Player Matchup

Serqet
Serqet
PigsDragon
Serqet
Level 124
God Stats
2W - 0L
1,487 SR
Queue Stats
231W - 140L
1,709 Elo+
Party 1
Ares
Ares
SoDamHigh
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 19L
1,841 Elo+
Party 1
Artio
Artio
heinzosmashum125
Artio
Level 146
God Stats
3W - 3L
1,758 SR
Queue Stats
119W - 37L
1,802 Elo+
Party 1
Team Averages
Level 100
1,582 SR
1,784 Elo+

VS

Team Averages
Level 119
1,552 SR
1,392 Elo+
Hachiman
Hachiman
HELLFISH2O9
Hachiman
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,334 Elo+
Solo
Nike
Nike
LadySqushyCheeks
Nike
Level 74
God Stats
33W - 33L
1,519 SR
Queue Stats
397W - 372L
1,419 Elo+
Party 2
Chang'e
Chang'e
MistressCelene
Chang'e
Level 159
God Stats
37W - 31L
1,636 SR
Queue Stats
645W - 669L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
PigsDragon
Serqet
15
7 / 3 / 8
10,334
689
9,861
10,822
11,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
14
7 / 0 / 11
11,013
734
15,757
16,309
22,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 2 / 14
10,014
668
14,672
21,393
26,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HELLFISH2O9
Hachiman
10
0 / 10 / 1
7,819
521
8,630
14,875
4,919
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 3 / 5
8,753
584
7,462
11,595
12,625
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

13
5 / 5 / 0
9,963
664
17,924
17,794
5,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
18
Kills
5
5
Deaths
18
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
HELLFISH2O9
Hachiman
0
10
1
0.05
L
0
3
5
0.83
L
5
5
0
1
W
Serqet
PigsDragon
Serqet
7
3
8
3.67
W
Ares
7
0
11
12.5
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,290
Damage
34,016
48,524
Taken
44,264
59,361
Mitigated
23,521
19,693
Healing
14,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
HELLFISH2O9
Hachiman
8,630
4,322
0
2,471
14,875
4,919
273
10,707
3,083
0
20,563
L
7,462
1,092
0
0
11,595
12,625
393
7,054
3,372
0
15,504
L
17,924
834
3,186
8,499
17,794
5,977
686
11,326
4,735
38,931
0
W
Serqet
PigsDragon
Serqet
9,861
828
0
966
10,822
11,052
0
4,878
5,944
2,548
29,172
W
Ares
15,757
1,954
1,000
5,515
16,309
22,078
55
5,106
11,203
29,039
0
W
14,672
1,244
2,449
9,763
21,393
26,231
0
9,186
12,207
35,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,361
Gold Earned
26,535
119
Minions Killed
108
9
Camps Cleared
2
810,891
Distance Traveled
745,635
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,819
521
16
1
1
232,145
4
L
Nike
8,753
584
28
2
0
265,825
0
L
Chang'e
9,963
664
64
4
1
247,665
3
W
Serqet
10,334
689
56
4
5
259,270
2
W
Ares
11,013
734
26
2
3
270,066
0
W
Artio
10,014
668
37
2
1
281,555
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role