Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
TALANT3211
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,722 Elo+
Party 1
Baron Samedi
Baron Samedi
Weaspent
Baron Samedi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,722 Elo+
Party 1
Susano
Susano
lyba11
Susano
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
192W - 193L
1,508 Elo+
Solo
King Arthur
King Arthur
pajseroni
King Arthur
Level 18
God Stats
0W - 2L
1,327 SR
Queue Stats
48W - 37L
1,577 Elo+
Solo
Team Averages
Level 23
1,465 SR
1,606 Elo+

VS

Team Averages
Level 13
1,548 SR
1,499 Elo+
Serqet
Serqet
AbdllaMANU
Serqet
Level 27
God Stats
15W - 14L
1,329 SR
Queue Stats
72W - 69L
1,531 Elo+
Solo
Ymir
Ymir
IdoNOTcareLOL
Ymir
Level 3
God Stats
3W - 5L
1,709 SR
Queue Stats
3W - 5L
1,672 Elo+
Solo
Artio
Artio
KengScale6
Artio
Level 6
God Stats
1W - 1L
1,301 SR
Queue Stats
11W - 8L
1,444 Elo+
Solo
Bellona
Bellona
TacoGamer8
Bellona
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 7L
1,238 Elo+
Solo
Sol
Sol
statowin
Sol
Level 26
God Stats
15W - 8L
1,899 SR
Queue Stats
211W - 167L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 6 / 2
7,184
513
2,135
10,555
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 7 / 2
5,934
424
3,897
8,943
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Weaspent
Baron Samedi
9
1 / 6 / 2
5,974
427
3,253
9,522
2,766
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
lyba11
Susano
13
2 / 4 / 3
7,831
559
6,767
10,017
3,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
pajseroni
King Arthur
12
8 / 4 / 0
7,418
530
8,040
12,440
9,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AbdllaMANU
Serqet
12
4 / 1 / 5
7,796
557
6,039
8,070
2,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
7 / 0 / 3
7,730
552
6,027
7,721
5,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artio
11
2 / 1 / 13
7,532
538
4,716
8,241
4,465
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
TacoGamer8
Bellona
10
0 / 9 / 2
6,580
470
6,122
11,554
9,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
14 / 2 / 1
9,794
700
13,483
11,170
4,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
11
Kills
27
27
Deaths
13
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
6
2
0.17
W
Serqet
AbdllaMANU
Serqet
4
1
5
6.5
W
7
0
3
8.5
W
Artio
2
1
13
8.5
L
0
7
2
0.14
W
Bellona
TacoGamer8
Bellona
0
9
2
0.11
L
Baron Samedi
Weaspent
Baron Samedi
1
6
2
0.33
L
Susano
lyba11
Susano
2
4
3
0.88
L
King Arthur
pajseroni
King Arthur
8
4
0
2
W
14
2
1
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,092
Damage
36,387
51,477
Taken
46,756
21,265
Mitigated
27,355
14,182
Healing
16,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,135
1,235
0
3,883
10,555
3,267
0
6,413
4,142
0
40,398
W
Serqet
AbdllaMANU
Serqet
6,039
1,769
0
4,334
8,070
2,586
0
1,375
6,443
0
40,853
W
6,027
2,462
0
500
7,721
5,870
370
1,318
6,205
29,690
0
W
Artio
4,716
835
618
3,100
8,241
4,465
588
883
7,307
22,674
0
L
3,897
1,186
264
2,418
8,943
2,798
145
4,442
4,501
23,639
0
W
Bellona
TacoGamer8
Bellona
6,122
1,097
0
355
11,554
9,826
204
981
9,706
8,731
15,772
L
Baron Samedi
Weaspent
Baron Samedi
3,253
450
124
1,354
9,522
2,766
0
6,703
2,659
11,083
0
L
Susano
lyba11
Susano
6,767
1,259
0
2,708
10,017
3,280
542
3,471
6,390
0
46,143
L
King Arthur
pajseroni
King Arthur
8,040
1,418
0
3,431
12,440
9,154
0
4,098
8,118
0
36,604
W
13,483
5,575
0
7,195
11,170
4,608
1,817
2,298
8,824
74,293
8,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,341
Gold Earned
39,432
324
Minions Killed
321
0
Camps Cleared
0
1,163,631
Distance Traveled
1,311,549
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,184
513
82
6
0
234,025
4
W
Serqet
7,796
557
77
6
0
286,631
9
W
Ymir
7,730
552
37
3
0
257,604
0
W
Artio
7,532
538
34
2
0
300,005
8
L
Ra
5,934
424
52
4
0
216,377
1
W
Bellona
6,580
470
45
3
0
217,407
1
L
Baron Samedi
5,974
427
19
1
0
225,502
0
L
Susano
7,831
559
98
7
0
244,172
0
L
King Arthur
7,418
530
73
5
0
243,555
2
W
Sol
9,794
700
128
9
0
249,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role