Player Matchup

Fafnir
Fafnir
DunkMeDaddy
Fafnir
Level 159
God Stats
7W - 3L
1,683 SR
Queue Stats
342W - 86L
1,847 Elo+
Party 2
Hachiman
Hachiman
SMASHTON1703
Hachiman
Level 130
God Stats
7W - 2L
1,748 SR
Queue Stats
229W - 115L
1,895 Elo+
Party 2
Eset
Eset
stafapotamus
Eset
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 21L
1,140 Elo+
Solo
Team Averages
Level 109
1,643 SR
1,628 Elo+

VS

Team Averages
Level 101
1,695 SR
1,722 Elo+
Hera
Hera
LaneyKol
Hera
Level 143
God Stats
3W - 0L
1,809 SR
Queue Stats
111W - 45L
1,848 Elo+
Party 1
Guan Yu
Guan Yu
TheBeast
Guan Yu
Level 155
God Stats
12W - 3L
1,775 SR
Queue Stats
122W - 55L
1,818 Elo+
Party 1
Nemesis
Nemesis
Tripz31
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
0 / 2 / 2
8,026
617
3,450
17,326
17,098
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
SMASHTON1703
Hachiman
13
3 / 4 / 0
9,274
713
11,559
11,578
3,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 11 / 2
7,386
568
3,630
13,737
3,115
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
3 / 1 / 11
9,103
700
14,707
7,485
2,464
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
TheBeast
Guan Yu
14
10 / 2 / 3
9,911
762
15,492
15,094
12,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Tripz31
Nemesis
14
4 / 0 / 10
9,274
713
8,626
7,172
2,432
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
17
17
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
2
2
0.5
W
Hera
3
1
11
8.5
L
Hachiman
SMASHTON1703
Hachiman
3
4
0
0.75
W
Guan Yu
TheBeast
Guan Yu
10
2
3
5.75
W
Nemesis
Tripz31
Nemesis
4
0
10
9
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,639
Damage
38,825
42,641
Taken
29,751
23,338
Mitigated
17,264
6,022
Healing
12,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
3,450
889
539
3,043
17,326
17,098
236
5,926
10,731
15,462
0
W
Hera
14,707
3,166
0
2,029
7,485
2,464
1,381
2,200
5,285
56,861
0
L
Hachiman
SMASHTON1703
Hachiman
11,559
6,470
0
2,310
11,578
3,125
986
3,539
7,681
0
44,021
W
Guan Yu
TheBeast
Guan Yu
15,492
2,297
2,689
6,258
15,094
12,368
341
3,025
12,069
771
35,289
W
Nemesis
Tripz31
Nemesis
8,626
3,678
0
1,333
7,172
2,432
990
2,497
4,675
0
21,974
L
3,630
1,124
59
71
13,737
3,115
0
5,617
7,774
11,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,686
Gold Earned
28,288
117
Minions Killed
149
2
Camps Cleared
10
624,084
Distance Traveled
775,477
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,026
617
12
1
0
231,581
3
W
Hera
9,103
700
88
7
4
235,781
4
L
Hachiman
9,274
713
86
7
2
206,375
2
W
Guan Yu
9,911
762
37
3
4
259,424
4
W
Nemesis
9,274
713
24
2
2
280,272
0
L
Eset
7,386
568
19
1
0
186,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role