Player Matchup

Ymir
Ymir
Aisanma
Ymir
Level 10
God Stats
2W - 4L
1,469 SR
Queue Stats
7W - 25L
1,041 Elo+
Party 1
Vamana
Vamana
Juicenumber
Vamana
Level 27
God Stats
13W - 18L
1,434 SR
Queue Stats
59W - 111L
1,313 Elo+
Party 1
Janus
Janus
ZebraRyder6419
Janus
Level 108
God Stats
14W - 36L
1,425 SR
Queue Stats
366W - 465L
1,402 Elo+
Solo
Team Averages
Level 48
1,443 SR
1,252 Elo+

VS

Team Averages
Level 139
1,522 SR
1,487 Elo+
Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
 
Ra
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
bifle toxic
Danzaburou
Level 157
God Stats
51W - 25L
1,566 SR
Queue Stats
613W - 497L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aisanma
Ymir
10
0 / 7 / 1
7,109
547
2,805
18,150
15,021
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
10
0 / 9 / 1
7,245
557
5,441
16,300
13,869
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 4 / 0
7,912
609
9,471
9,776
2,829
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
3 / 0 / 15
9,492
730
7,503
12,400
9,736
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
 
Ra
14
4 / 1 / 14
9,464
728
8,443
8,101
3,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
bifle toxic
Danzaburou
15
13 / 0 / 5
11,345
873
22,046
9,405
3,798
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
54
1
Kills
20
20
Deaths
1
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
15
10.5
W
Ra
 
Ra
4
1
14
11
L
Ymir
Aisanma
Ymir
0
7
1
0.07
L
Vamana
0
9
1
0.06
L
1
4
0
0.25
W
Danzaburou
bifle toxic
Danzaburou
13
0
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,717
Damage
37,992
44,226
Taken
29,906
31,719
Mitigated
16,935
3,292
Healing
11,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,503
1,291
392
1,004
12,400
9,736
0
3,145
9,255
19,744
0
W
Ra
 
Ra
8,443
1,078
2,565
3,848
8,101
3,401
693
4,515
3,586
25,132
0
L
Ymir
Aisanma
Ymir
2,805
366
0
0
18,150
15,021
0
6,480
11,394
11,990
0
L
Vamana
5,441
2,137
0
2,473
16,300
13,869
0
5,977
9,887
0
15,327
L
9,471
369
72
747
9,776
2,829
0
3,028
6,661
39,290
0
W
Danzaburou
bifle toxic
Danzaburou
22,046
6,849
150
3,704
9,405
3,798
1,826
4,812
4,593
0
60,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,266
Gold Earned
30,301
111
Minions Killed
165
3
Camps Cleared
7
609,497
Distance Traveled
737,629
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,492
730
33
3
0
245,925
4
W
Ra
9,464
728
31
2
1
250,960
2
L
Ymir
7,109
547
16
1
1
193,376
0
L
Vamana
7,245
557
21
2
0
212,948
2
L
Janus
7,912
609
74
6
2
203,173
2
W
Danzaburou
11,345
873
101
8
6
240,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role