Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DevKiller51
Neith
Level 27
God Stats
2W - 0L
1,726 SR
Queue Stats
120W - 26L
1,840 Elo+
Party 1
Anubis
Anubis
ImAnck7
Anubis
Level 29
God Stats
5W - 0L
1,646 SR
Queue Stats
107W - 15L
1,893 Elo+
Party 1
Charybdis
Charybdis
InfiniteSnipes
Charybdis
Level 61
God Stats
1W - 0L
1,680 SR
Queue Stats
127W - 26L
1,849 Elo+
Party 1
Nike
Nike
ShaggySZN
Nike
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 72L
1,829 Elo+
Party 1
Team Averages
Level 55
1,610 SR
1,782 Elo+

VS

Team Averages
Level 64
1,484 SR
1,370 Elo+
Cthulhu
Cthulhu
Gis_Coconut
Cthulhu
Level 69
God Stats
4W - 5L
1,518 SR
Queue Stats
135W - 155L
1,389 Elo+
Party 2
Nike
Nike
Gis_Raho
Nike
Level 87
God Stats
7W - 6L
1,446 SR
Queue Stats
357W - 402L
1,397 Elo+
Party 2
Cerberus
Cerberus
Gis_Sog
Cerberus
Level 25
God Stats
1W - 7L
1,500 SR
Queue Stats
45W - 78L
1,341 Elo+
Party 2
Thoth
Thoth
Gis_manu
Thoth
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 208L
1,310 Elo+
Party 2
Izanami
Izanami
yamadaaaman
Izanami
Level 83
God Stats
61W - 62L
1,456 SR
Queue Stats
204W - 263L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
0 / 2 / 10
5,438
494
2,741
6,420
4,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
10 / 0 / 1
7,664
697
12,202
5,020
1,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
ImAnck7
Anubis
12
8 / 1 / 3
7,251
659
8,056
5,234
2,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
InfiniteSnipes
Charybdis
11
5 / 1 / 2
6,564
597
4,206
6,486
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
9
0 / 4 / 1
5,412
492
2,230
6,409
2,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gis_Coconut
Cthulhu
10
5 / 1 / 1
6,341
576
5,014
9,389
6,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nike
11
3 / 4 / 3
6,509
592
4,006
7,847
3,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Gis_Sog
Cerberus
8
0 / 5 / 1
4,556
414
1,949
10,245
2,845
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
Gis_manu
Thoth
8
0 / 8 / 2
5,102
464
1,803
6,974
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
yamadaaaman
Izanami
8
0 / 5 / 0
4,892
445
2,456
6,908
1,296
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
23
Kills
8
8
Deaths
23
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
2
10
2.5
W
10
0
1
10.5
L
Cthulhu
Gis_Coconut
Cthulhu
5
1
1
5.5
L
Nike
3
4
3
1.13
L
Cerberus
Gis_Sog
Cerberus
0
5
1
0.1
L
Thoth
Gis_manu
Thoth
0
8
2
0.13
W
Anubis
ImAnck7
Anubis
8
1
3
9.5
W
Charybdis
InfiniteSnipes
Charybdis
5
1
2
6
W
Nike
0
4
1
0.13
L
Izanami
yamadaaaman
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,435
Damage
15,228
29,569
Taken
41,363
12,064
Mitigated
14,909
8,949
Healing
7,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,741
874
0
1,082
6,420
4,039
0
1,486
4,802
8,255
0
W
12,202
5,934
0
1,762
5,020
1,714
525
1,068
3,952
0
46,063
L
Cthulhu
Gis_Coconut
Cthulhu
5,014
194
125
2,763
9,389
6,040
0
3,701
5,688
26,800
0
L
Nike
4,006
1,270
0
1,350
7,847
3,207
0
2,357
5,490
0
38,504
L
Cerberus
Gis_Sog
Cerberus
1,949
93
164
2,152
10,245
2,845
0
1,068
9,177
11,306
0
L
Thoth
Gis_manu
Thoth
1,803
439
0
106
6,974
1,521
0
3,054
3,920
16,524
0
W
Anubis
ImAnck7
Anubis
8,056
815
0
3,192
5,234
2,416
928
1,392
3,664
40,034
0
W
Charybdis
InfiniteSnipes
Charybdis
4,206
2,687
0
2,623
6,486
1,709
1,559
1,519
4,721
0
30,707
W
Nike
2,230
33
0
290
6,409
2,186
0
2,342
3,664
0
20,096
L
Izanami
yamadaaaman
Izanami
2,456
1,408
0
898
6,908
1,296
0
617
6,291
0
28,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,329
Gold Earned
27,400
286
Minions Killed
271
0
Camps Cleared
0
934,702
Distance Traveled
1,002,591
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,438
494
11
1
0
191,323
4
W
Neith
7,664
697
92
8
0
189,923
1
L
Cthulhu
6,341
576
72
7
0
207,776
0
L
Nike
6,509
592
78
7
0
232,969
3
L
Cerberus
4,556
414
29
3
0
192,580
1
L
Thoth
5,102
464
37
3
0
175,828
0
W
Anubis
7,251
659
69
6
0
184,451
3
W
Charybdis
6,564
597
62
6
0
188,624
4
W
Nike
5,412
492
52
5
0
180,381
3
L
Izanami
4,892
445
55
5
0
193,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role