0 / 2
5,966
746
6,697
4,208
1,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
Ed Da BAWSH
Cliodhna
10
1 / 0 / 0
5,466
683
2,344
3,622
1,127
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
WhyPink4
Anubis
12
5 / 0 / 0
6,648
831
3,779
4,368
1,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 4 / 2
4,088
511
1,240
3,376
731
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
jamesoishi
Vamana
6
2 / 2 / 5
4,637
580
1,184
4,316
1,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
14
14
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Bader_3363
Bakasura
0
2
0
0
W
6
0
2
7
W
Cliodhna
Ed Da BAWSH
Cliodhna
1
0
0
1
L
0
5
3
0.3
L
3
3
0
1
L
2
3
1
0.83
L
Bellona
Shaawty_Xx
Bellona
0
1
0
0
W
Anubis
WhyPink4
Anubis
5
0
0
5
W
0
4
2
0.25
W
Vamana
jamesoishi
Vamana
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,023
Damage
15,244
22,947
Taken
19,890
9,580
Mitigated
6,753
4,497
Healing
7,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Bader_3363
Bakasura
544
353
0
0
1,114
252
0
544
570
0
594
W
6,697
2,185
0
1,025
4,208
1,075
865
808
3,400
0
29,940
W
Cliodhna
Ed Da BAWSH
Cliodhna
2,344
0
0
1,589
3,622
1,127
217
112
3,510
0
26,549
L
2,053
665
0
1,116
7,223
4,000
364
0
7,149
15,028
0
L
2,614
1,520
0
512
3,826
833
396
148
3,552
0
14,047
L
2,348
1,100
0
2,145
6,562
1,235
0
3,235
3,327
15,319
0
L
Bellona
Shaawty_Xx
Bellona
1,464
300
0
724
4,222
3,260
0
0
4,222
2,432
14,588
W
Anubis
WhyPink4
Anubis
3,779
462
0
3,147
4,368
1,833
717
1,239
3,099
41,967
0
W
1,240
1,232
0
479
3,376
731
256
1,214
2,162
0
6,601
W
Vamana
jamesoishi
Vamana
1,184
381
0
1,064
4,316
1,987
146
1,140
3,176
0
5,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,617
Gold Earned
26,805
120
Minions Killed
224
0
Camps Cleared
0
635,555
Distance Traveled
772,006
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,116
390
1
0
0
43,727
1
W
Neith
5,966
746
56
7
0
148,480
1
W
Cliodhna
5,466
683
65
8
0
162,815
2
L
Ymir
4,433
554
25
3
0
146,217
1
L
Neith
4,365
546
28
4
0
135,596
0
L
Sol
4,321
540
24
3
0
140,131
0
L
Bellona
4,382
548
42
5
0
169,884
2
W
Anubis
6,648
831
83
10
0
145,569
3
W
Rama
4,088
511
13
2
0
130,862
1
W
Vamana
4,637
580
7
1
0
184,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role