Player Matchup

Hel
Hel
Calltie
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,353 Elo+
Solo
Medusa
Medusa
Niroyu69
Medusa
Level 22
God Stats
4W - 3L
1,427 SR
Queue Stats
114W - 123L
1,343 Elo+
Solo
Heimdallr
Heimdallr
SSSantiagoF
Heimdallr
Level 10
God Stats
2W - 4L
1,428 SR
Queue Stats
10W - 12L
1,342 Elo+
Solo
Set
Set
SushiWade
Set
Level 19
God Stats
14W - 32L
1,234 SR
Queue Stats
28W - 45L
1,227 Elo+
Solo
Guan Yu
Guan Yu
lz少年
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,263 Elo+
Solo
Team Averages
Level 13
1,418 SR
1,306 Elo+

VS

Team Averages
Level 14
1,508 SR
1,401 Elo+
Ymir
Ymir
Amber1te
Ymir
Level 9
God Stats
2W - 0L
1,772 SR
Queue Stats
17W - 23L
1,465 Elo+
Solo
Bellona
Bellona
Cupikun
Bellona
Level 8
God Stats
1W - 1L
1,288 SR
Queue Stats
6W - 6L
1,385 Elo+
Solo
Mercury
Mercury
Darkesttree
Mercury
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,316 Elo+
Solo
Thor
Thor
Shhanks2
Thor
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 24L
1,500 Elo+
Solo
Anubis
Anubis
smotroffkir
Anubis
Level 24
God Stats
7W - 8L
1,481 SR
Queue Stats
35W - 29L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
18
8 / 10 / 6
13,032
465
15,935
24,190
8,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Niroyu69
Medusa
20
13 / 7 / 4
14,117
504
25,541
22,826
7,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
SSSantiagoF
Heimdallr
19
5 / 9 / 6
13,987
500
9,573
19,315
7,217
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
9 / 8 / 7
12,871
460
17,999
24,478
8,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
lz少年
Guan Yu
15
0 / 10 / 7
10,605
379
2,482
22,442
14,884
Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
2 / 9 / 21
13,721
490
12,800
27,487
41,704
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Cupikun
Bellona
20
3 / 5 / 11
13,585
485
9,708
19,910
21,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
Darkesttree
Mercury
17
5 / 12 / 11
11,785
421
9,008
17,640
8,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
20
9 / 5 / 14
14,575
521
11,594
15,514
7,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
20
23 / 7 / 7
17,510
625
41,936
25,472
14,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
106
35
Kills
42
44
Deaths
38
30
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
9
21
1.39
L
Hel
8
10
6
1.1
W
Bellona
Cupikun
Bellona
3
5
11
1.7
W
Mercury
Darkesttree
Mercury
5
12
11
0.88
L
Medusa
Niroyu69
Medusa
13
7
4
2.14
L
Heimdallr
SSSantiagoF
Heimdallr
5
9
6
0.89
W
Thor
9
5
14
3.2
L
9
8
7
1.56
L
Guan Yu
lz少年
Guan Yu
0
10
7
0.35
W
Anubis
23
7
7
3.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,530
Damage
85,046
113,251
Taken
106,023
46,649
Mitigated
94,006
28,418
Healing
27,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
12,800
2,590
0
4,399
27,487
41,704
1,236
7,943
19,533
46,131
0
L
Hel
15,935
1,114
1,996
8,539
24,190
8,925
3,453
13,003
11,187
75,672
0
W
Bellona
Cupikun
Bellona
9,708
1,780
0
4,628
19,910
21,395
1,232
3,916
15,994
0
75,711
W
Mercury
Darkesttree
Mercury
9,008
4,483
0
219
17,640
8,726
1,472
3,082
14,558
0
38,288
L
Medusa
Niroyu69
Medusa
25,541
15,593
0
4,198
22,826
7,446
3,240
11,994
10,832
0
110,710
L
Heimdallr
SSSantiagoF
Heimdallr
9,573
6,178
0
2,953
19,315
7,217
1,207
6,742
12,573
0
63,472
W
Thor
11,594
4,447
0
3,671
15,514
7,602
1,264
1,043
14,429
0
86,635
L
17,999
8,389
0
7,796
24,478
8,177
100
12,287
12,191
0
90,611
L
Guan Yu
lz少年
Guan Yu
2,482
600
642
2,294
22,442
14,884
369
10,710
11,732
0
49,281
W
Anubis
41,936
1,718
0
14,539
25,472
14,579
2,449
5,406
20,044
139,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,612
Gold Earned
71,176
556
Minions Killed
486
0
Camps Cleared
0
2,213,757
Distance Traveled
2,263,962
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,721
490
51
2
0
426,716
6
L
Hel
13,032
465
126
5
0
404,037
1
W
Bellona
13,585
485
134
5
0
476,353
3
W
Mercury
11,785
421
47
2
0
466,395
0
L
Medusa
14,117
504
140
5
0
462,945
2
L
Heimdallr
13,987
500
116
4
0
439,994
1
W
Thor
14,575
521
97
3
0
432,851
3
L
Set
12,871
460
111
4
0
531,699
3
L
Guan Yu
10,605
379
63
2
0
375,082
2
W
Anubis
17,510
625
157
6
0
461,647
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role