Player Matchup

Achilles
Achilles
DannySchneids
Achilles
Level 110
God Stats
0W - 3L
1,373 SR
Queue Stats
300W - 207L
1,531 Elo+
Party 2
Vulcan
Vulcan
Patrick_McGrath
Vulcan
Level 61
God Stats
5W - 5L
1,511 SR
Queue Stats
382W - 333L
1,520 Elo+
Party 2
Amaterasu
Amaterasu
xXMGODXx
Amaterasu
Level 107
God Stats
1W - 1L
1,780 SR
Queue Stats
403W - 314L
1,524 Elo+
Party 2
Team Averages
Level 93
1,555 SR
1,525 Elo+

VS

Team Averages
Level 94
1,580 SR
1,699 Elo+
Yemoja
Yemoja
Dkjoker69
Yemoja
Level 147
God Stats
1W - 3L
1,450 SR
Queue Stats
154W - 95L
1,745 Elo+
Party 1
Izanami
Izanami
KrampusShot
Izanami
Level 106
God Stats
1W - 1L
1,790 SR
Queue Stats
163W - 109L
1,756 Elo+
Party 1
Gilgamesh
Gilgamesh
xXGMXxZurc
Gilgamesh
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 7L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DannySchneids
Achilles
11
0 / 11 / 3
8,842
553
12,697
23,260
15,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 10 / 1
9,753
610
14,584
15,657
4,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
xXMGODXx
Amaterasu
14
3 / 8 / 0
10,367
648
9,643
24,317
18,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dkjoker69
Yemoja
16
8 / 0 / 18
12,011
751
13,472
16,821
6,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
KrampusShot
Izanami
16
14 / 3 / 11
12,866
804
21,870
15,380
5,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
xXGMXxZurc
Gilgamesh
16
7 / 2 / 17
11,618
726
19,014
18,843
21,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
75
5
Kills
29
29
Deaths
5
4
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Achilles
DannySchneids
Achilles
0
11
3
0.14
W
Yemoja
Dkjoker69
Yemoja
8
0
18
17
W
Izanami
KrampusShot
Izanami
14
3
11
6.5
L
2
10
1
0.25
W
Gilgamesh
xXGMXxZurc
Gilgamesh
7
2
17
7.75
L
Amaterasu
xXMGODXx
Amaterasu
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,924
Damage
54,356
63,234
Taken
51,044
38,800
Mitigated
34,116
8,428
Healing
24,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DannySchneids
Achilles
12,697
2,637
0
3,086
23,260
15,431
0
3,923
18,834
0
26,454
W
Yemoja
Dkjoker69
Yemoja
13,472
3,348
6,850
9,823
16,821
6,545
550
6,758
9,245
37,799
0
W
Izanami
KrampusShot
Izanami
21,870
14,587
0
2,569
15,380
5,741
1,644
2,811
11,950
0
76,946
L
14,584
5,769
0
1,009
15,657
4,931
0
3,764
11,419
32,862
0
W
Gilgamesh
xXGMXxZurc
Gilgamesh
19,014
4,070
0
5,437
18,843
21,830
378
5,230
12,641
0
43,010
L
Amaterasu
xXMGODXx
Amaterasu
9,643
3,622
566
3,767
24,317
18,438
0
6,075
17,630
0
29,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,962
Gold Earned
36,495
93
Minions Killed
212
2
Camps Cleared
11
780,485
Distance Traveled
857,962
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,842
553
16
1
0
268,977
2
W
Yemoja
12,011
751
46
3
5
287,999
0
W
Izanami
12,866
804
132
8
3
247,039
1
L
Vulcan
9,753
610
28
2
2
233,833
1
W
Gilgamesh
11,618
726
34
2
3
322,924
1
L
Amaterasu
10,367
648
49
3
0
277,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role