Player Matchup

Ares
Ares
Abo_s3ed702
Ares
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 47L
1,164 Elo+
Solo
Ullr
Ullr
Flock404
Ullr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,103 Elo+
Solo
Nemesis
Nemesis
mohammadjhn
Nemesis
Level 28
God Stats
0W - 1L
1,493 SR
Queue Stats
121W - 153L
1,390 Elo+
Solo
Ra
Ra
obstructiveshade
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Bellona
Bellona
occult_redhead9
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,111 Elo+
Solo
Team Averages
Level 11
1,499 SR
1,254 Elo+

VS

Team Averages
Level 26
1,432 SR
1,397 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
LegendaryScrap
Skadi
Level 27
God Stats
1W - 2L
1,531 SR
Queue Stats
31W - 30L
1,397 Elo+
Solo
Jormungandr
Jormungandr
MR-0_0-3MAR
Jormungandr
Level 16
God Stats
10W - 5L
1,500 SR
Queue Stats
32W - 40L
1,218 Elo+
Solo
Bastet
Bastet
cptjeff
Bastet
Level 28
God Stats
2W - 3L
1,277 SR
Queue Stats
59W - 58L
1,523 Elo+
Solo
Yemoja
Yemoja
daniisuareezz
Yemoja
Level 29
God Stats
5W - 5L
1,353 SR
Queue Stats
42W - 55L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 1
7,105
395
5,046
15,035
12,794
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
8
1 / 5 / 0
6,414
356
766
8,123
2,074
Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
mohammadjhn
Nemesis
13
1 / 9 / 0
7,335
408
4,235
19,366
7,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 14 / 0
6,731
374
3,994
13,494
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 6 / 1
5,639
313
0
6,530
1,834

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
16 / 1 / 4
11,927
663
15,764
11,290
5,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
9 / 1 / 7
9,835
546
12,841
12,587
4,363
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
MR-0_0-3MAR
Jormungandr
6
1 / 0 / 0
6,923
385
120
1,627
488
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
cptjeff
Bastet
16
13 / 1 / 9
10,591
588
12,615
9,956
4,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 0 / 11
10,090
561
5,079
7,013
3,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
73
3
Kills
42
42
Deaths
3
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
16
1
4
18
L
0
8
1
0.06
L
Ullr
1
5
0
0.2
W
9
1
7
12.5
W
Jormungandr
MR-0_0-3MAR
Jormungandr
1
0
0
1
W
Bastet
cptjeff
Bastet
13
1
9
17.5
W
3
0
11
8.5
L
Nemesis
mohammadjhn
Nemesis
1
9
0
0.11
L
1
14
0
0.07
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,041
Damage
46,419
62,548
Taken
42,473
26,926
Mitigated
18,835
4,940
Healing
17,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
15,764
4,617
0
5,605
11,290
5,871
0
3,079
8,093
0
83,111
L
5,046
311
0
1,612
15,035
12,794
250
1,990
13,045
34,054
0
L
Ullr
766
108
0
532
8,123
2,074
0
0
8,123
0
16,304
W
12,841
7,602
0
4,383
12,587
4,363
4,207
2,426
10,095
0
82,352
W
Jormungandr
MR-0_0-3MAR
Jormungandr
120
111
0
689
1,627
488
456
0
1,627
8,052
0
W
Bastet
cptjeff
Bastet
12,615
4,153
0
815
9,956
4,465
659
1,523
8,349
0
53,503
W
5,079
899
1,295
4,274
7,013
3,648
2,582
1,650
5,269
39,602
0
L
Nemesis
mohammadjhn
Nemesis
4,235
946
38
1,576
19,366
7,831
0
1,680
17,686
0
30,449
L
3,994
1,072
0
1,182
13,494
2,393
0
1,409
12,085
19,889
0
L
0
0
0
0
6,530
1,834
88
120
6,410
0
1,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,224
Gold Earned
49,366
190
Minions Killed
416
0
Camps Cleared
0
1,343,272
Distance Traveled
1,402,667
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,927
663
146
8
0
357,998
1
L
Ares
7,105
395
69
4
0
253,884
0
L
Ullr
6,414
356
40
2
0
202,044
0
W
Skadi
9,835
546
116
6
0
306,952
3
W
Jormungandr
6,923
385
12
1
0
86,020
1
W
Bastet
10,591
588
87
5
0
338,941
6
W
Yemoja
10,090
561
55
3
0
312,756
1
L
Nemesis
7,335
408
46
3
0
302,934
0
L
Ra
6,731
374
33
2
0
236,442
0
L
Bellona
5,639
313
2
0
0
347,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role