Player Matchup

Hachiman
Hachiman
Awkwar
Hachiman
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,516 Elo+
Solo
Cthulhu
Cthulhu
Raulbng229
Cthulhu
Level 58
God Stats
17W - 20L
1,612 SR
Queue Stats
133W - 162L
1,472 Elo+
Party 1
Sol
Sol
W0lfBang
Sol
Level 149
God Stats
9W - 4L
1,609 SR
Queue Stats
327W - 258L
1,594 Elo+
Party 1
Team Averages
Level 83
1,573 SR
1,527 Elo+

VS

Team Averages
Level 94
1,503 SR
1,415 Elo+
Hou Yi
Hou Yi
EgorKa76
Hou Yi
Level 138
God Stats
17W - 28L
1,466 SR
Queue Stats
174W - 217L
1,411 Elo+
Solo
Tiamat
Tiamat
MarvelousMadness
Tiamat
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 57L
1,381 Elo+
Solo
Cliodhna
Cliodhna
SkinnyShrek
Cliodhna
Level 113
God Stats
8W - 10L
1,543 SR
Queue Stats
49W - 55L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Awkwar
Hachiman
12
2 / 5 / 8
8,595
661
5,407
9,217
3,097
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Raulbng229
Cthulhu
13
1 / 0 / 12
9,641
742
6,124
14,867
19,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
15 / 0 / 3
11,266
867
19,845
16,302
7,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
EgorKa76
Hou Yi
12
5 / 6 / 0
8,684
668
12,686
13,538
5,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
0 / 6 / 4
7,350
565
7,988
12,393
6,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
SkinnyShrek
Cliodhna
11
0 / 6 / 4
7,361
566
9,613
9,351
3,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
18
Kills
5
5
Deaths
18
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Awkwar
Hachiman
2
5
8
1.2
L
Hou Yi
EgorKa76
Hou Yi
5
6
0
0.83
L
0
6
4
0.33
W
Cthulhu
Raulbng229
Cthulhu
1
0
12
7
L
Cliodhna
SkinnyShrek
Cliodhna
0
6
4
0.33
W
15
0
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,376
Damage
30,287
40,386
Taken
35,282
29,796
Mitigated
16,050
11,648
Healing
5,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Awkwar
Hachiman
5,407
2,740
0
644
9,217
3,097
740
709
8,432
0
15,875
L
Hou Yi
EgorKa76
Hou Yi
12,686
3,163
763
2,353
13,538
5,298
0
8,752
4,786
0
38,160
L
7,988
1,556
0
979
12,393
6,754
0
9,144
3,249
17,007
0
W
Cthulhu
Raulbng229
Cthulhu
6,124
625
86
880
14,867
19,681
200
2,353
11,992
21,597
0
L
Cliodhna
SkinnyShrek
Cliodhna
9,613
857
0
1,571
9,351
3,998
0
6,683
2,668
0
17,876
W
19,845
9,649
0
10,038
16,302
7,018
2,060
4,474
11,438
49,293
4,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,502
Gold Earned
23,395
156
Minions Killed
113
5
Camps Cleared
6
685,107
Distance Traveled
633,600
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,595
661
21
2
1
210,432
1
L
Hou Yi
8,684
668
72
6
3
200,466
4
L
Tiamat
7,350
565
24
2
1
206,761
2
W
Cthulhu
9,641
742
37
3
1
238,992
0
L
Cliodhna
7,361
566
17
1
2
226,373
3
W
Sol
11,266
867
98
8
3
235,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role