Player Matchup

Ravana
Ravana
Die4theSilence
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 11L
1,758 Elo+
Solo
Kukulkan
Kukulkan
FeelGoodAndChill
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,558 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jutebeutel
Cu Chulainn
Level 28
God Stats
1W - 1L
1,737 SR
Queue Stats
67W - 66L
1,543 Elo+
Party 1
Rama
Rama
LikkaZ
Rama
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,176 Elo+
Solo
Khepri
Khepri
whooperdooper
Khepri
Level 28
God Stats
5W - 6L
1,514 SR
Queue Stats
67W - 66L
1,543 Elo+
Party 1
Team Averages
Level 18
1,550 SR
1,516 Elo+

VS

Team Averages
Level 18
1,673 SR
1,538 Elo+
Kali
Kali
JiiraiyaSensei
Kali
Level 29
God Stats
4W - 0L
1,930 SR
Queue Stats
96W - 80L
1,639 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mukkun420
Tsukuyomi
Level 6
God Stats
2W - 0L
1,780 SR
Queue Stats
3W - 4L
1,323 Elo+
Solo
Merlin
Merlin
Svón
Merlin
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 5L
1,577 Elo+
Solo
Heimdallr
Heimdallr
Xkily
Heimdallr
Level 20
God Stats
13W - 6L
1,644 SR
Queue Stats
68W - 73L
1,632 Elo+
Solo
Bastet
Bastet
profoundsmurf
Bastet
Level 29
God Stats
22W - 21L
1,513 SR
Queue Stats
273W - 300L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 2
9,406
588
9,988
6,970
2,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 11 / 3
7,126
445
4,361
9,945
2,774
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Jutebeutel
Cu Chulainn
14
3 / 4 / 1
8,448
528
6,676
10,926
7,989
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
LikkaZ
Rama
7
1 / 9 / 1
5,798
362
2,449
9,020
1,542
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 0 / 1
7,527
470
1,565
4,470
4,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 3
9,468
592
6,912
12,192
9,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Mukkun420
Tsukuyomi
10
4 / 3 / 6
7,202
450
2,388
7,178
2,226
Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Svón
Merlin
12
8 / 8 / 4
8,569
536
7,905
8,288
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Xkily
Heimdallr
14
2 / 1 / 0
8,450
528
3,857
8,334
2,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 1 / 7
9,265
579
8,670
9,458
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
13
Kills
25
25
Deaths
13
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
8
1
2
9
L
1
11
3
0.23
W
5
0
3
6.5
L
Cu Chulainn
Jutebeutel
Cu Chulainn
3
4
1
0.88
L
Rama
LikkaZ
Rama
1
9
1
0.17
W
Tsukuyomi
Mukkun420
Tsukuyomi
4
3
6
2.33
W
Merlin
Svón
Merlin
8
8
4
1.25
W
Heimdallr
Xkily
Heimdallr
2
1
0
2
W
6
1
7
9.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,039
Damage
29,732
41,331
Taken
45,450
19,405
Mitigated
19,656
6,247
Healing
12,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,988
2,967
0
3,548
6,970
2,376
0
1,963
5,007
0
74,783
L
4,361
835
0
480
9,945
2,774
0
1,470
8,475
27,035
0
W
6,912
1,954
0
6,305
12,192
9,362
206
1,944
10,248
11,358
54,949
L
Cu Chulainn
Jutebeutel
Cu Chulainn
6,676
752
0
455
10,926
7,989
195
1,893
9,033
10,639
44,679
L
Rama
LikkaZ
Rama
2,449
2,293
0
589
9,020
1,542
0
3,695
5,325
0
12,052
W
Tsukuyomi
Mukkun420
Tsukuyomi
2,388
597
0
617
7,178
2,226
0
985
6,193
0
26,112
W
Merlin
Svón
Merlin
7,905
1,201
0
299
8,288
2,377
188
1,011
7,277
27,885
0
W
Heimdallr
Xkily
Heimdallr
3,857
2,689
0
1,233
8,334
2,862
788
1,151
7,183
0
53,157
W
8,670
1,324
0
4,318
9,458
2,829
0
1,942
7,516
0
54,865
L
1,565
412
0
1,175
4,470
4,724
0
0
4,470
32,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,305
Gold Earned
42,954
362
Minions Killed
421
0
Camps Cleared
0
1,529,771
Distance Traveled
1,531,432
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,406
588
132
8
0
340,057
6
L
Kukulkan
7,126
445
60
4
0
227,137
3
W
Kali
9,468
592
128
8
0
307,227
4
L
Cu Chulainn
8,448
528
103
6
0
311,197
1
L
Rama
5,798
362
17
1
0
289,418
1
W
Tsukuyomi
7,202
450
52
3
0
323,773
2
W
Merlin
8,569
536
50
3
0
247,136
2
W
Heimdallr
8,450
528
99
6
0
280,948
0
W
Bastet
9,265
579
92
6
0
372,348
3
L
Khepri
7,527
470
50
3
0
361,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role