Player Matchup

Hou Yi
Hou Yi
Concept
Hou Yi
Level 159
God Stats
13W - 8L
1,768 SR
Queue Stats
93W - 36L
1,855 Elo+
Party 1
Ne Zha
Ne Zha
EliteTortuga
Ne Zha
Level 137
God Stats
5W - 0L
1,684 SR
Queue Stats
254W - 96L
1,818 Elo+
Party 1
Thoth
Thoth
ImJustAWholeSir
Thoth
Level 159
God Stats
6W - 0L
1,674 SR
Queue Stats
116W - 42L
1,791 Elo+
Party 1
Team Averages
Level 152
1,708 SR
1,821 Elo+

VS

Team Averages
Level 66
1,738 SR
1,641 Elo+
Tiamat
Tiamat
DownInTheDM
Tiamat
Level 68
God Stats
58W - 14L
1,937 SR
Queue Stats
86W - 40L
1,838 Elo+
Party 2
Hun Batz
Hun Batz
Lichteere
Hun Batz
Level 123
God Stats
4W - 5L
1,618 SR
Queue Stats
129W - 84L
1,738 Elo+
Party 2
Hades
Hades
SoundMasterio
Hades
Level 7
God Stats
0W - 2L
1,657 SR
Queue Stats
1W - 5L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Concept
Hou Yi
17
5 / 2 / 6
13,192
660
15,066
11,791
4,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
16
3 / 2 / 9
12,296
615
14,388
22,335
15,502
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
8 / 0 / 7
13,562
678
24,774
8,046
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
2 / 2 / 1
11,439
572
16,627
19,571
8,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Lichteere
Hun Batz
13
2 / 7 / 0
10,713
536
6,381
17,892
15,472
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

14
0 / 7 / 2
10,337
517
4,066
20,930
10,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
16
Kills
4
4
Deaths
16
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Concept
Hou Yi
5
2
6
4
L
Tiamat
2
2
1
1.25
W
Ne Zha
3
2
9
3.75
W
8
0
7
11.5
L
Hun Batz
Lichteere
Hun Batz
2
7
0
0.29
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,228
Damage
27,074
42,172
Taken
58,393
23,185
Mitigated
34,079
12,643
Healing
8,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Concept
Hou Yi
15,066
4,056
0
2,684
11,791
4,512
2,059
7,082
4,709
0
74,630
L
Tiamat
16,627
1,186
37
6,179
19,571
8,406
0
9,040
10,531
80,313
0
W
Ne Zha
14,388
2,995
0
9,135
22,335
15,502
228
9,804
12,531
245
51,466
W
24,774
537
0
824
8,046
3,171
960
4,587
3,459
67,320
0
L
Hun Batz
Lichteere
Hun Batz
6,381
1,345
0
480
17,892
15,472
0
6,016
11,876
0
14,220
L
4,066
634
43
1,756
20,930
10,201
0
10,185
10,745
13,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,050
Gold Earned
32,489
284
Minions Killed
166
12
Camps Cleared
4
1,173,799
Distance Traveled
1,011,458
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,192
660
136
7
3
356,917
3
L
Tiamat
11,439
572
127
6
3
343,392
0
W
Ne Zha
12,296
615
45
2
2
388,256
4
W
Thoth
13,562
678
103
5
7
428,626
1
L
Hun Batz
10,713
536
24
1
0
340,373
4
L
Hades
10,337
517
15
1
1
327,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role