Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
KipSwift
Fafnir
Level 104
God Stats
1W - 0L
1,704 SR
Queue Stats
40W - 27L
1,572 Elo+
Party 1
Nu Wa
Nu Wa
Mongoose729
Nu Wa
Level 160
God Stats
11W - 8L
1,511 SR
Queue Stats
961W - 938L
1,508 Elo+
Solo
Zeus
Zeus
ZeroCarry
Zeus
Level 129
God Stats
2W - 1L
1,535 SR
Queue Stats
86W - 95L
1,509 Elo+
Solo
Izanami
Izanami
xXIknowImGodlyXx
Izanami
Level 145
God Stats
3W - 0L
1,750 SR
Queue Stats
201W - 200L
1,557 Elo+
Party 1
Team Averages
Level 140
1,600 SR
1,529 Elo+

VS

Team Averages
Level 135
1,631 SR
1,547 Elo+
Tsukuyomi
Tsukuyomi
Bad Mr Wolf
Tsukuyomi
Level 156
God Stats
9W - 5L
1,698 SR
Queue Stats
329W - 346L
1,514 Elo+
Solo
Ares
Ares
ELITE_SWAGGER09
Ares
Level 146
God Stats
4W - 1L
1,907 SR
Queue Stats
182W - 181L
1,514 Elo+
Solo
Cernunnos
Cernunnos
Estiben
Cernunnos
Level 131
God Stats
7W - 5L
1,629 SR
Queue Stats
440W - 472L
1,564 Elo+
Solo
Kuzenbo
Kuzenbo
Irv Pumper
Kuzenbo
Level 114
God Stats
3W - 6L
1,420 SR
Queue Stats
372W - 401L
1,524 Elo+
Solo
Horus
Horus
zlProSaibot
Horus
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 79L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
4 / 3 / 14
11,306
870
15,080
12,287
5,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fafnir
KipSwift
Fafnir
17
2 / 5 / 13
10,149
781
6,138
16,296
17,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 2 / 12
11,629
895
11,342
7,136
3,293
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
17
3 / 5 / 9
10,510
808
14,026
10,789
3,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 4 / 7
10,688
822
18,109
10,840
4,580
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bad Mr Wolf
Tsukuyomi
16
5 / 6 / 7
10,020
771
11,202
12,502
4,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 4 / 11
9,154
704
7,453
14,799
17,764
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
Estiben
Cernunnos
18
7 / 3 / 9
10,587
814
15,116
13,455
5,997
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
Irv Pumper
Kuzenbo
15
1 / 4 / 16
9,003
693
8,839
13,788
22,551
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 2 / 12
9,781
752
8,344
22,036
18,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
74
19
Kills
19
19
Deaths
19
55
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
3
14
3.67
L
Tsukuyomi
Bad Mr Wolf
Tsukuyomi
5
6
7
1.42
L
3
4
11
2.13
L
Cernunnos
Estiben
Cernunnos
7
3
9
3.83
L
Kuzenbo
Irv Pumper
Kuzenbo
1
4
16
2.25
W
Fafnir
KipSwift
Fafnir
2
5
13
1.7
W
5
2
12
5.5
W
Zeus
3
5
9
1.5
W
5
4
7
2.13
L
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,695
Damage
50,954
57,348
Taken
76,580
35,027
Mitigated
69,087
23,886
Healing
33,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
15,080
183
5,817
5,642
12,287
5,648
713
3,849
8,438
38,419
0
L
Tsukuyomi
Bad Mr Wolf
Tsukuyomi
11,202
1,717
0
964
12,502
4,651
646
6,675
5,827
0
31,995
L
7,453
436
1,399
1,698
14,799
17,764
80
8,787
6,012
11,178
0
L
Cernunnos
Estiben
Cernunnos
15,116
4,511
2,301
3,437
13,455
5,997
689
9,581
3,874
0
49,531
L
Kuzenbo
Irv Pumper
Kuzenbo
8,839
3,062
0
1,070
13,788
22,551
376
7,358
6,430
19,482
0
W
Fafnir
KipSwift
Fafnir
6,138
2,166
274
1,954
16,296
17,958
461
3,077
13,219
15,062
456
W
11,342
4,835
1,380
1,893
7,136
3,293
1,271
2,236
4,900
27,082
0
W
Zeus
14,026
686
1,145
2,250
10,789
3,548
223
3,757
7,032
27,235
0
W
18,109
10,129
1,455
2,076
10,840
4,580
3,047
3,373
7,467
0
32,590
L
8,344
4,302
9,857
12,828
22,036
18,124
109
13,993
8,043
0
19,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,282
Gold Earned
48,545
164
Minions Killed
151
0
Camps Cleared
0
1,167,203
Distance Traveled
1,156,719
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,306
870
62
5
0
274,241
2
L
Tsukuyomi
10,020
771
39
3
0
205,672
0
L
Ares
9,154
704
5
0
0
230,580
0
L
Cernunnos
10,587
814
85
7
0
206,703
0
L
Kuzenbo
9,003
693
10
1
0
254,649
1
W
Fafnir
10,149
781
10
1
0
239,346
0
W
Nu Wa
11,629
895
26
2
0
215,270
5
W
Zeus
10,510
808
26
2
0
226,144
1
W
Izanami
10,688
822
40
3
0
212,202
0
L
Horus
9,781
752
12
1
0
259,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role