Player Matchup

Bellona
Bellona
 
Bellona
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
FwGhost5
Geb
Level 43
God Stats
3W - 5L
1,500 SR
Queue Stats
12W - 14L
1,278 Elo+
Solo
Loki
Loki
PHANT4SOS
Loki
Level 107
God Stats
54W - 58L
1,519 SR
Queue Stats
488W - 528L
1,440 Elo+
Solo
Persephone
Persephone
l J I R l
Persephone
Level 117
God Stats
1W - 4L
1,367 SR
Queue Stats
356W - 345L
1,442 Elo+
Solo
Hachiman
Hachiman
zZ_shisha_Zz
Hachiman
Level 40
God Stats
1W - 1L
1,805 SR
Queue Stats
6W - 16L
1,310 Elo+
Party 2
Team Averages
Level 82
1,538 SR
1,394 Elo+

VS

Team Averages
Level 97
1,520 SR
1,448 Elo+
Loki
Loki
Guachexd
Loki
Level 67
God Stats
2W - 8L
1,276 SR
Queue Stats
154W - 184L
1,332 Elo+
Solo
Cernunnos
Cernunnos
IsoAussie
Cernunnos
Level 127
God Stats
2W - 1L
1,427 SR
Queue Stats
452W - 438L
1,468 Elo+
Solo
Aphrodite
Aphrodite
KleinerSpatz28
Aphrodite
Level 89
God Stats
196W - 177L
1,548 SR
Queue Stats
357W - 423L
1,522 Elo+
Party 1
Izanami
Izanami
Richardsonson
Izanami
Level 95
God Stats
8W - 10L
1,459 SR
Queue Stats
521W - 612L
1,530 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Thieving_Otter
Morgan Le Fay
Level 108
God Stats
5W - 1L
1,891 SR
Queue Stats
259W - 244L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
1 / 7 / 5
8,015
471
4,638
15,182
12,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 2 / 4
8,869
522
6,738
15,091
9,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
12
1 / 5 / 1
7,263
427
4,742
12,748
3,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
l J I R l
Persephone
13
3 / 6 / 2
8,291
488
17,279
13,769
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hachiman
zZ_shisha_Zz
Hachiman
12
1 / 9 / 3
7,855
462
5,124
13,376
5,347
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
3 / 3 / 8
8,885
523
5,243
11,113
4,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
IsoAussie
Cernunnos
15
7 / 4 / 6
10,225
601
10,838
14,581
5,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
KleinerSpatz28
Aphrodite
15
4 / 2 / 15
9,764
574
7,603
13,572
8,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
15
9 / 1 / 5
9,613
565
15,208
11,919
4,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
Thieving_Otter
Morgan Le Fay
16
7 / 0 / 2
10,237
602
8,388
7,122
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
66
9
Kills
30
29
Deaths
10
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
7
5
0.5
L
3
2
4
2.5
W
Loki
3
3
8
2.33
W
Cernunnos
IsoAussie
Cernunnos
7
4
6
2.5
W
Aphrodite
KleinerSpatz28
Aphrodite
4
2
15
5.75
L
Loki
1
5
1
0.3
W
Izanami
9
1
5
11.5
W
Morgan Le Fay
Thieving_Otter
Morgan Le Fay
7
0
2
8
L
Persephone
l J I R l
Persephone
3
6
2
0.67
L
Hachiman
zZ_shisha_Zz
Hachiman
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,521
Damage
47,280
70,166
Taken
58,307
34,926
Mitigated
26,277
15,230
Healing
27,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,638
1,209
0
2,718
15,182
12,331
0
4,962
9,950
0
35,798
L
6,738
792
1,603
3,688
15,091
9,306
0
2,890
12,147
18,841
0
W
Loki
5,243
656
0
3,775
11,113
4,660
80
3,683
7,430
0
47,095
W
Cernunnos
IsoAussie
Cernunnos
10,838
6,264
0
3,832
14,581
5,857
4,464
7,547
7,034
0
72,255
W
Aphrodite
KleinerSpatz28
Aphrodite
7,603
1,032
6,894
8,328
13,572
8,368
693
6,048
7,485
31,045
0
L
Loki
4,742
1,037
0
3,328
12,748
3,781
928
2,261
10,340
0
47,830
W
Izanami
15,208
10,415
455
2,895
11,919
4,661
1,992
5,955
5,964
0
50,629
W
Morgan Le Fay
Thieving_Otter
Morgan Le Fay
8,388
1,279
0
1,584
7,122
2,731
2,484
784
6,301
56,063
0
L
Persephone
l J I R l
Persephone
17,279
953
187
3,259
13,769
4,161
178
2,481
11,228
52,344
0
L
Hachiman
zZ_shisha_Zz
Hachiman
5,124
3,593
213
234
13,376
5,347
967
2,807
10,505
0
34,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,293
Gold Earned
48,724
325
Minions Killed
436
0
Camps Cleared
0
1,535,443
Distance Traveled
1,557,911
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,015
471
82
5
0
280,527
0
L
Geb
8,869
522
31
2
0
367,457
2
W
Loki
8,885
523
69
4
0
340,587
10
W
Cernunnos
10,225
601
113
7
0
276,918
1
W
Aphrodite
9,764
574
48
3
0
304,214
4
L
Loki
7,263
427
84
5
0
344,440
3
W
Izanami
9,613
565
94
6
0
318,321
2
W
Morgan Le Fay
10,237
602
112
7
0
317,871
1
L
Persephone
8,291
488
72
4
0
293,199
2
L
Hachiman
7,855
462
56
3
0
249,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role