Player Matchup

Medusa
Medusa
BornOfOsiris712
Medusa
Level 68
God Stats
418W - 450L
1,475 SR
Queue Stats
670W - 795L
1,403 Elo+
Solo
Anubis
Anubis
LimpTwinkie
Anubis
Level 115
God Stats
17W - 2L
1,757 SR
Queue Stats
129W - 147L
1,410 Elo+
Party 1
Jormungandr
Jormungandr
Symphodius
Jormungandr
Level 111
God Stats
2W - 3L
1,575 SR
Queue Stats
127W - 137L
1,419 Elo+
Party 1
Team Averages
Level 98
1,602 SR
1,411 Elo+

VS

Team Averages
Level 84
1,417 SR
1,350 Elo+
Fenrir
Fenrir
Mboyfloyd
Fenrir
Level 87
God Stats
1W - 4L
1,179 SR
Queue Stats
324W - 420L
1,348 Elo+
Solo
Hercules
Hercules
Reirei1269
Hercules
Level 86
God Stats
12W - 18L
1,539 SR
Queue Stats
181W - 242L
1,298 Elo+
Party 2
Hades
Hades
Stoner Lemur
Hades
Level 79
God Stats
1W - 3L
1,534 SR
Queue Stats
74W - 78L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 8 / 4
11,997
800
22,190
17,371
7,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
15
4 / 3 / 15
10,841
723
17,311
12,411
6,151
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
Symphodius
Jormungandr
16
4 / 0 / 14
10,519
701
13,583
16,512
17,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mboyfloyd
Fenrir
13
1 / 9 / 9
9,561
637
9,389
19,132
11,268
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
Reirei1269
Hercules
14
6 / 5 / 2
10,712
714
11,061
22,750
19,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 8 / 5
9,861
657
12,293
17,968
6,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
22
Kills
10
11
Deaths
22
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
14
8
4
2
W
Anubis
4
3
15
3.83
L
Fenrir
Mboyfloyd
Fenrir
1
9
9
0.61
L
Hercules
Reirei1269
Hercules
6
5
2
1.4
L
3
8
5
0.69
W
Jormungandr
Symphodius
Jormungandr
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,084
Damage
32,743
46,294
Taken
59,850
31,419
Mitigated
37,411
17,696
Healing
11,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,190
13,756
375
5,545
17,371
7,472
810
3,140
13,986
0
42,711
W
Anubis
17,311
800
0
5,929
12,411
6,151
542
4,299
7,888
44,210
0
L
Fenrir
Mboyfloyd
Fenrir
9,389
2,765
81
2,493
19,132
11,268
0
8,038
10,676
0
29,111
L
Hercules
Reirei1269
Hercules
11,061
4,229
362
5,949
22,750
19,929
0
11,368
10,707
0
22,441
L
12,293
267
197
2,740
17,968
6,214
0
10,658
6,874
33,221
0
W
Jormungandr
Symphodius
Jormungandr
13,583
3,506
0
5,847
16,512
17,796
37
4,289
11,777
34,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,357
Gold Earned
30,134
156
Minions Killed
133
6
Camps Cleared
6
802,080
Distance Traveled
735,603
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,997
800
24
2
3
255,058
0
W
Anubis
10,841
723
89
6
3
249,597
2
L
Fenrir
9,561
637
33
2
4
264,517
2
L
Hercules
10,712
714
33
2
1
253,155
1
L
Hades
9,861
657
67
4
1
217,931
3
W
Jormungandr
10,519
701
43
3
0
297,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role