Player Matchup

Ao Kuang
Ao Kuang
Dispatx
Ao Kuang
Level 84
God Stats
1W - 2L
1,288 SR
Queue Stats
68W - 56L
1,512 Elo+
Party 1
Hercules
Hercules
Dyspatx
Hercules
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,500 Elo+
Party 1
Yemoja
Yemoja
Insomniatic1029
Yemoja
Level 29
God Stats
5W - 3L
1,429 SR
Queue Stats
94W - 121L
1,328 Elo+
Solo
Tiamat
Tiamat
Mansbridge11
Tiamat
Level 29
God Stats
21W - 20L
1,227 SR
Queue Stats
135W - 154L
1,346 Elo+
Solo
Cernunnos
Cernunnos
xxFyLxx
Cernunnos
Level 23
God Stats
3W - 5L
1,500 SR
Queue Stats
74W - 105L
1,366 Elo+
Solo
Team Averages
Level 33
1,389 SR
1,410 Elo+

VS

Team Averages
Level 24
1,537 SR
1,452 Elo+
Charybdis
Charybdis
Gordreck
Charybdis
Level 26
God Stats
1W - 1L
1,723 SR
Queue Stats
100W - 89L
1,569 Elo+
Party 2
Cliodhna
Cliodhna
Iringva
Cliodhna
Level 29
God Stats
15W - 14L
1,503 SR
Queue Stats
30W - 34L
1,394 Elo+
Solo
Thor
Thor
Sedovlasiy
Thor
Level 26
God Stats
1W - 1L
1,723 SR
Queue Stats
67W - 51L
1,598 Elo+
Party 2
Ra
Ra
ShinobiXVI
Ra
Level 15
God Stats
3W - 4L
1,445 SR
Queue Stats
21W - 18L
1,494 Elo+
Party 2
Agni
Agni
deadciul
Agni
Level 23
God Stats
0W - 2L
1,292 SR
Queue Stats
13W - 34L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dispatx
Ao Kuang
18
10 / 0 / 4
10,190
679
11,199
9,286
3,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Dyspatx
Hercules
16
10 / 0 / 2
9,951
663
12,540
11,775
12,589
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
1 / 1 / 3
7,335
489
4,055
7,150
5,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
12
0 / 6 / 4
7,346
490
5,520
10,406
4,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
xxFyLxx
Cernunnos
11
0 / 7 / 0
6,772
451
3,964
10,531
2,898
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gordreck
Charybdis
13
4 / 4 / 3
7,551
503
8,387
9,362
3,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Iringva
Cliodhna
11
1 / 3 / 1
6,533
436
4,066
12,268
4,134
Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 6 / 1
6,983
466
7,828
11,809
4,667
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
4 / 4 / 3
6,412
427
4,381
7,590
2,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
12
1 / 4 / 3
6,896
460
5,951
11,679
7,115
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
21
Kills
14
14
Deaths
21
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Dispatx
Ao Kuang
10
0
4
12
W
Hercules
Dyspatx
Hercules
10
0
2
11
L
Charybdis
Gordreck
Charybdis
4
4
3
1.38
W
1
1
3
2.5
L
Cliodhna
Iringva
Cliodhna
1
3
1
0.5
W
Tiamat
0
6
4
0.33
L
4
6
1
0.75
L
4
4
3
1.38
L
Agni
1
4
3
0.63
W
Cernunnos
xxFyLxx
Cernunnos
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,278
Damage
30,613
49,148
Taken
52,708
29,463
Mitigated
22,044
18,999
Healing
12,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Dispatx
Ao Kuang
11,199
2,264
0
7,474
9,286
3,977
0
1,581
7,505
71,021
0
W
Hercules
Dyspatx
Hercules
12,540
3,441
0
5,393
11,775
12,589
102
676
11,023
352
56,473
L
Charybdis
Gordreck
Charybdis
8,387
3,351
0
2,640
9,362
3,235
810
3,191
6,171
0
47,959
W
4,055
467
709
1,549
7,150
5,152
27
1,960
5,088
20,308
0
L
Cliodhna
Iringva
Cliodhna
4,066
1,631
168
1,137
12,268
4,134
0
3,869
8,359
0
38,774
W
Tiamat
5,520
1,266
0
2,008
10,406
4,847
120
4,715
5,663
36,773
0
L
7,828
2,004
0
2,939
11,809
4,667
0
3,089
8,720
31
25,133
L
4,381
624
1,274
1,664
7,590
2,893
273
3,058
4,516
14,164
0
L
Agni
5,951
1,017
61
2,150
11,679
7,115
774
7,246
3,925
37,088
0
W
Cernunnos
xxFyLxx
Cernunnos
3,964
1,482
0
1,866
10,531
2,898
845
1,350
9,033
0
42,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,594
Gold Earned
34,375
432
Minions Killed
292
0
Camps Cleared
0
1,466,614
Distance Traveled
1,410,643
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,190
679
136
9
0
349,229
1
W
Hercules
9,951
663
106
7
0
330,726
3
L
Charybdis
7,551
503
94
6
0
266,604
6
W
Yemoja
7,335
489
30
2
0
300,548
3
L
Cliodhna
6,533
436
67
4
0
297,327
0
W
Tiamat
7,346
490
76
5
0
241,344
2
L
Thor
6,983
466
45
3
0
301,013
2
L
Ra
6,412
427
24
2
0
286,312
4
L
Agni
6,896
460
62
4
0
259,387
3
W
Cernunnos
6,772
451
84
6
0
244,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role