Player Matchup

Thor
Thor
CactusHunter
Thor
Level 22
God Stats
4W - 3L
1,711 SR
Queue Stats
18W - 15L
1,697 Elo+
Solo
Ganesha
Ganesha
SkyismLX
Ganesha
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
178W - 157L
1,589 Elo+
Solo
Mulan
Mulan
Trim666
Mulan
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 19L
1,256 Elo+
Solo
Medusa
Medusa
YordleHunterr
Medusa
Level 22
God Stats
2W - 0L
1,711 SR
Queue Stats
25W - 7L
1,823 Elo+
Solo
Ra
Ra
mChurchy
Ra
Level 29
God Stats
41W - 44L
1,514 SR
Queue Stats
75W - 77L
1,434 Elo+
Solo
Team Averages
Level 23
1,587 SR
1,560 Elo+

VS

Team Averages
Level 18
1,414 SR
1,552 Elo+
Yemoja
Yemoja
ArtemisRM
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Skampiii
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,666 Elo+
Solo
Artemis
Artemis
lodo4kaTV
Artemis
Level 28
God Stats
2W - 4L
1,515 SR
Queue Stats
60W - 56L
1,524 Elo+
Solo
Susano
Susano
lyba11
Susano
Level 29
God Stats
6W - 3L
1,297 SR
Queue Stats
192W - 193L
1,490 Elo+
Solo
Nemesis
Nemesis
mravak007
Nemesis
Level 27
God Stats
1W - 9L
1,260 SR
Queue Stats
89W - 83L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 1 / 1
9,901
619
11,031
9,200
3,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
SkyismLX
Ganesha
13
0 / 1 / 16
8,269
517
4,297
9,050
8,928
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
Trim666
Mulan
13
3 / 4 / 2
7,845
490
6,374
10,112
8,253
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
10 / 1 / 6
10,544
659
16,528
12,189
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 3 / 2
8,758
547
1,431
7,017
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ArtemisRM
Yemoja
9
0 / 10 / 4
5,823
364
2,981
12,411
5,300
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
Skampiii
Kukulkan
12
1 / 5 / 2
7,515
470
3,727
7,769
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
lodo4kaTV
Artemis
12
2 / 4 / 2
7,345
459
4,779
7,389
1,277
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
lyba11
Susano
13
2 / 5 / 4
7,840
490
8,202
12,243
9,211
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
mravak007
Nemesis
15
5 / 2 / 1
9,103
569
10,135
13,266
3,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
26
Kills
10
10
Deaths
26
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
ArtemisRM
Yemoja
0
10
4
0.2
W
12
1
1
12.5
L
Kukulkan
Skampiii
Kukulkan
1
5
2
0.4
W
Ganesha
SkyismLX
Ganesha
0
1
16
8
W
Mulan
Trim666
Mulan
3
4
2
1
W
10
1
6
13
L
Artemis
lodo4kaTV
Artemis
2
4
2
0.75
L
Susano
lyba11
Susano
2
5
4
0.8
W
1
3
2
0.67
L
Nemesis
mravak007
Nemesis
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,661
Damage
29,824
47,568
Taken
53,078
26,692
Mitigated
20,973
15,452
Healing
11,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
ArtemisRM
Yemoja
2,981
994
317
378
12,411
5,300
0
1,730
10,641
10,020
0
W
11,031
2,310
0
3,275
9,200
3,004
0
879
8,233
0
61,749
L
Kukulkan
Skampiii
Kukulkan
3,727
289
0
835
7,769
1,798
209
1,177
6,512
38,648
0
W
Ganesha
SkyismLX
Ganesha
4,297
763
377
1,501
9,050
8,928
462
1,660
7,324
26,152
0
W
Mulan
Trim666
Mulan
6,374
1,567
0
768
10,112
8,253
147
549
9,521
0
30,215
W
16,528
8,473
0
6,800
12,189
4,009
2,764
2,288
9,901
0
89,498
L
Artemis
lodo4kaTV
Artemis
4,779
1,660
0
1,375
7,389
1,277
0
223
7,166
0
39,359
L
Susano
lyba11
Susano
8,202
2,229
0
3,156
12,243
9,211
353
1,910
10,333
0
34,592
W
1,431
43
414
2,317
7,017
2,498
52
1,024
5,881
60,083
0
L
Nemesis
mravak007
Nemesis
10,135
3,490
0
5,042
13,266
3,387
0
534
12,698
0
59,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,317
Gold Earned
37,626
490
Minions Killed
362
0
Camps Cleared
0
1,519,983
Distance Traveled
1,428,212
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,823
364
14
1
0
240,584
4
W
Thor
9,901
619
123
8
0
332,646
3
L
Kukulkan
7,515
470
97
6
0
270,860
0
W
Ganesha
8,269
517
24
2
0
322,585
2
W
Mulan
7,845
490
62
4
0
293,517
1
W
Medusa
10,544
659
160
10
0
284,664
3
L
Artemis
7,345
459
80
5
0
278,575
5
L
Susano
7,840
490
67
4
0
284,776
4
W
Ra
8,758
547
121
8
0
286,571
0
L
Nemesis
9,103
569
104
7
0
353,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role