Player Matchup

Cerberus
Cerberus
JediDakota
Cerberus
Level 106
God Stats
11W - 9L
1,637 SR
Queue Stats
204W - 218L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
Mavskidd02
Sun Wukong
Level 27
God Stats
25W - 10L
1,724 SR
Queue Stats
34W - 17L
1,554 Elo+
Solo
Medusa
Medusa
OG BootyCheeks
Medusa
Level 85
God Stats
30W - 20L
1,654 SR
Queue Stats
84W - 109L
1,370 Elo+
Solo
Team Averages
Level 73
1,672 SR
1,465 Elo+

VS

Team Averages
Level 55
1,467 SR
1,331 Elo+
Loki
Loki
Osijek91
Loki
Level 23
God Stats
0W - 2L
1,204 SR
Queue Stats
0W - 2L
1,166 Elo+
Solo
Anubis
Anubis
achilles676
Anubis
Level 50
God Stats
9W - 16L
1,381 SR
Queue Stats
215W - 257L
1,330 Elo+
Solo
Mulan
Mulan
lNFAM0US_S0L0GOD
Mulan
Level 92
God Stats
1W - 3L
1,818 SR
Queue Stats
201W - 201L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JediDakota
Cerberus
9
3 / 1 / 6
5,279
1,056
3,421
4,692
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
Mavskidd02
Sun Wukong
9
5 / 0 / 7
5,824
1,165
3,746
3,789
2,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
4 / 1 / 7
5,724
1,145
3,444
3,665
1,026
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
5
0 / 4 / 1
4,016
803
781
2,984
1,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
8
1 / 4 / 1
4,587
917
2,224
4,531
1,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 4 / 0
4,244
849
3,220
6,869
3,592
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
12
Kills
2
2
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
JediDakota
Cerberus
3
1
6
6
W
Sun Wukong
Mavskidd02
Sun Wukong
5
0
7
8.5
W
4
1
7
7.5
L
Loki
0
4
1
0.13
L
Anubis
1
4
1
0.38
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,611
Damage
6,225
12,146
Taken
14,384
4,637
Mitigated
6,121
3,954
Healing
339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
JediDakota
Cerberus
3,421
189
0
796
4,692
1,503
126
916
3,730
17,236
0
W
Sun Wukong
Mavskidd02
Sun Wukong
3,746
1,037
270
2,117
3,789
2,108
82
826
2,889
0
7,930
W
3,444
1,483
0
771
3,665
1,026
578
672
2,939
0
12,843
L
Loki
781
60
0
13
2,984
1,210
42
781
2,203
0
3,409
L
Anubis
2,224
0
0
326
4,531
1,319
0
1,718
2,813
8,345
0
L
3,220
853
0
0
6,869
3,592
115
1,167
5,702
0
5,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,827
Gold Earned
12,847
83
Minions Killed
29
5
Camps Cleared
1
307,262
Distance Traveled
253,637
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,279
1,056
45
9
2
98,067
0
W
Sun Wukong
5,824
1,165
10
2
1
110,896
2
W
Medusa
5,724
1,145
28
6
2
98,299
1
L
Loki
4,016
803
6
1
1
60,615
0
L
Anubis
4,587
917
19
4
0
88,946
1
L
Mulan
4,244
849
4
1
0
104,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role