Player Matchup

Anhur
Anhur
Masters
TalhaFromSmite
Anhur
Masters
Level 59
God Stats
4W - 3L
1,794 SR
Queue Stats
23W - 14L
2,690 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 59
1,794 SR
2,690 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,510 SR
1,603 MMR
Nox
Nox
Gold V
KiNdEr_Lmn_Trix
Nox
Gold V
Level 113
God Stats
1W - 1L
1,510 SR
Queue Stats
25W - 30L
1,603 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
5,680
1,136
3,259
2,938
1,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
He BoGilgameshOlorunSetUllr

VS

Bans
Ah Muzen CabBellonaSolSkadiHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,519
904
775
4,228
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,259
Damage
775
2,938
Taken
4,228
1,135
Mitigated
986
893
Healing
1,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
775
224
0
1,288
4,228
986
0
64
4,164
17,937
0
W
3,259
1,702
0
893
2,938
1,135
0
1,097
1,841
0
33,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,680
Gold Earned
4,519
55
Minions Killed
35
6
Camps Cleared
0
107,817
Distance Traveled
110,407
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,519
904
35
7
0
110,407
3
W
Anhur
5,680
1,136
55
11
6
107,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role