Player Matchup

Ra
Ra
AnotherActofGod
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,297 Elo+
Solo
Neith
Neith
ImAlex1993
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
Jrpsparkus
Cupid
Level 25
God Stats
0W - 1L
1,287 SR
Queue Stats
6W - 6L
1,908 Elo+
Party 1
Odin
Odin
LotusPrince95
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,679 Elo+
Party 1
Ah Puch
Ah Puch
Shanghai6
Ah Puch
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,435 Elo+
Solo
Team Averages
Level 11
1,457 SR
1,564 Elo+

VS

Team Averages
Level 41
1,599 SR
1,525 Elo+
Bakasura
Bakasura
HYCUBH
Bakasura
Level 14
God Stats
14W - 24L
1,411 SR
Queue Stats
211W - 180L
1,450 Elo+
Solo
Jing Wei
Jing Wei
PULGAKAWAII
Jing Wei
Level 11
God Stats
16W - 17L
1,700 SR
Queue Stats
25W - 23L
1,616 Elo+
Party 2
Chang'e
Chang'e
Shichuuu
Chang'e
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,468 Elo+
Solo
Raijin
Raijin
cobra7290
Raijin
Level 153
God Stats
2W - 1L
1,874 SR
Queue Stats
38W - 31L
1,602 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
naijakev28
Morgan Le Fay
Level 18
God Stats
7W - 7L
1,513 SR
Queue Stats
37W - 39L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 3
8,941
993
6,882
14,152
4,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
13
0 / 2 / 1
7,211
801
1,630
2,065
692
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cupid
14
2 / 5 / 4
8,694
966
5,251
7,858
2,192
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 9 / 7
10,006
1,112
15,347
19,602
13,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Shanghai6
Ah Puch
14
2 / 5 / 3
8,679
964
8,888
12,209
3,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

71

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HYCUBH
Bakasura
17
9 / 3 / 14
11,014
1,224
13,744
15,463
7,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
PULGAKAWAII
Jing Wei
14
1 / 1 / 7
8,056
895
2,847
4,379
1,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
Shichuuu
Chang'e
17
3 / 1 / 18
9,996
1,111
6,227
7,584
2,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Raijin
cobra7290
Raijin
17
12 / 2 / 9
11,845
1,316
15,705
10,979
3,992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
naijakev28
Morgan Le Fay
16
5 / 3 / 8
9,476
1,053
11,708
6,335
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
86
10
Kills
30
30
Deaths
10
18
Assists
56
Player
Kills
Deaths
Assists
KDA
L
3
9
3
0.5
W
Bakasura
HYCUBH
Bakasura
9
3
14
5.33
L
Neith
0
2
1
0.25
L
Cupid
2
5
4
0.8
L
3
9
7
0.72
W
Jing Wei
PULGAKAWAII
Jing Wei
1
1
7
4.5
L
Ah Puch
Shanghai6
Ah Puch
2
5
3
0.7
W
Chang'e
Shichuuu
Chang'e
3
1
18
12
W
Raijin
cobra7290
Raijin
12
2
9
8.25
W
Morgan Le Fay
naijakev28
Morgan Le Fay
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,998
Damage
50,231
55,886
Taken
44,740
24,100
Mitigated
18,341
3,061
Healing
14,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,882
1,823
548
1,176
14,152
4,602
0
8,562
4,659
22,019
0
W
Bakasura
HYCUBH
Bakasura
13,744
10,955
0
3,473
15,463
7,586
0
4,859
10,206
0
21,940
L
Neith
1,630
684
0
210
2,065
692
0
1,365
650
0
2,956
L
Cupid
5,251
2,160
216
94
7,858
2,192
0
4,010
3,408
0
17,343
L
15,347
4,591
0
617
19,602
13,021
0
10,412
7,946
109
26,500
W
Jing Wei
PULGAKAWAII
Jing Wei
2,847
2,121
0
0
4,379
1,540
0
1,348
2,888
0
6,223
L
Ah Puch
Shanghai6
Ah Puch
8,888
560
0
200
12,209
3,593
0
8,622
3,193
20,843
0
W
Chang'e
Shichuuu
Chang'e
6,227
1,076
3,368
3,261
7,584
2,805
0
3,627
3,957
24,773
0
W
Raijin
cobra7290
Raijin
15,705
2,815
0
3,871
10,979
3,992
0
3,123
7,499
49,759
0
W
Morgan Le Fay
naijakev28
Morgan Le Fay
11,708
2,517
0
140
6,335
2,418
0
2,922
3,319
15,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,531
Gold Earned
50,387
87
Minions Killed
191
3
Camps Cleared
9
572,142
Distance Traveled
734,632
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,941
993
25
3
0
136,870
0
W
Bakasura
11,014
1,224
42
5
6
165,357
0
L
Neith
7,211
801
3
0
0
33,587
0
L
Cupid
8,694
966
23
3
1
127,750
0
L
Odin
10,006
1,112
17
2
2
152,897
0
W
Jing Wei
8,056
895
11
1
0
125,726
0
L
Ah Puch
8,679
964
19
2
0
121,038
0
W
Chang'e
9,996
1,111
39
4
0
174,059
4
W
Raijin
11,845
1,316
84
9
3
136,158
0
W
Morgan Le Fay
9,476
1,053
15
2
0
133,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role