Player Matchup

Chang'e
Chang'e
Launium
Chang'e
Level 155
God Stats
1W - 1L
1,283 SR
Queue Stats
36W - 16L
1,656 Elo+
Party 1
Chiron
Chiron
UpHealthUp
Chiron
Level 154
God Stats
2W - 3L
1,656 SR
Queue Stats
303W - 256L
1,549 Elo+
Party 1
Kali
Kali
radkotoBG
Kali
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 48L
1,542 Elo+
Solo
Team Averages
Level 120
1,480 SR
1,582 Elo+

VS

Team Averages
Level 73
1,555 SR
1,550 Elo+
Thoth
Thoth
 
Thoth
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
EUFated
Ullr
Level 127
God Stats
1W - 1L
1,666 SR
Queue Stats
12W - 4L
1,814 Elo+
Party 2
Odin
Odin
adayalonso
Odin
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Launium
Chang'e
13
1 / 9 / 3
8,966
560
5,491
15,252
6,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
UpHealthUp
Chiron
13
3 / 6 / 3
9,403
588
11,317
16,734
4,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kali
13
3 / 6 / 4
10,416
651
9,087
16,397
5,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
7 / 1 / 14
11,947
747
17,555
8,418
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
EUFated
Ullr
17
10 / 2 / 11
12,036
752
21,753
14,747
5,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 4 / 12
10,368
648
3,588
11,778
8,848
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
7
Kills
21
21
Deaths
7
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
1
14
14
W
Ullr
EUFated
Ullr
10
2
11
7.75
L
Chang'e
Launium
Chang'e
1
9
3
0.28
L
Chiron
UpHealthUp
Chiron
3
6
3
0.75
W
4
4
12
2.5
L
Kali
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,895
Damage
42,896
48,383
Taken
34,943
17,618
Mitigated
15,768
10,527
Healing
10,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
17,555
764
0
2,090
8,418
1,858
876
568
7,350
52,899
0
W
Ullr
EUFated
Ullr
21,753
9,036
484
4,598
14,747
5,062
1,818
3,172
11,575
0
64,139
L
Chang'e
Launium
Chang'e
5,491
669
2,408
3,126
15,252
6,981
0
3,446
11,494
34,660
0
L
Chiron
UpHealthUp
Chiron
11,317
3,207
740
2,506
16,734
4,678
0
8,356
8,011
0
34,090
W
3,588
1,024
0
3,050
11,778
8,848
184
2,142
9,636
0
11,176
L
Kali
9,087
3,209
0
1,747
16,397
5,959
0
5,163
10,976
0
19,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,785
Gold Earned
34,351
147
Minions Killed
193
4
Camps Cleared
9
776,025
Distance Traveled
883,121
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,947
747
78
5
4
289,802
6
W
Ullr
12,036
752
97
6
5
308,439
1
L
Chang'e
8,966
560
71
4
2
258,401
1
L
Chiron
9,403
588
57
4
0
254,519
3
W
Odin
10,368
648
18
1
0
284,880
5
L
Kali
10,416
651
19
1
2
263,105
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role