Player Matchup

Izanami
Izanami
Drink_more_Beer_
Izanami
Level 13
God Stats
16W - 7L
1,794 SR
Queue Stats
47W - 24L
1,690 Elo+
Solo
Thor
Thor
Favlok
Thor
Level 3
God Stats
1W - 2L
1,328 SR
Queue Stats
2W - 3L
1,352 Elo+
Solo
Hachiman
Hachiman
Ouuh-yeah
Hachiman
Level 29
God Stats
1W - 3L
1,342 SR
Queue Stats
105W - 92L
1,445 Elo+
Solo
Eset
Eset
anthonyx1950
Eset
Level 15
God Stats
5W - 5L
1,470 SR
Queue Stats
57W - 109L
1,315 Elo+
Solo
Ao Kuang
Ao Kuang
thirsty-pluto1
Ao Kuang
Level 29
God Stats
3W - 2L
1,691 SR
Queue Stats
87W - 77L
1,454 Elo+
Solo
Team Averages
Level 18
1,525 SR
1,451 Elo+

VS

Team Averages
Level 19
1,541 SR
1,394 Elo+
Bellona
Bellona
Braenox-43
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 39L
1,271 Elo+
Solo
Fafnir
Fafnir
Gameron101
Fafnir
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 15L
1,237 Elo+
Solo
Artio
Artio
Giri100
Artio
Level 25
God Stats
4W - 1L
1,626 SR
Queue Stats
25W - 18L
1,469 Elo+
Solo
Nu Wa
Nu Wa
charleresse
Nu Wa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,513 Elo+
Solo
Skadi
Skadi
x_Zeusowitz_x
Skadi
Level 29
God Stats
7W - 2L
1,577 SR
Queue Stats
91W - 69L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 3 / 1
11,449
673
20,857
12,085
4,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Thor
Favlok
Thor
11
1 / 4 / 3
7,162
421
1,845
10,389
4,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Ouuh-yeah
Hachiman
13
3 / 3 / 4
8,201
482
5,017
8,185
2,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 7 / 1
5,893
347
3,164
7,864
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
13
3 / 3 / 0
7,972
469
8,509
17,722
7,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Braenox-43
Bellona
11
1 / 5 / 1
7,161
421
3,101
10,886
6,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fafnir
Gameron101
Fafnir
11
1 / 4 / 4
8,009
471
4,153
11,035
12,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Giri100
Artio
18
15 / 2 / 0
11,336
667
21,157
17,327
15,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 8 / 0
6,502
382
1,952
8,017
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 5 / 0
9,421
554
6,670
14,241
5,454
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
23
Kills
20
20
Deaths
24
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
Braenox-43
Bellona
1
5
1
0.3
L
16
3
1
5.5
L
Thor
Favlok
Thor
1
4
3
0.63
W
Fafnir
Gameron101
Fafnir
1
4
4
0.75
W
Artio
Giri100
Artio
15
2
0
7.5
L
Hachiman
Ouuh-yeah
Hachiman
3
3
4
1.67
L
0
7
1
0.07
W
0
8
0
0
L
Ao Kuang
3
3
0
1
W
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,392
Damage
37,033
56,245
Taken
61,506
21,493
Mitigated
42,122
15,542
Healing
16,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Braenox-43
Bellona
3,101
816
0
932
10,886
6,437
7
1,014
9,872
0
34,726
L
20,857
15,627
0
2,940
12,085
4,879
1,078
2,993
9,040
0
106,768
L
Thor
Favlok
Thor
1,845
592
0
982
10,389
4,177
0
3,458
6,784
0
36,393
W
Fafnir
Gameron101
Fafnir
4,153
1,081
0
1,736
11,035
12,163
387
477
10,558
18,324
0
W
Artio
Giri100
Artio
21,157
3,923
177
10,152
17,327
15,693
524
10,020
7,307
70,372
0
L
Hachiman
Ouuh-yeah
Hachiman
5,017
2,217
0
1,990
8,185
2,992
550
2,140
5,992
0
37,317
L
3,164
1,065
0
402
7,864
2,207
527
5,557
2,019
18,420
0
W
1,952
524
0
250
8,017
2,375
581
162
7,855
21,752
0
L
Ao Kuang
8,509
3,145
0
9,228
17,722
7,238
0
11,188
5,148
37,615
0
W
6,670
4,055
0
3,498
14,241
5,454
2,127
0
14,241
0
66,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,677
Gold Earned
42,429
402
Minions Killed
388
0
Camps Cleared
0
1,391,350
Distance Traveled
1,473,165
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,161
421
51
3
0
338,191
0
L
Izanami
11,449
673
174
10
0
286,289
2
L
Thor
7,162
421
60
4
0
313,580
0
W
Fafnir
8,009
471
21
1
0
325,604
4
W
Artio
11,336
667
139
8
0
305,522
1
L
Hachiman
8,201
482
75
4
0
271,772
4
L
Eset
5,893
347
26
2
0
232,126
0
W
Nu Wa
6,502
382
38
2
0
201,232
1
L
Ao Kuang
7,972
469
67
4
0
287,583
3
W
Skadi
9,421
554
139
8
0
302,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role