Player Matchup

Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Nepeh
Bellona
Level 105
God Stats
0W - 2L
1,489 SR
Queue Stats
60W - 51L
1,514 Elo+
Party 1
Baron Samedi
Baron Samedi
OkayHaki
Baron Samedi
Level 79
God Stats
6W - 9L
1,447 SR
Queue Stats
45W - 45L
1,440 Elo+
Party 1
Team Averages
Level 104
1,479 SR
1,485 Elo+

VS

Team Averages
Level 107
1,564 SR
1,424 Elo+
Gilgamesh
Gilgamesh
HerosOdyssey
Gilgamesh
Level 91
God Stats
32W - 15L
1,581 SR
Queue Stats
392W - 402L
1,406 Elo+
Solo
Agni
Agni
VerminSermon
Agni
Level 119
God Stats
112W - 104L
1,499 SR
Queue Stats
507W - 728L
1,482 Elo+
Solo
Ganesha
Ganesha
oo IceKing
Ganesha
Level 112
God Stats
14W - 7L
1,613 SR
Queue Stats
33W - 38L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 5 / 1
7,157
551
12,381
10,360
3,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Nepeh
Bellona
11
0 / 2 / 1
7,112
547
8,170
14,680
14,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
OkayHaki
Baron Samedi
11
1 / 3 / 0
7,533
579
8,157
12,654
5,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HerosOdyssey
Gilgamesh
13
5 / 1 / 5
8,758
674
8,095
19,584
18,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 0 / 5
9,279
714
18,803
6,602
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
oo IceKing
Ganesha
12
0 / 0 / 9
8,941
688
5,816
12,555
13,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
10
10
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
5
1
0.1
W
Gilgamesh
HerosOdyssey
Gilgamesh
5
1
5
7.5
L
Bellona
Nepeh
Bellona
0
2
1
0.25
L
Baron Samedi
OkayHaki
Baron Samedi
1
3
0
0.33
W
5
0
5
7.5
W
Ganesha
oo IceKing
Ganesha
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,708
Damage
32,714
37,694
Taken
38,741
23,718
Mitigated
34,535
9,622
Healing
13,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
12,381
5,114
0
1,704
10,360
3,928
300
7,262
2,795
0
31,696
W
Gilgamesh
HerosOdyssey
Gilgamesh
8,095
595
0
8,157
19,584
18,331
483
6,061
13,523
851
25,090
L
Bellona
Nepeh
Bellona
8,170
778
0
2,236
14,680
14,426
0
9,362
4,820
4,925
14,538
L
Baron Samedi
OkayHaki
Baron Samedi
8,157
1,238
1,293
4,389
12,654
5,364
0
8,671
3,769
25,934
0
W
18,803
318
0
1,964
6,602
2,799
758
1,111
5,491
44,402
0
W
Ganesha
oo IceKing
Ganesha
5,816
140
1,027
2,350
12,555
13,405
149
3,467
9,088
22,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,802
Gold Earned
26,978
123
Minions Killed
145
3
Camps Cleared
7
694,270
Distance Traveled
776,813
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,157
551
50
4
3
206,647
6
W
Gilgamesh
8,758
674
51
4
2
247,362
3
L
Bellona
7,112
547
19
1
0
260,548
3
L
Baron Samedi
7,533
579
54
4
0
227,075
5
W
Agni
9,279
714
84
6
5
268,554
1
W
Ganesha
8,941
688
10
1
0
260,897
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role