Player Matchup

Zeus
Zeus
Kalni_Makar
Zeus
Level 67
God Stats
0W - 1L
1,591 SR
Queue Stats
10W - 16L
1,336 Elo+
Solo
Cliodhna
Cliodhna
Negi95
Cliodhna
Level 14
God Stats
0W - 2L
1,308 SR
Queue Stats
9W - 14L
1,312 Elo+
Solo
Ares
Ares
stevenmcfly87
Ares
Level 115
God Stats
2W - 3L
1,544 SR
Queue Stats
16W - 18L
1,436 Elo+
Solo
Team Averages
Level 65
1,481 SR
1,361 Elo+

VS

Team Averages
Level 60
1,556 SR
1,318 Elo+
Neith
Neith
Mortal_DevilX98
Neith
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 16L
1,122 Elo+
Solo
Sol
Sol
SmellSockGaming
Sol
Level 126
God Stats
4W - 3L
1,587 SR
Queue Stats
80W - 73L
1,517 Elo+
Solo
Thanatos
Thanatos
saidimedamin4593
Thanatos
Level 29
God Stats
1W - 1L
1,580 SR
Queue Stats
49W - 66L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,089
609
6,844
7,206
2,845
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cliodhna
Negi95
Cliodhna
9
1 / 5 / 0
5,903
590
2,255
9,011
3,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 3 / 1
6,364
636
3,421
12,521
10,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 6
6,536
654
3,965
4,950
1,740
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 0 / 9
7,225
723
12,213
4,531
1,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
9 / 0 / 3
8,140
814
8,668
8,776
3,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
12
12
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
1
1
6
4
L
Cliodhna
Negi95
Cliodhna
1
5
0
0.2
W
2
0
9
6.5
W
9
0
3
10.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,520
Damage
24,846
28,738
Taken
18,257
16,875
Mitigated
7,305
7,171
Healing
9,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,844
829
0
1,451
7,206
2,845
0
3,295
3,911
25,953
269
W
3,965
996
90
1,424
4,950
1,740
0
4,115
835
0
11,736
L
Cliodhna
Negi95
Cliodhna
2,255
210
29
1,935
9,011
3,372
0
3,539
5,472
0
11,649
W
12,213
2,709
0
1,138
4,531
1,666
247
2,137
2,394
35,341
3,115
W
8,668
2,445
182
6,549
8,776
3,899
52
4,394
4,382
0
20,648
L
3,421
157
303
3,453
12,521
10,658
0
4,945
7,576
10,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,356
Gold Earned
21,901
88
Minions Killed
116
3
Camps Cleared
6
467,125
Distance Traveled
556,459
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,089
609
56
6
1
148,071
3
W
Neith
6,536
654
24
2
0
180,632
0
L
Cliodhna
5,903
590
22
2
1
155,472
1
W
Sol
7,225
723
64
6
6
186,011
5
W
Thanatos
8,140
814
28
3
0
189,816
4
L
Ares
6,364
636
10
1
1
163,582
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role