Player Matchup

Fenrir
Fenrir
Pleeyer
Fenrir
Level 9
God Stats
6W - 6L
1,501 SR
Queue Stats
90W - 84L
1,403 Elo+
Solo
Kukulkan
Kukulkan
Pypsik666
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,369 Elo+
Solo
Sol
Sol
SIiceNdice
Sol
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,294 Elo+
Solo
Anubis
Anubis
VIZP
Anubis
Level 6
God Stats
1W - 2L
1,789 SR
Queue Stats
2W - 5L
1,395 Elo+
Solo
Nemesis
Nemesis
iOnlyPlayNem
Nemesis
Level 16
God Stats
16W - 7L
1,872 SR
Queue Stats
16W - 7L
1,740 Elo+
Solo
Team Averages
Level 9
1,633 SR
1,440 Elo+

VS

Team Averages
Level 34
1,610 SR
1,524 Elo+
He Bo
He Bo
Amuniare
He Bo
Level 18
God Stats
28W - 35L
1,379 SR
Queue Stats
30W - 37L
1,278 Elo+
Solo
Yemoja
Yemoja
BetterunGM
Yemoja
Level 3
God Stats
2W - 0L
1,744 SR
Queue Stats
3W - 1L
1,786 Elo+
Party 1
Cernunnos
Cernunnos
Cosmovisiones
Cernunnos
Level 8
God Stats
3W - 1L
1,730 SR
Queue Stats
20W - 19L
1,374 Elo+
Solo
Anubis
Anubis
Slurricain420
Anubis
Level 25
God Stats
17W - 11L
1,666 SR
Queue Stats
96W - 87L
1,617 Elo+
Solo
Thanatos
Thanatos
Thanatokes
Thanatos
Level 117
God Stats
60W - 56L
1,532 SR
Queue Stats
656W - 753L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Pleeyer
Fenrir
10
4 / 4 / 0
6,800
523
7,047
7,636
5,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Pypsik666
Kukulkan
5
0 / 6 / 1
4,661
359
1,184
3,991
623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 5 / 2
6,716
517
5,297
10,860
1,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
VIZP
Anubis
8
0 / 7 / 1
5,172
398
1,694
5,486
1,213
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
iOnlyPlayNem
Nemesis
14
6 / 3 / 0
8,078
621
7,522
11,288
3,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Amuniare
He Bo
11
1 / 3 / 2
6,900
531
3,294
6,783
1,864
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
BetterunGM
Yemoja
11
1 / 1 / 8
7,412
570
1,930
7,108
4,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Cosmovisiones
Cernunnos
11
4 / 3 / 3
6,931
533
4,200
7,312
2,316
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
9 / 5 / 3
8,020
617
7,849
8,351
3,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Thanatokes
Thanatos
14
9 / 1 / 6
8,400
646
10,849
8,094
3,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
13
Kills
24
25
Deaths
13
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
He Bo
Amuniare
He Bo
1
3
2
0.67
W
Yemoja
BetterunGM
Yemoja
1
1
8
5
W
Cernunnos
Cosmovisiones
Cernunnos
4
3
3
1.83
L
Fenrir
Pleeyer
Fenrir
4
4
0
1
L
Kukulkan
Pypsik666
Kukulkan
0
6
1
0.08
L
3
5
2
0.8
W
9
5
3
2.1
W
Thanatos
Thanatokes
Thanatos
9
1
6
12
L
Anubis
VIZP
Anubis
0
7
1
0.07
L
Nemesis
iOnlyPlayNem
Nemesis
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,744
Damage
28,122
39,261
Taken
37,648
12,616
Mitigated
15,002
9,618
Healing
18,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Amuniare
He Bo
3,294
540
0
2,079
6,783
1,864
502
0
6,783
33,484
0
W
Yemoja
BetterunGM
Yemoja
1,930
456
431
916
7,108
4,140
482
2,130
4,898
25,597
0
W
Cernunnos
Cosmovisiones
Cernunnos
4,200
2,170
0
1,888
7,312
2,316
396
2,954
4,358
0
38,416
L
Fenrir
Pleeyer
Fenrir
7,047
2,014
0
1,022
7,636
5,640
0
4,065
3,495
0
25,073
L
Kukulkan
Pypsik666
Kukulkan
1,184
308
0
0
3,991
623
0
1,835
1,968
7,427
0
L
5,297
1,865
0
3,764
10,860
1,990
0
1,944
8,844
28,606
0
W
7,849
967
0
2,730
8,351
3,279
0
1,352
6,893
40,866
0
W
Thanatos
Thanatokes
Thanatos
10,849
2,774
0
10,275
8,094
3,403
0
1,553
6,541
0
53,984
L
Anubis
VIZP
Anubis
1,694
212
0
0
5,486
1,213
186
1,170
4,182
17,032
0
L
Nemesis
iOnlyPlayNem
Nemesis
7,522
2,823
0
4,832
11,288
3,150
0
3,445
7,699
0
49,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,427
Gold Earned
37,663
258
Minions Killed
336
0
Camps Cleared
0
1,018,154
Distance Traveled
1,190,491
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,900
531
66
5
0
202,794
0
W
Yemoja
7,412
570
57
4
0
232,651
0
W
Cernunnos
6,931
533
63
5
0
236,770
3
L
Fenrir
6,800
523
48
4
0
227,056
1
L
Kukulkan
4,661
359
12
1
0
117,085
0
L
Sol
6,716
517
54
4
0
206,689
3
W
Anubis
8,020
617
68
5
0
213,092
4
W
Thanatos
8,400
646
82
6
0
305,184
2
L
Anubis
5,172
398
34
3
0
184,394
3
L
Nemesis
8,078
621
110
8
0
282,930
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role