Player Matchup

Medusa
Medusa
 
Medusa
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
LT_Yousuck
Erlang Shen
Level 29
God Stats
4W - 1L
1,707 SR
Queue Stats
87W - 53L
1,608 Elo+
Party 1
Artio
Artio
NJ_GooF
Artio
Level 42
God Stats
6W - 1L
1,871 SR
Queue Stats
39W - 16L
1,705 Elo+
Solo
Tyr
Tyr
Osamapancakes
Tyr
Level 105
God Stats
2W - 2L
1,180 SR
Queue Stats
242W - 266L
1,481 Elo+
Party 2
Merlin
Merlin
SNoOp-_LiOn-_215
Merlin
Level 126
God Stats
12W - 9L
1,548 SR
Queue Stats
254W - 221L
1,524 Elo+
Party 1
Team Averages
Level 76
1,561 SR
1,564 Elo+

VS

Team Averages
Level 117
1,584 SR
1,473 Elo+
Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Febrezeay
Geb
Level 145
God Stats
12W - 17L
1,586 SR
Queue Stats
858W - 828L
1,550 Elo+
Solo
Loki
Loki
FishorDie
Loki
Level 85
God Stats
6W - 4L
1,758 SR
Queue Stats
192W - 184L
1,493 Elo+
Solo
Charybdis
Charybdis
dmwolfe21
Charybdis
Level 145
God Stats
10W - 9L
1,506 SR
Queue Stats
301W - 339L
1,424 Elo+
Solo
Hera
Hera
wessley99
Hera
Level 86
God Stats
16W - 17L
1,571 SR
Queue Stats
61W - 99L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
7 / 2 / 4
6,704
609
7,034
7,452
1,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
LT_Yousuck
Erlang Shen
14
8 / 0 / 7
8,110
737
7,866
7,856
4,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artio
NJ_GooF
Artio
11
4 / 3 / 7
6,933
630
4,292
10,202
8,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 4 / 0
5,469
497
1,785
7,925
3,448
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
5 / 2 / 7
7,712
701
5,470
7,314
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 3 / 2
6,341
576
6,629
7,827
5,590
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
2 / 6 / 2
5,556
505
5,166
9,220
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
12
7 / 6 / 0
7,267
661
7,858
10,055
2,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
dmwolfe21
Charybdis
8
0 / 5 / 1
4,922
447
4,259
7,330
1,612
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
4
0 / 4 / 2
4,473
407
600
2,459
610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
24
Kills
11
11
Deaths
24
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
2
4
4.5
L
Chang'e
 
Chang'e
2
3
2
1
L
2
6
2
0.5
L
Loki
7
6
0
1.17
W
Erlang Shen
LT_Yousuck
Erlang Shen
8
0
7
11.5
W
Artio
NJ_GooF
Artio
4
3
7
2.5
W
0
4
0
0
W
5
2
7
4.25
L
Charybdis
dmwolfe21
Charybdis
0
5
1
0.1
L
Hera
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,447
Damage
24,512
40,749
Taken
36,891
20,528
Mitigated
13,450
11,066
Healing
7,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,034
3,127
0
1,610
7,452
1,871
506
2,269
4,901
0
31,949
L
Chang'e
 
Chang'e
6,629
803
58
3,584
7,827
5,590
476
1,329
6,498
30,386
0
L
5,166
1,316
0
190
9,220
2,647
0
2,672
6,548
20,422
0
L
Loki
7,858
2,258
0
2,524
10,055
2,991
0
2,908
7,147
0
35,888
W
Erlang Shen
LT_Yousuck
Erlang Shen
7,866
4,306
0
2,639
7,856
4,371
0
1,678
6,178
0
45,405
W
Artio
NJ_GooF
Artio
4,292
326
569
2,819
10,202
8,777
111
1,678
8,272
18,167
0
W
1,785
181
0
1,195
7,925
3,448
555
4,427
3,498
0
23,228
W
5,470
78
0
2,234
7,314
2,061
384
1,765
5,505
41,314
0
L
Charybdis
dmwolfe21
Charybdis
4,259
2,604
0
1,060
7,330
1,612
0
2,185
5,145
0
20,077
L
Hera
600
79
0
0
2,459
610
0
668
1,791
7,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,928
Gold Earned
28,559
298
Minions Killed
229
0
Camps Cleared
0
1,113,222
Distance Traveled
904,961
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,704
609
66
6
0
204,442
3
L
Chang'e
6,341
576
67
6
0
194,603
1
L
Geb
5,556
505
34
3
0
201,582
2
L
Loki
7,267
661
67
6
0
227,739
7
W
Erlang Shen
8,110
737
79
7
0
257,703
0
W
Artio
6,933
630
22
2
0
223,779
3
W
Tyr
5,469
497
47
4
0
214,984
0
W
Merlin
7,712
701
84
8
0
212,314
1
L
Charybdis
4,922
447
42
4
0
193,167
1
L
Hera
4,473
407
19
2
0
87,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role