Player Matchup

Apollo
Apollo
Brodyajka
Apollo
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 147L
1,459 Elo+
Solo
Merlin
Merlin
I AziiK I
Merlin
Level 92
God Stats
4W - 4L
1,533 SR
Queue Stats
291W - 292L
1,482 Elo+
Solo
Skadi
Skadi
Sinibol
Skadi
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
50W - 57L
1,476 Elo+
Party 2
Achilles
Achilles
Skullamal
Achilles
Level 122
God Stats
21W - 16L
1,560 SR
Queue Stats
1,101W - 1,115L
1,579 Elo+
Solo
Scylla
Scylla
kakosbanan
Scylla
Level 108
God Stats
3W - 3L
1,611 SR
Queue Stats
158W - 136L
1,483 Elo+
Party 2
Team Averages
Level 98
1,541 SR
1,496 Elo+

VS

Team Averages
Level 134
1,487 SR
1,498 Elo+
He Bo
He Bo
 
He Bo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Gramz0n
Kuzenbo
Level 121
God Stats
1W - 2L
1,436 SR
Queue Stats
102W - 100L
1,476 Elo+
Party 1
Persephone
Persephone
Skyllfen
Persephone
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Brodyajka
Apollo
18
5 / 4 / 8
10,974
686
7,682
14,045
5,897
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
I AziiK I
Merlin
19
0 / 3 / 15
11,055
691
12,647
14,335
6,066
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
Sinibol
Skadi
18
4 / 4 / 9
10,926
683
14,532
12,133
5,231
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Skullamal
Achilles
20
10 / 4 / 8
12,141
759
29,506
33,128
30,601
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
kakosbanan
Scylla
16
1 / 4 / 9
10,106
632
11,313
10,378
3,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
6 / 5 / 6
11,409
713
13,887
16,268
7,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
 
Ne Zha
18
6 / 2 / 9
11,075
692
21,742
11,530
6,105
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
 
Osiris
18
3 / 5 / 8
10,108
632
11,138
22,235
22,250
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
Gramz0n
Kuzenbo
17
2 / 5 / 15
10,138
634
12,972
23,449
33,467
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
Skyllfen
Persephone
17
2 / 4 / 12
10,447
653
15,854
13,476
5,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
69
20
Kills
19
19
Deaths
21
49
Assists
50
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
6
5
6
1.8
L
Ne Zha
 
Ne Zha
6
2
9
5.25
L
Osiris
 
Osiris
3
5
8
1.4
W
Apollo
Brodyajka
Apollo
5
4
8
2.25
L
Kuzenbo
Gramz0n
Kuzenbo
2
5
15
1.9
W
Merlin
I AziiK I
Merlin
0
3
15
2.5
W
Skadi
Sinibol
Skadi
4
4
9
2.13
W
Achilles
Skullamal
Achilles
10
4
8
3.5
L
Persephone
Skyllfen
Persephone
2
4
12
2
W
Scylla
kakosbanan
Scylla
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,680
Damage
75,593
84,019
Taken
86,958
51,642
Mitigated
74,836
38,969
Healing
30,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
13,887
510
2,837
4,943
16,268
7,284
74
6,106
9,562
34,505
0
L
Ne Zha
 
Ne Zha
21,742
4,503
667
3,061
11,530
6,105
568
1,777
9,560
0
37,540
L
Osiris
 
Osiris
11,138
1,724
2,519
4,673
22,235
22,250
200
6,681
14,991
0
20,685
W
Apollo
Brodyajka
Apollo
7,682
3,512
1,853
4,889
14,045
5,897
1,857
7,111
6,934
0
22,230
L
Kuzenbo
Gramz0n
Kuzenbo
12,972
3,927
2,324
3,434
23,449
33,467
232
5,063
17,721
20,284
0
W
Merlin
I AziiK I
Merlin
12,647
243
1,756
7,046
14,335
6,066
457
6,628
7,707
44,083
0
W
Skadi
Sinibol
Skadi
14,532
4,938
1,501
1,889
12,133
5,231
1,940
6,196
5,937
0
31,653
W
Achilles
Skullamal
Achilles
29,506
5,477
2,209
14,469
33,128
30,601
605
18,967
14,161
0
37,832
L
Persephone
Skyllfen
Persephone
15,854
1,817
2,111
4,096
13,476
5,730
556
4,333
8,850
29,887
0
W
Scylla
kakosbanan
Scylla
11,313
183
1,788
1,569
10,378
3,847
924
3,811
6,567
28,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,202
Gold Earned
53,177
194
Minions Killed
145
0
Camps Cleared
0
1,429,324
Distance Traveled
1,371,755
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,409
713
60
4
0
239,428
0
L
Ne Zha
11,075
692
23
1
0
273,913
2
L
Osiris
10,108
632
17
1
0
298,581
3
W
Apollo
10,974
686
28
2
0
295,400
0
L
Kuzenbo
10,138
634
13
1
0
270,373
3
W
Merlin
11,055
691
68
4
0
268,938
3
W
Skadi
10,926
683
45
3
0
269,197
0
W
Achilles
12,141
759
17
1
0
306,119
1
L
Persephone
10,447
653
32
2
0
289,460
5
W
Scylla
10,106
632
36
2
0
289,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role