Player Matchup

Neith
Neith
Diamond V
 
Neith
Diamond V
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Platinum IV
Crcln13
Yemoja
Platinum IV
Level 98
God Stats
1W - 2L
1,673 SR
Queue Stats
200W - 190L
1,803 MMR
Solo
Fenrir
Fenrir
Masters
MarleyBuds
Fenrir
Masters
Level 117
God Stats
46W - 48L
1,669 SR
Queue Stats
824W - 816L
2,194 MMR
Solo
Nike
Nike
Masters
SpongeBobBoyZ
Nike
Masters
Level 157
God Stats
3W - 3L
1,717 SR
Queue Stats
318W - 332L
2,551 MMR
Solo
Scylla
Scylla
Diamond III
Vaizoku
Scylla
Diamond III
Level 160
God Stats
23W - 25L
1,536 SR
Queue Stats
333W - 310L
2,213 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 115
1,619 SR
2,052 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 127
1,485 SR
2,185 MMR
Chiron
Chiron
Diamond I
Sciaphos
Chiron
Diamond I
Level 150
God Stats
22W - 16L
1,612 SR
Queue Stats
267W - 248L
2,345 MMR
Solo
Hercules
Hercules
Platinum IV
VibingPancake
Hercules
Platinum IV
Level 155
God Stats
2W - 1L
1,393 SR
Queue Stats
134W - 129L
1,863 MMR
Solo
Terra
Terra
Diamond IV
WorstSupp
Terra
Diamond IV
Level 66
God Stats
44W - 28L
1,645 SR
Queue Stats
108W - 85L
2,168 MMR
Solo
Awilix
Awilix
Masters
bongchanandler29
Awilix
Masters
Level 121
God Stats
4W - 7L
1,273 SR
Queue Stats
68W - 55L
2,922 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
limby2000
Baron Samedi
Gold II
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
384W - 383L
1,625 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 1 / 0
5,248
525
1,694
3,568
764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Crcln13
Yemoja
3
0 / 1 / 0
3,840
384
503
1,741
752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fenrir
MarleyBuds
Fenrir
8
2 / 4 / 0
5,039
504
3,591
8,055
2,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 1
5,636
564
5,314
6,921
4,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Vaizoku
Scylla
10
1 / 2 / 1
5,509
551
5,650
2,900
826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GebSolLokiKhepriArtio

VS

Bans
OdinHeimdallrMerlinThanatosThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Sciaphos
Chiron
12
1 / 0 / 1
6,319
632
2,170
3,326
957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
VibingPancake
Hercules
9
0 / 2 / 0
5,143
514
2,500
8,738
7,614
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
WorstSupp
Terra
8
1 / 0 / 3
5,249
525
1,328
4,349
2,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
6 / 0 / 0
6,676
668
3,711
5,857
1,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
limby2000
Baron Samedi
10
1 / 2 / 2
5,292
529
4,135
5,046
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
4
Kills
9
9
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
L
Yemoja
Crcln13
Yemoja
0
1
0
0
L
Fenrir
MarleyBuds
Fenrir
2
4
0
0.5
W
Chiron
Sciaphos
Chiron
1
0
1
1.5
L
1
1
1
1.5
L
Scylla
Vaizoku
Scylla
1
2
1
0.75
W
Hercules
VibingPancake
Hercules
0
2
0
0
W
Terra
WorstSupp
Terra
1
0
3
2.5
W
6
0
0
6
W
Baron Samedi
limby2000
Baron Samedi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,752
Damage
13,844
23,185
Taken
27,316
9,591
Mitigated
14,819
8,210
Healing
15,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,694
500
0
1,818
3,568
764
0
322
3,246
0
30,229
L
Yemoja
Crcln13
Yemoja
503
176
99
648
1,741
752
0
299
1,442
5,241
0
L
Fenrir
MarleyBuds
Fenrir
3,591
796
0
3,020
8,055
2,386
13
2,026
5,889
0
23,022
W
Chiron
Sciaphos
Chiron
2,170
831
200
2,603
3,326
957
0
175
3,151
0
48,226
L
5,314
1,286
0
2,197
6,921
4,863
26
915
5,936
4,405
27,241
L
Scylla
Vaizoku
Scylla
5,650
547
0
428
2,900
826
0
1,513
1,209
31,765
0
W
Hercules
VibingPancake
Hercules
2,500
1,512
0
5,109
8,738
7,614
0
1,639
7,069
0
26,591
W
Terra
WorstSupp
Terra
1,328
511
326
1,770
4,349
2,532
0
2,113
2,126
12,692
0
W
3,711
1,342
0
3,584
5,857
1,846
0
1,327
4,422
0
40,996
W
Baron Samedi
limby2000
Baron Samedi
4,135
378
592
1,676
5,046
1,870
0
1,614
3,284
26,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,272
Gold Earned
28,679
269
Minions Killed
343
0
Camps Cleared
0
820,326
Distance Traveled
1,018,950
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,248
525
72
7
0
164,620
5
L
Yemoja
3,840
384
15
2
0
74,743
2
L
Fenrir
5,039
504
53
5
0
195,449
3
W
Chiron
6,319
632
100
10
0
186,535
5
L
Nike
5,636
564
66
7
0
200,753
2
L
Scylla
5,509
551
63
6
0
184,761
2
W
Hercules
5,143
514
67
7
0
198,132
2
W
Terra
5,249
525
26
3
0
213,914
1
W
Awilix
6,676
668
83
8
0
241,598
2
W
Baron Samedi
5,292
529
67
7
0
178,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role